by Lujo on Wed Feb 06, 2013 2:35 pm
Again, true - but why have it be THIS good? Don't you think it'd still be what you describe if it was just a bit less strong? Or if it had alternatives for help with specific badges instead of being the be-all, end-all solution too too many dillemas at the same time? On top of being slightly less strong?
I can think of at least 4-5 swords that can be in the game that I wouldn't mind - a sword that charged off off glyph conversions to steer towards warmonger, a sword which worked by consuming large batches of piety (EDIT) but doesn't work if you worship to help with faithless, a sword that worked of desecrations in the same vein, a sword which consumed max health to help with dvarwes... And I can think of ways in which neither you or paplaukes would really feel the trisword's been significantly altered at all, yet they'd fix the issues the vets, knowing whats in the game, have with the current tri-sword?
Why can't you believe that the devs can also come up with this sort of stuff?
I almost got pwned by Shifty Brickwork!