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QCF Design Community • View topic - Music


Music

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Music

Postby berpdreyfuss on Wed Aug 14, 2013 1:28 pm

I'm interested in what the plans are for music and sounds in the game. The alpha used very little music but it added a lot to the atmosphere which will do the beta good, too.
I can't really imagine music that plays throughout a whole dungeon run but it should be more like themes coming and going, maybe triggered by certain events. (like the boss reveal in the alpha but more of that)
I would really like background soundeffects for the specific dungeons, like wind in the northern desert or echoing sounds in the venture cave.
Has this been discussed before and if not, what are the plans and what does everybody think?
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Re: Music

Postby Darvin on Wed Aug 14, 2013 3:25 pm

Ambient sound would definitely be great. I remember the devs talking about plans for music, but that was a long time ago so the plans may have changed.
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Re: Music

Postby dislekcia on Thu Aug 15, 2013 11:52 am

Danny Baranowsky.

Grant Kirkhope.

*drops mic, walks off*
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Re: Music

Postby berpdreyfuss on Thu Aug 15, 2013 3:51 pm

Good to know it is in very good hands :)

Is anything done yet? Looking forward to see it implemented!
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Re: Music

Postby dislekcia on Thu Aug 15, 2013 4:18 pm

I used some early versions of tracks in this video for a PAX panel last year: http://www.youtube.com/watch?v=jlAPbWNbmMc
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Re: Music

Postby berpdreyfuss on Thu Aug 15, 2013 4:55 pm

Very nice! :) Didn't see that video before.
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Re: Music

Postby Raz on Fri Aug 16, 2013 12:54 am

Just checked it out. This is gonna be Awesome! :D
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Re: Music

Postby FDru on Fri Aug 16, 2013 6:03 am

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Re: Music

Postby Raz on Fri Aug 16, 2013 1:38 pm

While playing lately I have noticed a slow drumbeat like sound- barely audible in the background...
Is this in the game or something to do with my end?
Only seems to happen with desktop dungeons running, so I was wondering if this was some kind of sound test?
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Re: Music

Postby dislekcia on Fri Aug 16, 2013 6:33 pm

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