by q 3 on Fri Aug 19, 2011 5:31 pm
More potions would be very nice. I think I'd also prefer it if the anti-poison potion were instead two doses of a poison cure, and the anti-mana burn potion were two doses of mana burn protection. Curing poison once is much more valuable than preventing poison once, since with a cure you can attack a poisonous enemy multiple times (or multiple poisonous enemies) and wait to use the cure until you actually need to regenerate. Conversely, preventing mana burn once is more valuable than curing mana burn once, since the nastiest effect of mana burn is to drain all your MP (which Warlords, Assassins, Paladins, and Sorcerers all especially hate because they prefer to attack first and then cast spells) and a cure does nothing to prevent that.
Maybe also have the option to trade your starting mana potion for a health potion, and vice versa? Or even just extra potions...
Having all of the potions show up in dungeon shops would also be a good idea.