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QCF Design Community • View topic - Full version and iPad


Full version and iPad

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Full version and iPad

Postby Wizard.EXE on Thu Nov 10, 2011 7:05 pm

LOVING this game, and can't wait to be able to play it on my iPad during my hours of commute on transit. I was wondering if you were planning (or if Unity supports) taking full advantage of iPad, or if it will just be a standard iPhone app that can be double-scaled on the iPad. Keep up the good work, you guys rock!
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Re: Full version and iPad

Postby dislekcia on Sat Nov 12, 2011 11:33 pm

Yup, we'll be making an iPad native version of the game.
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Re: Full version and iPad

Postby The Avatar on Sun Nov 13, 2011 1:09 pm

iPhone too? (Pleeeeeease!)
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Full version and iPad

Postby dislekcia on Wed Nov 16, 2011 12:11 pm

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Re: Full version and iPad

Postby The Avatar on Wed Nov 16, 2011 12:13 pm

I know, I just don't have an iPad. And I don't want to get one.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Full version and iPad

Postby jjflash on Fri Nov 18, 2011 1:47 am

in the ipad version how will you move?
or do i need to find out for myself?
i...cannot...die...
regards,
The Indomitable
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Re: Full version and iPad

Postby gjaustin on Sat Nov 19, 2011 5:19 pm

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Re: Full version and iPad

Postby dislekcia on Sat Nov 19, 2011 5:49 pm

You'll tap to move. I'll probably add zooming for accuracy concerns :)

Yes, attacking will not be just a single tap.
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