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QCF Design Community • View topic - Beta update: Trouble in the Old West


Beta update: Trouble in the Old West

All things Desktop Dungeons

Re: Beta update: Trouble in the Old West

Postby dislekcia on Sat Aug 27, 2011 1:15 am

About to upload a hotfix that nukes the Thief crash with new profiles. Dunno how long that's been waiting to bite us... Glad we spotted it.
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Re: Beta update: Trouble in the Old West

Postby q 3 on Sat Aug 27, 2011 5:03 am

I... I think the Fire Heart might be overpowered.
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Re: Beta update: Trouble in the Old West

Postby Snowy on Sat Aug 27, 2011 8:05 am

Hey--I think Groove Grove is bugged? I just went in ill-prepared, tried to kill something, failed, retired--but when I got out, it told me the quest was completed and gave me 250 gold.
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Re: Beta update: Trouble in the Old West

Postby 232 on Sat Aug 27, 2011 8:10 am

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Re: Beta update: Trouble in the Old West

Postby Nandrew on Sat Aug 27, 2011 10:31 am

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Re: Beta update: Trouble in the Old West

Postby 232 on Sat Aug 27, 2011 10:50 am

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Re: Beta update: Trouble in the Old West

Postby q 3 on Sat Aug 27, 2011 4:26 pm

Speaking of exploits... Snake? Snaaaake?! Sake.
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Re: Beta update: Trouble in the Old West

Postby PeaceChaser on Sun Aug 28, 2011 2:44 am

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Re: Beta update: Trouble in the Old West

Postby Zaratustra on Sun Aug 28, 2011 12:08 pm

I was a Sorcerer serving Dracul, with 5 lifesteal, and the game told me it was safe to hit a gorgon even though my health was very low.
... it wasn't.
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Re: Beta update: Trouble in the Old West

Postby fall_ark on Sun Aug 28, 2011 12:37 pm

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