by Wargizmo on Fri Sep 09, 2011 2:09 am
The trick to beating this dungeon (and most dungeons) is to leave as many of the low levels alone as you can and only go after high level monsters to level up. The boss spawns after a certain number of kills, so if you can kill the minimal amount of stuff you'll be much higher level when by the time he goes after you. You'll also want to use the Magnet: Defend preparation, which automatically gives you a wall breaking or knockback glyph at the start, this means you'll never get stuck (unless you run out of mana and have no pots) and won't have to fight the boss until the very end and you'll also be able to avoid killing low levels if you don't want to.
I'd also recommend reading most of the threads in this forum because there's loads of good tips for just general gameplay and strategy, which will help you out a lot.