Taxidermist

All things Desktop Dungeons

Taxidermist

Postby The Awesome on Fri Nov 18, 2011 6:39 pm

Hello,

i have recently bought DD and yes, its awesome :D
Today i have noticed an oddity with the taxidermist: everytime when i retired from the dungeon and didnt kill the boss, the taxidermists high demand changes... i had a goathorn, then a goblinbone and so on; without delivering the items to the taxidemist. It is a new feature or a possible new bug?
I mean, its ok, when the high demand changes after a while (i just say, MEATLOAF; well i was lucky, and had APHEELSIK when i fought against the only Supermeatman i´ve met so far :lol: )
User avatar
The Awesome
 
Posts: 2
Joined: Fri Nov 18, 2011 6:18 pm

Re: Taxidermist

Postby The Avatar on Sat Nov 19, 2011 6:00 pm

I'm pretty sure this is not a bug, because once you mix in all the dungeons there is no specific goat horn giving dungeon that isn't Vicious difficulty. This means you could get stuck with a goat horn as the demand for a frusturating amount of time.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
User avatar
The Avatar
 
Posts: 4720
Joined: Mon Sep 12, 2011 8:52 pm

Re: Taxidermist

Postby Darvin on Sat Nov 19, 2011 6:07 pm

Goat Horn, Warlock Beard, and Dragon Scale are all very uncommon trophies since there is no level that reliably spawns them. Back when the taxidermist didn't actively cycle them out, there was a good 70% chance one of those three would be in demand all the time.
User avatar
Darvin
 
Posts: 4355
Joined: Thu Jun 02, 2011 1:44 am


Return to Desktop Dungeons

Who is online

Users browsing this forum: Bing [Bot] and 82 guests