by gjaustin on Fri Feb 10, 2012 4:12 pm
The church preps are now as follows:
Spawn Taurog, but all monsters are Cowardly
Spawn Binlor, but erodes 30% of the walls (Note, this isn't destroy like I originally thought)
Spawn Mystera, but monsters have 15% magic resist
Spawn JJ, but you lose an inventory slot
Spawn Tikki-Tooki, but causes gold piles to be worth 1 gold and 1 less of each powerup to spawn
Spawn Earthmother, but monsters lower level than you are corrosive
Spawn Glowing Guardian, but conversion threshold is raised by 20
Spawn Dracul, but lose 2 health per level (yay Vampire!)
Spawn an extra altar, but only if all 9 gods are unlocked
Edit: Fixed Binlor and Tikki-Tooki
Last edited by
gjaustin on Fri Feb 10, 2012 4:15 pm, edited 1 time in total.