by Lujo on Sat Jan 19, 2013 11:39 pm
Yeah, I'm cool with dealing with CB and the Trisword rather than that, I was just pointing it out. In simmilar scenarious I remember times when the devs opted to deal with this kind of thing with such a general nerf (say in case of overexploration, the basic item conversion bonanza plantation), but I'm cool either way...
You have to remember though that the original Trisword actually WAS balanced around what the Trisword actually breaks - you get as much damage as you'd get from a bunch of fine swords, but you have to sacrifice item slots. The same logic sort of goes behind the current one - you have to sacrifice your buying power, except you don't really sacrifice your buying power if you're just looking for damage since there is nothing else to buy... The old one gave fine swords for no money, this one gives fine swords for no inventory space (and an opportunity cost in potions, but that's obviously not working as intended)...
And if it moves from the current scheme, then the potion races get a bit of a shaft (not that they aren't strong, but I doubt an average newbie/casual can really see that, especially for the halflings). Heck, a trisword-like big damage booster could very well work like the ancient trisword of yore - +X damage for every empty item slot, with a level cap, see how you liek them apples. And we could have a +1 damage trigger on potion use thing which only counted health and mana potions and turned better than a fine sword with a sufficent investment (or whatever).
The Crystall Ball - it was originally introduced as a way to help spellcasters, and after you do a thorough playthrough, you can sort of see why it's available early and not as a VICOUS reward - it was probably to help Wizards in the early kingdom development. I'd say the most evil thing you could do would be to make any gold cost it has include a -X total mana hit. But I'm at a bit of a loss here, that effect is both too powerfull and has no competition whatsoever...
I almost got pwned by Shifty Brickwork!