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		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alweth</id>
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		<updated>2026-05-01T03:30:59Z</updated>
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	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloody_Victory&amp;diff=15206</id>
		<title>Bloody Victory</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloody_Victory&amp;diff=15206"/>
				<updated>2013-12-10T03:08:02Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bloody Victory is the [[Bloodmage]] [[Class Challenges|gold challenge]].&lt;br /&gt;
&lt;br /&gt;
No [[preparations]] are allowed for the challenge. The map is based on [[Magma Mines]] but there are no [[subdungeons]] and no [[gods|altars]].&lt;br /&gt;
&lt;br /&gt;
The only [[bosses|boss]] of the challenge is [[The Immovable]], an animated armor with 457 health, 121 attack damage, [[Traits#__Magical_Attack|Magical Attack]] and [[Traits#__Retaliate:_Fireball|Retaliate: Fireball]]. In addition to these stats, whenever he is reduced to about 90% health, if there is a bloodpool on the map, he will turn the nearest bloodpool to [[Traits#__Corrosion|acid]], heal, and his attack damage will drop by about 10%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
The only strategy with which I have been even nearly successful is with a [[dwarf]] bloodmage. When I finally defeated him, it was because I got a lucky combination of an [[items|Orb of Zot]] and [[items|Midas Gloves]] before killing any enemies. I saved up using the Midas Gloves until I could purchase the Orb of Zot. I saved all the bloodpools I could and leveled up to level 8. Then I burned all my remaining [[Items|mana potions]] and mana [[PISORF]]ing the boss. Then I converted every excess item I could, and every glyph other than PISORF. I activated the Orb of Zot. Then I began hitting the boss, healing using bloodpools, and using PISORF on him whenever I had maximum mana. When I ran out of bloodpools, I killed any enemies that were weak enough to net me a health gain from their bloodpool, and then converted my PISORF and started using all my health potions. Even so, it took my last potion to be able to kill him.&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloody_Victory&amp;diff=15205</id>
		<title>Bloody Victory</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloody_Victory&amp;diff=15205"/>
				<updated>2013-12-10T03:07:17Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: Page created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bloody Victory is the [[Bloodmage]] [[Class Challenges|gold challenge]].&lt;br /&gt;
&lt;br /&gt;
No [[preparations]] are allowed for the challenge. The map is based on [[Magma Mines]] but there are no [[subdungeons]] and no [[gods|altars]].&lt;br /&gt;
&lt;br /&gt;
The only [[bosses|boss]] of the challenge is [[The Immovable]], an animated armor with 457 health, 121 attack damage, [[Traits#__Magical_Attack|Magical Attack]] and [[Traits#__Retaliate:_Fireball]]. In addition to these stats, whenever he is reduced to about 90% health, if there is a bloodpool on the map, he will turn the nearest bloodpool to [[Traits#__Corrosion]], heal, and his attack damage will drop by about 10%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
The only strategy with which I have been even nearly successful is with a [[dwarf]] bloodmage. When I finally defeated him, it was because I got a lucky combination of an [[items|Orb of Zot]] and [[items|Midas Gloves]] before killing any enemies. I saved up using the Midas Gloves until I could purchase the Orb of Zot. I saved all the bloodpools I could and leveled up to level 8. Then I burned all my remaining [[Items|mana potions]] and mana [[PISORF]]ing the boss. Then I converted every excess item I could, and every glyph other than PISORF. I activated the Orb of Zot. Then I began hitting the boss, healing using bloodpools, and using PISORF on him whenever I had maximum mana. When I ran out of bloodpools, I killed any enemies that were weak enough to net me a health gain from their bloodpool, and then converted my PISORF and started using all my health potions. Even so, it took my last potion to be able to kill him.&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Arena&amp;diff=14094</id>
		<title>The Arena</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Arena&amp;diff=14094"/>
				<updated>2012-12-24T16:17:56Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: Redirected page to Fighter Challenges#The Arena&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighter Challenges#The Arena]]&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Toe-to-Toe&amp;diff=14093</id>
		<title>Toe-to-Toe</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Toe-to-Toe&amp;diff=14093"/>
				<updated>2012-12-24T16:17:21Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: Redirected page to Fighter Challenges#Toe-to-Toe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighter Challenges#Toe-to-Toe]]&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bleat_it&amp;diff=14092</id>
		<title>Bleat it</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bleat_it&amp;diff=14092"/>
				<updated>2012-12-24T16:16:06Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: Redirected page to Fighter Challenges#Bleat It&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighter Challenges#Bleat It]]&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Dark_Project&amp;diff=14091</id>
		<title>The Dark Project</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Dark_Project&amp;diff=14091"/>
				<updated>2012-12-24T15:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: GETINDARE does not generate dodge prediction anymore, so that strategy has been removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''The Dark Project''''' is a special dungeon that serves as the {{c|Thief}} bronze [[Class Challenges|challenge]].&lt;br /&gt;
&lt;br /&gt;
== Preparations ==&lt;br /&gt;
No preparations are allowed in this challenge.&lt;br /&gt;
&lt;br /&gt;
== Special Rules ==&lt;br /&gt;
In this challenge, you are incapable of leveling up!  As a result, no matter how many monsters you kill, you will remain level 1.  However, every enemy slain drops a special pendant that grants +1 damage and +1 HP.  &lt;br /&gt;
&lt;br /&gt;
In addition to this, the map contrains &amp;quot;trapped chests&amp;quot;.  These chests deal damage and always strike first, so you need to find a way to survive them.  Each chest contains a different prize:&lt;br /&gt;
&lt;br /&gt;
*'''Level 1''': {{s|GETINDARE}} glyph (special: costs 7 mana instead of 3)&lt;br /&gt;
*'''Level 2''': {{i|Pendant of Health}} item&lt;br /&gt;
*'''Level 3''': {{s|BURNDAYRAZ}} glyph&lt;br /&gt;
*'''Level 4''': {{i|Fine Sword}} item&lt;br /&gt;
*'''Level 5''': {{s|WEYTWUT}} glyph&lt;br /&gt;
&lt;br /&gt;
The level 1 chest always starts right next to your position, and breaking it open should be the first thing you do.&lt;br /&gt;
&lt;br /&gt;
== The Boss ==&lt;br /&gt;
The boss of the Dark Project has 50 HP, 100 damage, and first strike.  It is not possible to attain enough health bonuses to survive this, so you will need to kill him by other means.  It is entirely possible to build up enough damage to 1-hit-KO the boss, meaning that you technically do not need to open any chests after the first.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
The goal of this level is to efficiently gather up +1 tokens to increase your power and open the level 3 and level 5 treasure chests.  In general the level 2 and 4 chests are not as helpful since your inventory will be filled with much more practical +1 tokens.  If you can open them early then they can help you take on stronger enemies and treasure chests, but if you can't open them early it's better off leaving them alone and spending your attention elsewhere. &lt;br /&gt;
&lt;br /&gt;
Overall this level is not very difficult unless you get very unlucky and waste lots of exploration space.  So long as you have enemies to attack so you can keep building up more tokens, it's one of the easiest challenges.&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=8120</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=8120"/>
				<updated>2012-01-14T16:21:39Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: /* Tikki Tooki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
!Portrait&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Binlor Ironshield|Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|&lt;br /&gt;
[[File:Binlor.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Dracul|Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -20 Max Health&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 10 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +15% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 20 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|&lt;br /&gt;
[[File:Dracul.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Earthmother|The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Bonus: Always +5&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
* Use IMAWAL on the instant kill plant&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
*Testing needed: Use Lifesteal&lt;br /&gt;
**-? Piety&lt;br /&gt;
*Drink blood pool&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
|&lt;br /&gt;
[[File:Earthmother.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Glowing Guardian|Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 x level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
*Drink a Potion&lt;br /&gt;
**-10 Piety&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 35% hp and mp&lt;br /&gt;
*Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|&lt;br /&gt;
[[File:GlowingGuardian.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Jehora Jeheyu|Jehora Jeheyu]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free WEYTWUT glyph on joining&lt;br /&gt;
* MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player&lt;br /&gt;
* MAJOR PUNISHMENT: 50% chance you're character instantly dies&lt;br /&gt;
|&lt;br /&gt;
* Randomly grants piety&lt;br /&gt;
** +3-5 Piety on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Petition&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Stops inflicting MINOR PUNISHMENT&lt;br /&gt;
* Last Chance&lt;br /&gt;
** Cost: 1 Piety&lt;br /&gt;
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.&lt;br /&gt;
* Boost Health&lt;br /&gt;
** Cost: 20 + 25n Piety&lt;br /&gt;
** Effect: Destroy a health potion and gain +15 max health&lt;br /&gt;
* Boost Mana&lt;br /&gt;
** Cost: 20 + 25n Piety&lt;br /&gt;
** Effect: Destroy a mana potion and gain +4 max mana&lt;br /&gt;
* Chaos Avatar&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)&lt;br /&gt;
|&lt;br /&gt;
[[File:Jehora.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Mystera Annur|Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack &lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|&lt;br /&gt;
[[File:Mystera.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[File:Pactmaker.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Taurog|Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -40% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 20 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
|&lt;br /&gt;
[[File:Taurog.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Tikki Tooki|Tikki Tooki]] =====&lt;br /&gt;
|&lt;br /&gt;
* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed&lt;br /&gt;
|&lt;br /&gt;
* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Potions(?) (Repeat)&lt;br /&gt;
**Cost: 35 Piety&lt;br /&gt;
**Effect: Convert 1 Health potion to 1 dodge + 1 reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
|&lt;br /&gt;
[[File:Tikki.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=8119</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=8119"/>
				<updated>2012-01-14T16:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;Alweth: /* Tikki Tooki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of &amp;quot;X + Y*n Piety&amp;quot; (n being the number of times the boon has already been used).&lt;br /&gt;
&lt;br /&gt;
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).&lt;br /&gt;
&lt;br /&gt;
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next &amp;quot;major punishment&amp;quot; you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
!Portrait&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Binlor Ironshield|Binlor Ironshield]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free ENDISWAL Glyph on join&lt;br /&gt;
* PUNISHMENT: Removes all player resistances&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Gain a level&lt;br /&gt;
** -10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Stone Soup (Repeat)&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster&lt;br /&gt;
*Boon: Stone Skin (Repeat)&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance&lt;br /&gt;
*Boon: Stone Form&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active&lt;br /&gt;
*Boon: Stone Fist&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: Destroys 20 nearby wall segments, +50% knockback damage&lt;br /&gt;
*Boon: Stone Heart (Repeat)&lt;br /&gt;
** Cost: 10 Piety&lt;br /&gt;
** Effect: Destroys 10 nearby wall segments, restores 20 HP&lt;br /&gt;
|&lt;br /&gt;
[[File:Binlor.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Dracul|Dracul]]===== &lt;br /&gt;
|&lt;br /&gt;
* Starting piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -20 Max Health&lt;br /&gt;
|&lt;br /&gt;
* Attack with Lifesteal (once per monster)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Drink a Blood Pool&lt;br /&gt;
** +3 Piety&lt;br /&gt;
* Kill a living monster&lt;br /&gt;
** +2 Piety&lt;br /&gt;
* Destroy HALPMEH or CYDSTEPP glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Destroy health potion&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Kill an undead monster&lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a health potion &lt;br /&gt;
** -5 Piety&lt;br /&gt;
* Use a CYDSTEPP or HALPMEH glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Blood Curse&lt;br /&gt;
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Tithe (Repeat)&lt;br /&gt;
** Cost: -10 Max Health&lt;br /&gt;
** Effect: +20 Piety&lt;br /&gt;
*Boon: Blood Hunger (Repeat)&lt;br /&gt;
** Cost: 10 + 5n Piety, -10% to maximum resistances&lt;br /&gt;
** Effect: +5 Life Steal&lt;br /&gt;
*Boon: Blood Shield&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +15% to physical AND magical resistances&lt;br /&gt;
*Boon: Blood Swell (Repeat)&lt;br /&gt;
** Cost: 20 + 10n Piety&lt;br /&gt;
** Effect: Restore all HP&lt;br /&gt;
|&lt;br /&gt;
[[File:Dracul.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Earthmother|The Earthmother]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Bonus: Always +5&lt;br /&gt;
* Free IMAWAL glyph on joining.&lt;br /&gt;
* PUNISHMENT: Inflicts 5 levels of Corrosion.&lt;br /&gt;
|&lt;br /&gt;
* Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
* Use IMAWAL on a plant&lt;br /&gt;
** +5 Piety&lt;br /&gt;
* Use IMAWAL on the instant kill plant&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a plant&lt;br /&gt;
**-15 Piety&lt;br /&gt;
*Testing needed: Use Lifesteal&lt;br /&gt;
**-? Piety&lt;br /&gt;
*Drink blood pool&lt;br /&gt;
**-10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Plantation (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.&lt;br /&gt;
*Clearance (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: Remove 10 random plants.&lt;br /&gt;
*Greenblood (Repeat)&lt;br /&gt;
**Cost: 5 + 5n Piety&lt;br /&gt;
**Effect: All enemies are Corroded. Spawns 5 random plants.&lt;br /&gt;
*Entanglement (Repeat)&lt;br /&gt;
**Cost: 5 Piety&lt;br /&gt;
**Effect: All enemies are slowed. Spawns 5 random plants.&lt;br /&gt;
*Vine Form (Repeat)&lt;br /&gt;
**Cost: 5 + 3n Piety&lt;br /&gt;
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.&lt;br /&gt;
|&lt;br /&gt;
[[File:Earthmother.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Glowing Guardian|Glowing Guardian]] ===== &lt;br /&gt;
|&lt;br /&gt;
* Free Cleansing on worship&lt;br /&gt;
* PUNISHMENT: Removes all glyphs/items from inventory&lt;br /&gt;
|&lt;br /&gt;
*Become Poisoned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Become Mana Burned&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Kill an undead (Any level)&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Kill a monster N levels higher than you&lt;br /&gt;
** +2N Piety&lt;br /&gt;
*Convert a potion or other small-slot item&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Convert APHEELSIK or BLUDTUPOWA glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Convert any other item or glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill a monster which has a lower level than you (Undead excepted)&lt;br /&gt;
** -(2 x level difference) Piety&lt;br /&gt;
*Use a Health or Mana potion&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Use lifesteal&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Everything below is untested in the beta version. Testing is appreciated.&lt;br /&gt;
**Activate the BLUDTUPOWA glyph&lt;br /&gt;
*** -20 Piety&lt;br /&gt;
*** BLUDTUPOWA is not activated&lt;br /&gt;
*Drink a Potion&lt;br /&gt;
**-10 Piety&lt;br /&gt;
&lt;br /&gt;
**Regenerate Health by &amp;quot;sucking up&amp;quot; a Blood-stain&lt;br /&gt;
*** -10 Piety &lt;br /&gt;
|&lt;br /&gt;
*Boon: Humility&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: Reduces level by 1, but maintains stats&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 5 Piety&lt;br /&gt;
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)&lt;br /&gt;
*Boon: Cleansing (Repeat)&lt;br /&gt;
** Cost: 5 + 5n Piety&lt;br /&gt;
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion&lt;br /&gt;
*Boon: Protection (Repeat)&lt;br /&gt;
** Cost: 15 + 10n Piety&lt;br /&gt;
** Restores 35% hp and mp&lt;br /&gt;
*Enlightenment&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points&lt;br /&gt;
|&lt;br /&gt;
[[File:GlowingGuardian.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[Full:Jehora Jeheyu|Jehora Jeheyu]]=====&lt;br /&gt;
|&lt;br /&gt;
* Free WEYTWUT glyph on joining&lt;br /&gt;
* MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player&lt;br /&gt;
* MAJOR PUNISHMENT: 50% chance you're character instantly dies&lt;br /&gt;
|&lt;br /&gt;
* Randomly grants piety&lt;br /&gt;
** +3-5 Piety on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration&lt;br /&gt;
|&lt;br /&gt;
* Petition&lt;br /&gt;
** Cost: 25 Piety&lt;br /&gt;
** Effect: Stops inflicting MINOR PUNISHMENT&lt;br /&gt;
* Last Chance&lt;br /&gt;
** Cost: 1 Piety&lt;br /&gt;
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.&lt;br /&gt;
* Boost Health&lt;br /&gt;
** Cost: 20 + 25n Piety&lt;br /&gt;
** Effect: Destroy a health potion and gain +15 max health&lt;br /&gt;
* Boost Mana&lt;br /&gt;
** Cost: 20 + 25n Piety&lt;br /&gt;
** Effect: Destroy a mana potion and gain +4 max mana&lt;br /&gt;
* Chaos Avatar&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)&lt;br /&gt;
|&lt;br /&gt;
[[File:Jehora.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Mystera Annur|Mystera Annur]] =====&lt;br /&gt;
|&lt;br /&gt;
* PUNISHMENT: +15% to all monsters' resistances (both)&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +(MP Cost / 2) Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 Piety&lt;br /&gt;
*Kill an enemy that uses a magical attack &lt;br /&gt;
** -3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Magic (Repeat)&lt;br /&gt;
** Cost: 4 + 4n Piety&lt;br /&gt;
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance&lt;br /&gt;
*Boon: Refreshment (Repeat)&lt;br /&gt;
** Cost: 10 + 10n Piety&lt;br /&gt;
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 40 Piety&lt;br /&gt;
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus&lt;br /&gt;
*Boon: Weakening (Repeat)&lt;br /&gt;
** Cost: 30 + 10n Piety&lt;br /&gt;
** Effect: -10% magic resistance to both player and all monsters&lt;br /&gt;
*Boon: Mana Leak&lt;br /&gt;
** Cost: 1 piety&lt;br /&gt;
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)&lt;br /&gt;
|&lt;br /&gt;
[[File:Mystera.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Pactmaker|The Pactmaker]] =====&lt;br /&gt;
|&lt;br /&gt;
* Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[File:Pactmaker.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== [[Full:Taurog|Taurog]] =====&lt;br /&gt;
|&lt;br /&gt;
* Starting Piety: Killed enemies x2&lt;br /&gt;
* PUNISHMENT: -40% bonus damage&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +4 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +8 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -2 Piety per use&lt;br /&gt;
*Convert Taurog's Equipment&lt;br /&gt;
** Instant punishment, but no piety loss&lt;br /&gt;
|&lt;br /&gt;
*Boon: Taurog's Blade&lt;br /&gt;
** Cost: 20 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)&lt;br /&gt;
*Boon: Taurog's Shield&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)&lt;br /&gt;
*Boon: Taurog's Helm&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)&lt;br /&gt;
*Boon: Taurog's Armour&lt;br /&gt;
** Cost: 25 Piety, -1 Max Mana&lt;br /&gt;
** Effect: Obtain Taurog's Will (+15% to physical resistance)&lt;br /&gt;
*Boon: Unstoppable Fury (Repeat)&lt;br /&gt;
** Cost: 20 + 10n Piety&lt;br /&gt;
** Prerequisite: Must be equipped with all of Taurog's Equipment&lt;br /&gt;
** Effect: Death Protection&lt;br /&gt;
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[[File:Taurog.jpg]]&lt;br /&gt;
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&lt;br /&gt;
===== [[Full:Tikki Tooki|Tikki Tooki]] =====&lt;br /&gt;
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* No starting bonus&lt;br /&gt;
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening&lt;br /&gt;
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* Kill any enemy below your level&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Dodge any attack&lt;br /&gt;
** +1-3(?) Piety&lt;br /&gt;
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)&lt;br /&gt;
** +1 Piety &lt;br /&gt;
*Use WEYTWUT glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use PISORF glyph?&lt;br /&gt;
** Untested&lt;br /&gt;
|&lt;br /&gt;
*Get hit twice or more (by the same monster) in combat&lt;br /&gt;
**-2 Piety per hit&lt;br /&gt;
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)&lt;br /&gt;
**-10 Piety&lt;br /&gt;
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*Boon: Tribute (Repeat)&lt;br /&gt;
**Cost: 10 Gold&lt;br /&gt;
**Effect: +10 Piety &lt;br /&gt;
*Potions(?) (Repeat)&lt;br /&gt;
**Cost: 35 Piety&lt;br /&gt;
**Effect: Convert 1 Health potion to 1 dodge + 1 reflex potion, +10 Gold&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
**Cost: 25 Piety&lt;br /&gt;
**Effect: +10% Dodge, +10 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
**Cost: 50 Piety&lt;br /&gt;
**Effect: All Physical attacks cause Poison, +10 Gold&lt;br /&gt;
*Boon: Tikki's Edge (Repeat)&lt;br /&gt;
**Cost: 25 + 25n Piety&lt;br /&gt;
**Effect: +1 to experience from all XP kills, +10 Gold&lt;br /&gt;
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[[File:Tikki.jpg]]&lt;br /&gt;
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|}&lt;br /&gt;
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{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Alweth</name></author>	</entry>

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