<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Berpdreyfuss</id>
		<title>DDwiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Berpdreyfuss"/>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Special:Contributions/Berpdreyfuss"/>
		<updated>2026-04-30T16:16:17Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=51384</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel&amp;diff=51384"/>
				<updated>2015-08-14T12:27:06Z</updated>
		
		<summary type="html">&lt;p&gt;Berpdreyfuss: Erased the info for vicious steel, which has the same info on its own page. Some of it was outdated (referring to an old transmuter version).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls_of_steel.png|right|450px]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory [[File:Orb_of_lusory.png]] spawns. It is unlocked by completing [[Creeplight Ruins]]. Completing [[Halls of Steel]] with four classes unlocks [[Vicious Steel]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. Monster difficulty is 120%.&lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (10) [[File:Magical_attack.jpg]]}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Suggested Classes:''' Berserker, Bloodmage, Monk(not), Paladin, Sorcerer, Transmuter&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable [[regen-fighting]] capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring or burning heart so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Berpdreyfuss</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Demonic_Library&amp;diff=51170</id>
		<title>Demonic Library</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Demonic_Library&amp;diff=51170"/>
				<updated>2015-07-07T15:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;Berpdreyfuss: /* Quests */ Changed name of quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Demonic_Library.png|right|450px]]&lt;br /&gt;
&lt;br /&gt;
'''''Demonic Library''''' is a Vicious-level dungeon located far to the North. It is unlocked by defeating [[Shifting Passages]]. The map consists of the main (library) part, as well as a special subdungeon hosting the boss of the dungeon (arena).&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
=== Monsters ===&lt;br /&gt;
&lt;br /&gt;
{{m|Imp}}: Blinks&lt;br /&gt;
&lt;br /&gt;
{{m|Succubus}}: Weakening Blow, Death Gaze 50%&lt;br /&gt;
&lt;br /&gt;
{{m|Djinn}}: Magical Attack, Retaliate: Fireball&lt;br /&gt;
&lt;br /&gt;
{{m|Doom Armor}}: Berserks 50%, Death Protection 1/Level&lt;br /&gt;
&lt;br /&gt;
{{m|Cultits}}: Cowardly, Respawns (into: {{m|Zombie}}: Undead, Bloodless )&lt;br /&gt;
&lt;br /&gt;
{{m|Thrall}}: Undead, Bloodless, Poison, Mana Burn&lt;br /&gt;
&lt;br /&gt;
{{m|Steel Golem}}: Curse Bearer, Physical Resist 25%&lt;br /&gt;
&lt;br /&gt;
Monster difficulty is 140%.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&lt;br /&gt;
The boss is '''The Avatar''' ({{m|Animated Armor}} icon, Attack 75, Health 954, Physical Resist 25%, Magical Resist 75%, Berserks 25%). However, in order to enter the Arena under the library where the Avatar resides, the five Demon Lords must normally be defeated:&lt;br /&gt;
&lt;br /&gt;
'''Perivolcan Ze''': Attack 105, Health 222, Magic Resist 50%, Corrosive; found in the top left corner of the map&lt;br /&gt;
&lt;br /&gt;
'''Perivolcan Pa''': Attack 105, Health 222, Physical Resist 50%, Weakening Blow; found in the top right corner of the map&lt;br /&gt;
&lt;br /&gt;
'''Mesostel Pa''': Attack 105, Health 222, Curse Bearer, Mana Burn, Deathgaze 100%; found at the right side of the map&lt;br /&gt;
&lt;br /&gt;
'''Aphelion''': Attack 105, Health 222, First Strike, Poisonous, Magical Attack; found at the very bottom of the map&lt;br /&gt;
&lt;br /&gt;
'''Mesostel Ze''': Attack 105, Health 222, Magical Attack, Retaliate: Fireball; found at the left side of the map&lt;br /&gt;
&lt;br /&gt;
The Demon Lords each have identical stats, but different traits.&lt;br /&gt;
&lt;br /&gt;
=== Special Rules ===&lt;br /&gt;
&lt;br /&gt;
Defeating any Demonlord will give one layer of Death Protection to another one (chosen randomly). Defeating all five Demon Lords will remove all unbreakable walls from the map, thus unlocking the central entrance to the circular arena where the Avatar resides.&lt;br /&gt;
&lt;br /&gt;
Striking the Avatar in melee or via BURNDAYRAZ produces several level 10 &amp;quot;???&amp;quot; enemies, with random palette swaps and abilities.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Classes/Races ===&lt;br /&gt;
&lt;br /&gt;
'''Recommended Classes:''' {{c|Paladin}}, {{c|Warlord}}, {{c|Bloodmage}}, {{c|Thief}} or {{c|Tinker}}.&lt;br /&gt;
&lt;br /&gt;
'''Recommended Races:''' {{r|Orc}}, {{r|Gnome}}, {{r|Halfling}}.&lt;br /&gt;
&lt;br /&gt;
Because the Demon Lords have various traits, most strategies will find at least some of them more difficult to defeat. Generalist classes like the Thief or Tinker will benefit from their versatility; Paladins will have an easier time defeating the Avatar; Warlords have an easier time defeating the Demon Lords; and Bloodmages can tap into the blackspace of the Library Walls and fully benefit from the sizeable blackspace of the Arena itself.&lt;br /&gt;
&lt;br /&gt;
In terms of races, because of the need to spike potentially multiple bosses, the potion races generally fare well. Orc does well because of the decent early-game damage boost that helps against the non-trivial monsters occupying the map.&lt;br /&gt;
&lt;br /&gt;
=== Fighting the Demon Lords ===&lt;br /&gt;
&lt;br /&gt;
Because each dying Demon Lord will give a layer of Death Protection to one of the remaining Demon Lords, leaving the most difficult lords for last might prove to be counter-productive. It is generally a good idea to start with one or two easier demon lord, but then take on the most difficult one after them, timing level-ups and using up some of the potions / other resources to defeat him.&lt;br /&gt;
&lt;br /&gt;
=== Fighting The Avatar ===&lt;br /&gt;
&lt;br /&gt;
Before engaging The Avatar in the bossfight, it can be beneficial to move him right next to the stairs using teleportation magic or PISORF. Otherwise the minions that spawn when he is struck will clog the whole map, making the stairs back to the surface inaccessible. Having him right next to the stairs leaves access to the resources (altars, shops, monsters, blood pools) within the library itself.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
Requires Enhanced Edition: The Moving of the Cheese - Complete Demonic Library with any 3 classes. Unlocks the playable{{c|Rat Monarch}} monster class. The Avatar drops the {{i|Avatar's Codex}}.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Berpdreyfuss</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Demonic_Library&amp;diff=51146</id>
		<title>Demonic Library</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Demonic_Library&amp;diff=51146"/>
				<updated>2015-07-06T12:39:12Z</updated>
		
		<summary type="html">&lt;p&gt;Berpdreyfuss: /* Quests */  Added Rat Monarch unlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Demonic_Library.png|right|450px]]&lt;br /&gt;
&lt;br /&gt;
'''''Demonic Library''''' is a Vicious-level dungeon located far to the North. It is unlocked by defeating [[Shifting Passages]]. The map consists of the main (library) part, as well as a special subdungeon hosting the boss of the dungeon (arena).&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
=== Monsters ===&lt;br /&gt;
&lt;br /&gt;
{{m|Imp}}: Blinks&lt;br /&gt;
&lt;br /&gt;
{{m|Succubus}}: Weakening Blow, Death Gaze 50%&lt;br /&gt;
&lt;br /&gt;
{{m|Djinn}}: Magical Attack, Retaliate: Fireball&lt;br /&gt;
&lt;br /&gt;
{{m|Doom Armor}}: Berserks 50%, Death Protection 1/Level&lt;br /&gt;
&lt;br /&gt;
{{m|Cultits}}: Cowardly, Respawns (into: {{m|Zombie}}: Undead, Bloodless )&lt;br /&gt;
&lt;br /&gt;
{{m|Thrall}}: Undead, Bloodless, Poison, Mana Burn&lt;br /&gt;
&lt;br /&gt;
{{m|Steel Golem}}: Curse Bearer, Physical Resist 25%&lt;br /&gt;
&lt;br /&gt;
Monster difficulty is 140%.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
&lt;br /&gt;
The boss is '''The Avatar''' ({{m|Animated Armor}} icon, Attack 75, Health 954, Physical Resist 25%, Magical Resist 75%, Berserks 25%). However, in order to enter the Arena under the library where the Avatar resides, the five Demon Lords must normally be defeated:&lt;br /&gt;
&lt;br /&gt;
'''Perivolcan Ze''': Attack 105, Health 222, Magic Resist 50%, Corrosive; found in the top left corner of the map&lt;br /&gt;
&lt;br /&gt;
'''Perivolcan Pa''': Attack 105, Health 222, Physical Resist 50%, Weakening Blow; found in the top right corner of the map&lt;br /&gt;
&lt;br /&gt;
'''Mesostel Pa''': Attack 105, Health 222, Curse Bearer, Mana Burn, Deathgaze 100%; found at the right side of the map&lt;br /&gt;
&lt;br /&gt;
'''Aphelion''': Attack 105, Health 222, First Strike, Poisonous, Magical Attack; found at the very bottom of the map&lt;br /&gt;
&lt;br /&gt;
'''Mesostel Ze''': Attack 105, Health 222, Magical Attack, Retaliate: Fireball; found at the left side of the map&lt;br /&gt;
&lt;br /&gt;
The Demon Lords each have identical stats, but different traits.&lt;br /&gt;
&lt;br /&gt;
=== Special Rules ===&lt;br /&gt;
&lt;br /&gt;
Defeating any Demonlord will give one layer of Death Protection to another one (chosen randomly). Defeating all five Demon Lords will remove all unbreakable walls from the map, thus unlocking the central entrance to the circular arena where the Avatar resides.&lt;br /&gt;
&lt;br /&gt;
Striking the Avatar in melee or via BURNDAYRAZ produces several level 10 &amp;quot;???&amp;quot; enemies, with random palette swaps and abilities.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Classes/Races ===&lt;br /&gt;
&lt;br /&gt;
'''Recommended Classes:''' {{c|Paladin}}, {{c|Warlord}}, {{c|Bloodmage}}, {{c|Thief}} or {{c|Tinker}}.&lt;br /&gt;
&lt;br /&gt;
'''Recommended Races:''' {{r|Orc}}, {{r|Gnome}}, {{r|Halfling}}.&lt;br /&gt;
&lt;br /&gt;
Because the Demon Lords have various traits, most strategies will find at least some of them more difficult to defeat. Generalist classes like the Thief or Tinker will benefit from their versatility; Paladins will have an easier time defeating the Avatar; Warlords have an easier time defeating the Demon Lords; and Bloodmages can tap into the blackspace of the Library Walls and fully benefit from the sizeable blackspace of the Arena itself.&lt;br /&gt;
&lt;br /&gt;
In terms of races, because of the need to spike potentially multiple bosses, the potion races generally fare well. Orc does well because of the decent early-game damage boost that helps against the non-trivial monsters occupying the map.&lt;br /&gt;
&lt;br /&gt;
=== Fighting the Demon Lords ===&lt;br /&gt;
&lt;br /&gt;
Because each dying Demon Lord will give a layer of Death Protection to one of the remaining Demon Lords, leaving the most difficult lords for last might prove to be counter-productive. It is generally a good idea to start with one or two easier demon lord, but then take on the most difficult one after them, timing level-ups and using up some of the potions / other resources to defeat him.&lt;br /&gt;
&lt;br /&gt;
=== Fighting The Avatar ===&lt;br /&gt;
&lt;br /&gt;
Before engaging The Avatar in the bossfight, it can be beneficial to move him right next to the stairs using teleportation magic or PISORF. Otherwise the minions that spawn when he is struck will clog the whole map, making the stairs back to the surface inaccessible. Having him right next to the stairs leaves access to the resources (altars, shops, monsters, blood pools) within the library itself.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
Requires Enhanced Edition: Moving of the Cheese - Complete Demonic Library with any 3 classes. Unlocks the playable{{c|Rat Monarch}} monster class. The Avatar drops the {{i|Avatar's Codex}}.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Berpdreyfuss</name></author>	</entry>

	</feed>