by shteev on Tue Jul 12, 2011 10:19 pm
Hiya!
The design of Desktop Dungeons is a truly beautiful thing <3
Couple of questions:
What's the deal with carrying over total gold from the last game? We all just do a couple of dummy runs to gain cash before a proper run, don't we? A mechanical and rather tedious task, I feel! I mean, the Factory is pretty hard, and you *need* that cash, right? Or, maybe other players who are better than me don't need the cash, and they can make do with starting with 10-25 cash, in which case... why make magic items which cost 120? Please don't tell me that this 'exploit' is supposed to be kept in check by 'gentlemanly play' or 'house rules', I'll be so disappointed!
Also... any chance that the Gauntlet can have different levels for each different character? Or is that not something people would want? Personally I don't really want to find that I destroy the Gauntlet with the powerful X class, and then find I have no viable challenge left in the game with the less powerful Y class. (I do appreciate that the structure of the Gauntlet may change or disappear in full version, but if it's there, can it work like this plz??)