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QCF Design Community • View topic - Mix and Match Custom Classes


Mix and Match Custom Classes

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Re: Mix and Match Custom Classes

Postby Sidestepper on Sat Feb 09, 2013 11:37 pm

Here's one
SPELLKILL: +50% starting Magic resist
DIAMOND BODY: Physical resist starts at +50%, higher resistance cap (both) (65% to 75%)
AZURE BODY: +25% to starting physical resistance, Death Gaze immune

I would consider replacing AZURE BODY with SCARRED (Crusader immunities) depending on the map.
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Re: Mix and Match Custom Classes

Postby Naoya on Sun Feb 10, 2013 12:28 am

Not sure, but doesn't AZURE BODY carry the atack penalty of the gorgon? Holy Shield might be a better alternative.

POWERHUNGRY: Manapotions are more effective and boost Sanguine.
SANGUINE: Restores 20% Hp whenever you hit a bloodpool
COURAGOUS: + 30% bonus damage whenever you drink a manapotion.

Not sure. Hybrid gnomes would probably love this. Then again, Sanguine probably mashes well with everything.
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Re: Mix and Match Custom Classes

Postby q 3 on Sun Feb 10, 2013 12:50 am

Swift Hands, Fighter XP, Transmuter CP on spell cast. Goblin's new favorite class; who needs strategy when you can just ding 20 times?
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Re: Mix and Match Custom Classes

Postby echephron on Sun Feb 10, 2013 6:27 am

q3 stole mine out of my head.

Here's another
Momentum for attack bonus
Stabber for an extra 30%
Spirit Sword for a base attack boost

My sarcasm combo which is kind enough to exclude the vampire's Damned:
Hand-to-hand: -2 base damage, -30% ab
Insane: -3 starting mana, Bloodtopower
Mage slay: +20% ab, glyphs cost +2 mana
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Re: Mix and Match Custom Classes

Postby The Avatar on Sun Feb 10, 2013 2:06 pm

Health potions heal 100%
Mana potions are super effective and grant extra sanguine
All potions heal both health and mana

The Alchemist (aka super-hybrid).
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Mix and Match Custom Classes

Postby Lujo on Sun Feb 10, 2013 2:15 pm

I almost got pwned by Shifty Brickwork!
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Re: Mix and Match Custom Classes

Postby Murdus on Mon Feb 11, 2013 9:47 am

DANGEROUS: +40% attack, -5 HP / level.
DEFIANT: Starts with CYDSTEPP, can cast any time.
ARCANE KNOWLEDGE: +5 starting mana.

It's pretty much how you play Warlord, anyway. Stack damage, stack mana, get the most out of your mana pots / cydstepps... So why not cut the chase and just give a headstart?

EDIT: I messed up and combined two Wizard feats. Oops. The original version is in Lujo's quote under.
Last edited by Murdus on Mon Feb 11, 2013 10:11 am, edited 3 times in total.
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Re: Mix and Match Custom Classes

Postby Lujo on Mon Feb 11, 2013 9:53 am

I almost got pwned by Shifty Brickwork!
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Re: Mix and Match Custom Classes

Postby Murdus on Mon Feb 11, 2013 9:57 am

Wow, I accidentally fixed the warlord. Go, me.

EDIT: I messed it up. Re-edited.
EDIT2:

"Give me my monk back!"

DIAMOND BODY: Physical resist starts at +50%, higher resistance cap
SPELLKILL: Magical resist starts at +50%
HAND TO HAND: -2 base damage per level, -30% attack bonus

I prefer 50% MR to more regen, ty.
Last edited by Murdus on Mon Feb 11, 2013 10:16 am, edited 1 time in total.
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Re: Mix and Match Custom Classes

Postby Lujo on Mon Feb 11, 2013 10:15 am

I almost got pwned by Shifty Brickwork!
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