{"id":432,"date":"2011-02-10T01:34:57","date_gmt":"2011-02-10T01:34:57","guid":{"rendered":"http:\/\/www.qcfdesign.com\/?p=432"},"modified":"2011-02-10T02:22:30","modified_gmt":"2011-02-10T02:22:30","slug":"enemy-sprites-and-interviews","status":"publish","type":"post","link":"http:\/\/www.qcfdesign.com\/?p=432","title":{"rendered":"Enemy sprites and interviews"},"content":{"rendered":"<p>Last week I lobbed a couple of pics of the hastily-thrown-together tileset editor at twitter. This week I&#8217;ve been getting the new graphics into the game, witness a test dungeon:<\/p>\n<p style=\"text-align: center;\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-433\" title=\"Early_unity_01\" src=\"http:\/\/www.qcfdesign.com\/wp-content\/uploads\/2011\/02\/Early_unity_01.jpg\" alt=\"\" width=\"510\" height=\"420\" srcset=\"http:\/\/www.qcfdesign.com\/wp-content\/uploads\/2011\/02\/Early_unity_01.jpg 510w, http:\/\/www.qcfdesign.com\/wp-content\/uploads\/2011\/02\/Early_unity_01-300x247.jpg 300w\" sizes=\"(max-width: 510px) 100vw, 510px\" \/><em><br \/>\nThe new tilesets give the player slightly more information about the dungeon.<\/em><\/p>\n<p>Lurk&#8217;s been doing an amazing job with the monster and character sprites, if the interface didn&#8217;t still look like a coder&#8217;s breakfast, you&#8217;d see how much the Rogue sprite looks like his portrait&#8230; Yes, we&#8217;re still using some of the old sprites as placeholders for now. I would have finished changing those by now if we hadn&#8217;t been busy being interviewed so much:<\/p>\n<ul>\n<li>Gamasutra&#8217;s <a href=\"http:\/\/www.gamasutra.com\/view\/news\/32884\/Road_To_The_IGF_The_QuickBurst_Roguelike_Fun_Of_Desktop_Dungeons.php\" target=\"_blank\">Road To The IGF: The Quick-Burst Roguelike Fun Of Desktop Dungeons <\/a>&#8211; In which we talk roguelike difficulty curves and accessibility, which IGF finalists we&#8217;ve been playing and how much sleep we&#8217;re getting.<\/li>\n<li>Rock Paper Shotgun asks <a href=\"http:\/\/www.rockpapershotgun.com\/2011\/02\/04\/interview-where-next-for-desktop-dungeons\/\" target=\"_blank\">Where Next For Desktop Dungeons<\/a> and gets philosophical about game cloning, has comment wars comparing imaginary comparisons to apartheid to Hitler and lots of features we haven&#8217;t talked about yet.<\/li>\n<li>Not quite as recently, local site Lazygamer <a href=\"http:\/\/www.lazygamer.net\/interview-lazygamer-talks-to-qcf-design-about-desktop-dungeons-the-igf-awards-fantasies-of-vin-diesel-and-coding-naked\/\" target=\"_blank\">talked to us about all sorts of crap<\/a> and we mostly made really bad jokes and were exposed as Vin Diesel admirers.<\/li>\n<\/ul>\n<p><em>P.S. I can&#8217;t believe we forgot to blag about <a href=\"http:\/\/www.qcfdesign.com\/?p=410\" target=\"_blank\">The Last Fleet<\/a> being selected as a <a href=\"http:\/\/gamesauce.org\/news\/2011\/02\/02\/gamesauce-challenge-announces-global-game-jam-winners\" target=\"_blank\">Gamesauce Challenge winner<\/a>! Marc and Rodain were thence invited to <a href=\"http:\/\/europe.casualconnect.org\" target=\"_blank\">Casual Connect Europe<\/a> (which is just about to end) but we&#8217;re running a little low on Out of Africa money, so one of the runners-up got to go instead.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last week I lobbed a couple of pics of the hastily-thrown-together tileset editor at twitter. This week I&#8217;ve been getting the new graphics into the game, witness a test dungeon: The new tilesets give the player slightly more information about the dungeon. Lurk&#8217;s been doing an amazing job with the monster and character sprites, if [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4],"tags":[19,18],"_links":{"self":[{"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts\/432"}],"collection":[{"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=432"}],"version-history":[{"count":0,"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts\/432\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=432"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=432"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=432"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}