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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby FDru on Sat Feb 09, 2013 1:17 am

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Re: Bug reports (Spoilers ahoy!)

Postby Sidestepper on Sat Feb 09, 2013 1:22 am

I didn't know that. That changes everything about the Earthmother wizard on that map.
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Re: Bug reports (Spoilers ahoy!)

Postby xspeedballx on Sat Feb 09, 2013 3:23 am

Hmm didn't know that was normal. It was certainly unexpected. It also means earthmother and to a lesser degree taurog pretty much universally trivializes Indomitable on Vicious so that seems a bit off.
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Re: Bug reports (Spoilers ahoy!)

Postby Lujo on Sat Feb 09, 2013 11:13 am

If you use entanglement WONNAFYT will summon only equal level monsters.
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Re: Bug reports (Spoilers ahoy!)

Postby FDru on Sat Feb 09, 2013 12:25 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Lujo on Sat Feb 09, 2013 12:30 pm

True, but it took a while to figure it out and it's a bit unintuitive - could cost someone his mana pool, so I thought I'd mention.
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Re: Bug reports (Spoilers ahoy!)

Postby Ach Wheesht on Sat Feb 09, 2013 3:35 pm

Tinker appears to be sensing glyphs rather than dungeon stairs

Edit: And also sensing bosses?
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Sat Feb 09, 2013 6:30 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Sat Feb 09, 2013 8:07 pm

When doing class challenges, the church prep initially isn't greyed out properly. Only when you hover over it, it does.

Also, if you prep no potions, it still says that you have prepped a potionkit on the right.
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Re: Bug reports (Spoilers ahoy!)

Postby Abraxas on Sun Feb 10, 2013 4:22 pm

Bloodmage's description in the Mage Tower does not mention more effective mana potions.
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