by Eiphel on Tue Jul 01, 2014 6:50 am
I'm currently working my way through the class challenges before doing the Vicious dungeons. So far I've cleared all the Adventurer classes and also the Priest. Now I'm trying to do Monk. I think I've attempted it more times than I attempted all the previous four golds combined. It must be, by far, my least enjoyable level in the game. Am I missing something? Because it seems to be ridiculously luck dependent. If you don't get the right monsters nearby at the start, or you don't find shrines early, or you don't get useful glyphs, or you don't find the glyphs early, you're pretty much out of luck. And even if all of that goes your way, if you have to waste blackspace finding a monster to kill, you're probably wrecked anyway. I've never got Superduper below 300HP on my best runs. Earlier on I had what seemed an amazing run, starting by Earthmother and attack boosters, finding Burndayraz and Apheelsik within a few moves, cruising up to level 7 with about half the blackspace remaining - basically as good a run as you could hope for. I then proceeded to uncover the entire rest of the map before finding Superduper, literally in the last area of blackspace wide enough to conceal him. There's nothing entertaining when the main reason you fail the challenge has nothing to do with playskill. I actually suspect that even if you had perfect information, quite a few times the generated dungeon would actually be unbeatable. And everything else aside, it seems like beating the boss requires an amount of blackspace remaining that it's really not possible to control for. Am I just playing this badly, or is it the lottery it seems like?