[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Completely locked out

Postby booooooze on Fri May 31, 2013 11:42 am

booooooze
 
Posts: 282
Joined: Thu Aug 18, 2011 3:36 am

Re: Completely locked out

Postby dislekcia on Fri May 31, 2013 9:15 pm

User avatar
dislekcia
 
Posts: 2321
Joined: Fri Mar 25, 2011 5:58 pm
Location: Cape Town, South Africa

Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Sat Jun 01, 2013 12:17 am

New classic system : Selecting an enemy via right click and then pressing a glyph button twice will result in a normal attack if its a targetable glyph.

Also, crashes appear in combination with burning, and in one case even a deathprotection was ignored.

And this crashlog is longer than the window, freezing the game.

Image
User avatar
Naoya
 
Posts: 254
Joined: Fri Jul 13, 2012 10:12 pm
Location: Thief Den

Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sat Jun 01, 2013 1:43 am

The taxidermy quest says break back GoatHead (actually without the space).]

EDIT: The quick description for Vine Form does not include the +3 health. None of the icons on gods are updated. Oh yeah, maybe this is in the works, but you need a spawns plants icon.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4720
Joined: Mon Sep 12, 2011 8:52 pm

Bug: right click combat

Postby Xpyder on Sat Jun 01, 2013 7:05 pm

steps to reproduce:
get a burn glyph
right click an enemy that takes more than 2 hits/burns to kill
press F
notice that instead of burning the targeted enemy, the spell links to cursor
press F again
notice that instead of burning the enemy, it attacked them as though you hit space
press F a third time
notice that it burns them as expected


NOTE: at the time I was doing the bloodmage copper quest so I had two burnglyphs in my inventory, don't know if that contributed at all
Xpyder
 
Posts: 9
Joined: Fri May 24, 2013 6:51 pm

Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sat Jun 01, 2013 10:40 pm

The text for Magnet: Fireball makes it seem like the fireball glyph might not spawn.

The summary for dracs boons don't state that they add base damage.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4720
Joined: Mon Sep 12, 2011 8:52 pm

Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sun Jun 02, 2013 9:35 am

This crash happened with the new classic system, using pisorf a repeatedly on one monster using the button in the monster panel. I think the crash happened when I pressed the button another time when I wasn't able to cast it anymore.

Image
berpdreyfuss
 
Posts: 438
Joined: Fri Jun 01, 2012 11:48 am

Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sun Jun 02, 2013 8:29 pm

The second paragraph of text on the level 3 megasmith panel makes no sense anymore. Remove it.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4720
Joined: Mon Sep 12, 2011 8:52 pm

Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Mon Jun 03, 2013 6:32 pm

when killing the gorgon with CYDSTEP active it reports "Barely Alive" instead of "Barely Win"
*probably should say death protection active, but I only had DP from CYDSTEP so I dunno
Last edited by JayPlaysIndieGames on Mon Jun 03, 2013 7:28 pm, edited 1 time in total.
http://www.youtube.com/JayPlaysIndieGames
Check out the Desktop Dungeons Review, let's play, and tutorials :)
User avatar
JayPlaysIndieGames
 
Posts: 250
Joined: Wed May 08, 2013 10:13 pm

Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Mon Jun 03, 2013 7:10 pm

When a monster is on the very right of the screen, the mini-healthbar is a bit hard to read.
User avatar
Naoya
 
Posts: 254
Joined: Fri Jul 13, 2012 10:12 pm
Location: Thief Den

PreviousNext

Return to Desktop Dungeons

Who is online

Users browsing this forum: Bing [Bot] and 54 guests