by Halion on Fri Jan 20, 2012 11:22 am
These items are added to shops as a very specific consequence of questing, in a questline that one typically does because of desirable later rewards, (or because you're completing quests as part of playing the game, but honestly, are you playing for fun, or something?).
If those quests, instead of adding Fortitude Tonic and Burn Salve to shops, instead changed the current Health/Mana Potion shops to sell the Tonic/Salve as a bonus (ie: if you buy a Health Potion you get a free Fortitude Tonic), they would be much less awkward. The reward would seem worth unlocking, yet at the same time, it is only strengthening what is currently a low powered shop spawn.