I get bored easy. I've seen the DD speedrun discussed off and on, and decided to cure my boredom by figuring out a good speedrun route. After a day of dinking around, here's what I have so far:
It looks like once you get past the first four directional dungeons, you can pretty much always pick up a new trophy, so I don't think there's anything fancy that needs to be done in terms of beating dungeons in a specific order. The only stickler is the Naga Tail, which requires you to run into a specific subdungeon to get, sadly.
Gnome Sorc of Mystera looks to be the easiest build to roll into most dungeons, only really falling flat against SMM and Frank. Simple, easy to unlock, but one of the best strats in the game.
The first class to unlock should be Rogue, just for Bet on Boss.
What's the simplest consistent strat for GT? It's been a while since I've run that place. I recall it being fairly doable with an Orc Rogue, but I had quite a bit more stuff unlocked. What should we be looking for with our subdungeon unlocks? Do we need WHUPAZ/Dodge+Quicksilver? Can we just Gnome Sorc of Mystera it to death?
Lockering a Titan Guitar would definitely be a timesaver, should we run across one. Worth scumming for?
Do we care about the Alchemist at all? Translocation scroll is real bad with no quest items and probably no elites, but are Compression + Transmutation good enough to sink 1200 kingdom gold on?
Those are my initial thoughts, I'll be figuring things out as I go. Right now, I'd guess that the run would be around the four hour mark, I think most of the dungeons in the run are doable in ten minutes tops. I think the big holdup would be the RNG associated with finding the Naga subdungeon to unlock Ick Swamp (dislekcia pls). Your thoughts?