by Lujo on Sun Sep 15, 2013 1:00 pm
Agree with the Snatcher, what he sayes makes sense.
Also, while many pros will go out of their way to preserve popcorn and religiously avoid killing lvl1 monsters I can think of at least a few cases where I kill them straight out and consider it a good move. I distinclty remember several cases where I managed to arse up, pun unintended, the cheeky badge of all things even if I was intent on getting it bundled with others.
1) Labyrinths:
a) Maps with "Dragon Isles" layout, and other labyrinths.
b) Grimm's Grotto.
c) Maps with bloody stupid monster rosters which spawn stuff I don't want to tackle at lvl1 as my lvl2 monsters.
d) Maps with Vicious Token enabled and maps various vicious maps (and a bunch of those are mazy)
2) "Burst" runs
a) Balanced Dagger runs. Everyone knows how bloody powerful that thing is, and Cheeky pretty much means you don't get as much from it than you would.
b) Piety burst runs - Taurog rewards killing magic users, Drac rewards killing in general, and I'll ussually get rid of any near-the-entrance lvl1 magic users if I prep Mystera (+ Blanaced Dagger in particular).
c) Ick swamp warlocks for the drops.
d) Fighter runs because killing 2 slowed lvl1's is fine. Bloodmage runs because I pretty much need a few bloodpools around to start bursting down big guys. Monk runs because I care more for blackspace than level-catapults. Crusader runs sometimes to set up the first burst (even though saving popcorn is important for him). Wizard runs sometimes because the fukk*r is between me and glyph, and Tinker runs sometimes because the fukk*r is between me and a subdungeon. Priest runs when a fukk*r is between me and an undead.
e) Lvl1 bosskills are by default uncompatible with cheeky, but the benefits of killing a few for piety and setting up dodges actually lets you skip the whole game. You can say that in these cases going for cheeky actually seers you towards playing the game as it was intended at all.
And then there's the whole learning thing - killing higher level monsters is one of those things that looks like it's "against the rules". You're supposed to level up and then fight (wrong!), you're not supposed to explore while you fight (wrong!), monsters above your level are too tough to fight (wrong!)...
I almost got pwned by Shifty Brickwork!