Not to mention that altar preps made me scum 100% less, and it didn't break the game in any circumstance (edit) except where the challenge was percieved as being too difficult to warrant scuming for half an hour to get the desired altar in the first place (Binlor most often). They solved this very same problem with gods for good, and the game is better off for it.
Took them a million years too.
EDIT: And on the tedium side, relockering a vicious reward is like having an hour-long loading screen in the game, only worse because you have to be sitting there. If you have a hard time acquiring it once, you'll never let it out of your locker - which means nothing else gets lockered and experimented with in that slot, if you're a vet you might as well have a button that starts a blank black screen that sticks on your monitor for an hour. But that would be better, because you could go do something else as long as it isn't a DD run. For short runs, you only get a pre-enchanced edition witcher scene-change loading screen with variable lenght (depending on whether you find the item on the 1st or 5th run, and whether you're scumming with a tinker or a transmuter). And that game didn't sell do all that well before the enchanced edition which pretty much only dispensed with the loading screens.
Could we at least get that? A button which gets us an item lockered and freezes the loading screen for up to an hour? I'd pay rl money for that, I'm not kidding. It would improve the expirience immensly, and I'm not kidding about that, either - it's a fact. I can do a whole lot of stuff with an hour, or even half an hour.