Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 6:03 pm

Boss speeches don't seem to trigger properly as of this version. Most bosses simply don't give a speech, although I did get the Indomitable to give a speech when he was revealed by LEMMISI.
User avatar
Darvin
 
Posts: 4355
Joined: Thu Jun 02, 2011 1:44 am

Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Fri Jul 05, 2013 7:17 pm

Not sure if this is a glitch or I am just missing something.

Prepped Glowing Guardian for a Doubledoom run, took humility as soon as I was lvl 2 much later when I had 40 something piety I returned to see what he had to offer and everything was grayed out. Later I had 50 something Piety I returned and all the options except Humility and Elightenment were available (which is normal)
This can be seen in a video I uploaded today :) at about the 18 minute mark I think

http://www.youtube.com/watch?v=u3X-iHk8 ... e=youtu.be
http://www.youtube.com/JayPlaysIndieGames
Check out the Desktop Dungeons Review, let's play, and tutorials :)
User avatar
JayPlaysIndieGames
 
Posts: 250
Joined: Wed May 08, 2013 10:13 pm

Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 9:02 pm

In the Shifting Passages I killed the boss before all the walls had formed, and then proceeded to kill the remaining monsters. A wall formed over the boss's trophy, preventing me from claiming it.
User avatar
Darvin
 
Posts: 4355
Joined: Thu Jun 02, 2011 1:44 am

Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Fri Jul 05, 2013 9:22 pm

JayPlaysIndieGames wrote:Not sure if this is a glitch or I am just missing something.

Prepped Glowing Guardian for a Doubledoom run, took humility as soon as I was lvl 2 much later when I had 40 something piety I returned to see what he had to offer and everything was grayed out. Later I had 50 something Piety I returned and all the options except Humility and Elightenment were available (which is normal)
This can be seen in a video I uploaded today :) at about the 18 minute mark I think

http://www.youtube.com/watch?v=u3X-iHk8 ... e=youtu.be


Your inventory was full - you need to have space to receive a prayer bead, otherwise GG won't answer your prayers ;)

Darvin wrote:In the Shifting Passages I killed the boss before all the walls had formed, and then proceeded to kill the remaining monsters. A wall formed over the boss's trophy, preventing me from claiming it.


I actually laughed at this.

Sorry, I know it's mean-spirited of me, but you have to admit that's a little bit poetic ;)
User avatar
dislekcia
 
Posts: 2214
Joined: Fri Mar 25, 2011 5:58 pm
Location: Cape Town, South Africa

Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Fri Jul 05, 2013 9:25 pm

LOL I knew I might be missing something.
http://www.youtube.com/JayPlaysIndieGames
Check out the Desktop Dungeons Review, let's play, and tutorials :)
User avatar
JayPlaysIndieGames
 
Posts: 250
Joined: Wed May 08, 2013 10:13 pm

Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 9:26 pm

I actually laughed at this.

Sorry, I know it's mean-spirited of me, but you have to admit that's a little bit poetic

The irony isn't lost on me. Rest assured, even though it was a flaming dungeon, the money will not be missed. I have an enormous treasury on this Kingdom.
User avatar
Darvin
 
Posts: 4355
Joined: Thu Jun 02, 2011 1:44 am

Re: Bug reports (Spoilers ahoy!)

Postby Waldo0 on Sat Jul 06, 2013 2:25 am

Waldo0 wrote:
Nandrew wrote:
Waldo0 wrote:I found a gorgon-knocback-blink monster(the blink sword) bug in VGT.

It happen when I hit him to a wall. He just blink and act weird..


This may be a little down the line, but ... can you describe the weirdness? There's some known ways that knockback / blink interact and I need to know if what you saw fits in with our understanding.


I tested the gorgon's knockback+Deatgaze and blink relation, but there was no problem.

I think it was a problem between gorgon's deathgaze+knockback and Death-Protection+Blink(the VGT sword has Blink+DP).

I'll test it later.

The weird act was that I hit the sword toward wall, but it didn't be knock-backed and it didn't blinked.(I think I might see the blinked motion.)


I tested it with Gorgon, and everything was OK.

Q1 it didn't be knock-backed.
A1 The sword wasn't knock-backed, because of Gorgon's deathgaze.

Q2 it didn't blinked.
A2 Because of Gorgon's deathgaze, it was double blinks, so the sword return to original location when it blinked secondly.
*F+Click* "WTF? Oh.. the monster had a 'Retaliate: Fireball'...." -2012 Waldo0
"I cleared this game!!!" -2013 Waldo0
User avatar
Waldo0
 
Posts: 151
Joined: Tue Oct 30, 2012 4:41 am

Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Fri Jul 12, 2013 2:57 am

Doubledoom only has one boss listed, and evolvia's sprite is a gorgon. At least make it a changeling.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4470
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Fri Jul 12, 2013 3:28 pm

Bugs logged up to here :)
User avatar
dislekcia
 
Posts: 2214
Joined: Fri Mar 25, 2011 5:58 pm
Location: Cape Town, South Africa

Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Fri Jul 12, 2013 5:49 pm

You don't get a pop up for failing specialist if you hit the final boss with two types of attacks.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4470
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

PreviousNext

Return to Desktop Dungeons

Who is online

Users browsing this forum: No registered users and 3 guests