I've recently begun modding Desktop Dungeons, and I have a couple hopefully quick questions. I don't know where QCF Design stands on discussing the technical details of modding here, so if this is out-of-line I apologise. The questions are probably mostly directed at the Extreme Edition dev team since I've been using an EE-installed game as my reference point when learning the codebase (and also since I'm not aware of the existence of any other DD modders).
1) The Extreme Edition mod uses custom art assets. I see the code used to do it in dnSpy, and I can view/extract/replace the assets by opening the resources.assets file with other programs, but I can't figure out how to add new assets. How is this done?
2) More generally, how do you insert the modded files into the game without using dnSpy? A full-on installer in the vein of EE is possibly beyond my abilities/ambitions, but redistributing the game files wholesale is an obvious no. This is my first time modding a game that doesn't have official modding support, so I have no clue how to handle it.
Many thanks to anyone that can point me in the right direction.