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		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GG+Crono</id>
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		<updated>2026-05-03T19:58:11Z</updated>
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	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Sorcerer&amp;diff=851</id>
		<title>Alpha:Sorcerer</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Sorcerer&amp;diff=851"/>
				<updated>2010-05-17T05:05:10Z</updated>
		
		<summary type="html">&lt;p&gt;GG Crono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Skills===&lt;br /&gt;
*Essence Transit - Every mana point spent regenerates 2 health&lt;br /&gt;
*Arcane Knowledge - Starting mana increased by 5&lt;br /&gt;
*Mana Shield - Deals 1 damage per level whenever opponent hits you&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
This class offers a surprisingly effective combination of hand-to-hand combat and spell casting. The healing ability of the Sorcerer's spells makes it possible to tackle monsters of a higher level than you, much like the Assassin strategy. You should usually take a swing at a monster before fireballing it to heal yourself - just beware mana burn! &lt;br /&gt;
&lt;br /&gt;
=== Race and Deity Choices ===&lt;br /&gt;
Taking Human, Elf, or Gnome is an option, as the healing power of his spells lets you stay in combat longer, making human a good choice.   Because you will be casting spells (sometimes just to heal), Elf and Gnome are good choices as well.&lt;br /&gt;
&lt;br /&gt;
When using the power leveling strategy, consider Pactmaker for the extra xp from monsters.  Glowing Guardian is especially good in the crypt as you will be doing hand-to-hand combat with this character.  Taking Mystera Annur will severely limit the capabilities of this character, and is not recommended. Binlor and Tikki Tooki are always solid choices, so is Jehora, unless you're depending on CYDSTEPP.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
&lt;br /&gt;
====Snake Pit====&lt;br /&gt;
&lt;br /&gt;
Nothing special here. Bring down high level enemies as soon as possible, while balancing your attacks between physical attacks and fireballs, to heal yourself effectively. Avoid being poisoned or weakened. Use midfight leveling to make Medusa easier to handle so you can preserve your potions for Nidhogg.&lt;br /&gt;
&lt;br /&gt;
====Library====&lt;br /&gt;
&lt;br /&gt;
Not that difficult. Since there is nothing to poison or weaken you, you can easily take on higher level Dragon Spawns and Warlocks. Just attack until you're on the brink of death and then use fireballs to heal yourself again. Just make sure to conserve some potions for the bosses and have a level up or two midfight..&lt;br /&gt;
&lt;br /&gt;
====Factory====&lt;br /&gt;
&lt;br /&gt;
The Sorcerer has a special advantage against animated armor. Each time the sorcerer attacks one their Mana Shield ability will remove an additional rank of death prot. from the animated armor. Consider trying a Dwarf so that you can survive hits from higher-leveled armors sooner.&lt;/div&gt;</summary>
		<author><name>GG Crono</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=850</id>
		<title>Alpha:Thief</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=850"/>
				<updated>2010-05-17T05:04:10Z</updated>
		
		<summary type="html">&lt;p&gt;GG Crono: /* Factory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Needs Content: Everything. Also a better needs content banner thingy.'''&lt;br /&gt;
&lt;br /&gt;
[[File:HeroThief.png]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Stabber - Your first attack against a monster does +30% damage&lt;br /&gt;
*Hoarder - +33% more items on map (+1 of each: Health Powerup, Mana Powerup, Attack Powerup, Skill Glyph, Health Potion and Mana Potion)&lt;br /&gt;
*Survivor - Potions restore both health and mana&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The +30% damage on your first strike could become tricky to calculate because of Attack Powerups and Human Glyph Conversions. Hover your mouse cursor on the Attack icon to display Base Damage and Damage Bonus. It's essential to have the correct calculation when you plan on beating a high level monster.&lt;br /&gt;
When you are about to drink a potion, be sure that you have exhausted both your Health and Mana so that you don't waste the potion's effects.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Since potions have exactly the same effects for a Thief, being a Halfling and being a Gnome are essentially the same thing. Be one of them.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
&lt;br /&gt;
====Crypt====&lt;br /&gt;
&lt;br /&gt;
Having the Glowing Guardian early on will make this a breeze using either a Halfling or a Gnome thief. Simply pile up your potions until you can face the bosses while getting a huge power boost from Glowing Guardian. The bosses will easily go down with fireballs and melee attacks. Just make sure that you first bring down BOTH, your health and your mana, before you use a potion and you should be able to clear out the whole crypt.&lt;br /&gt;
&lt;br /&gt;
Without Glowing Guardian things can get a bit nastier. Jehora Jeheyu and the Pactmaker are always helpful, Taurog will power you up but will leave you without helpful fireballs. Tikki Tokki nets you an extra potion and Dodge Bonus and of course you can try an magic only run with Mystera Annur. &lt;br /&gt;
&lt;br /&gt;
Having no Glowing Guardian it will be a big help to make your attacks magical to beat the Tormented One.&lt;br /&gt;
&lt;br /&gt;
====Factory====&lt;br /&gt;
&lt;br /&gt;
The Factory is relatively easy with the Thief. Pile up Potions (as Halfling or Gnome) and slash your way to the bosses. A combination of HALPMEH and fireballs provides enough endurance to kill high level enemies, just make sure you don't use up too many potions. If you have APHEELSIK use it to take on Super Meat Man at around level 6-8, if you have enough free tiles to regenerate. When it's only you and Iron Man, you can convert your fireballs, for an extra potion and afterwards simply outlast him.&lt;br /&gt;
&lt;br /&gt;
It's not really important which deity you have. Tikki Tooki gives an extra potion and a few free hits. Jehora, Binlor and the Pactmaker buff your stats and Dracula gives Life Steal (an option but not that helpful).&lt;/div&gt;</summary>
		<author><name>GG Crono</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=849</id>
		<title>Alpha:Thief</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=849"/>
				<updated>2010-05-17T05:03:53Z</updated>
		
		<summary type="html">&lt;p&gt;GG Crono: /* Race and Deity Choices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Needs Content: Everything. Also a better needs content banner thingy.'''&lt;br /&gt;
&lt;br /&gt;
[[File:HeroThief.png]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Stabber - Your first attack against a monster does +30% damage&lt;br /&gt;
*Hoarder - +33% more items on map (+1 of each: Health Powerup, Mana Powerup, Attack Powerup, Skill Glyph, Health Potion and Mana Potion)&lt;br /&gt;
*Survivor - Potions restore both health and mana&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The +30% damage on your first strike could become tricky to calculate because of Attack Powerups and Human Glyph Conversions. Hover your mouse cursor on the Attack icon to display Base Damage and Damage Bonus. It's essential to have the correct calculation when you plan on beating a high level monster.&lt;br /&gt;
When you are about to drink a potion, be sure that you have exhausted both your Health and Mana so that you don't waste the potion's effects.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Since potions have exactly the same effects for a Thief, being a Halfling and being a Gnome are essentially the same thing. Be one of them.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
&lt;br /&gt;
====Crypt====&lt;br /&gt;
&lt;br /&gt;
Having the Glowing Guardian early on will make this a breeze using either a Halfling or a Gnome thief. Simply pile up your potions until you can face the bosses while getting a huge power boost from Glowing Guardian. The bosses will easily go down with fireballs and melee attacks. Just make sure that you first bring down BOTH, your health and your mana, before you use a potion and you should be able to clear out the whole crypt.&lt;br /&gt;
&lt;br /&gt;
Without Glowing Guardian things can get a bit nastier. Jehora Jeheyu and the Pactmaker are always helpful, Taurog will power you up but will leave you without helpful fireballs. Tikki Tokki nets you an extra potion and Dodge Bonus and of course you can try an magic only run with Mystera Annur. &lt;br /&gt;
&lt;br /&gt;
Having no Glowing Guardian it will be a big help to make your attacks magical to beat the Tormented One.&lt;br /&gt;
&lt;br /&gt;
====Factory====&lt;br /&gt;
&lt;br /&gt;
The Factory is relativley easy with the Thief. Pile up Potions (as Halfling or Gnome) and slash your way to the bosses. A combination of HALPMEH and fireballs provides enough endurance to kill high level enemies, just make sure you don't use up too many potions. If you have APHEELSIK use it to take on Super Meat Man at around level 6-8, if you have enough free tiles to regenerate. When it's only you and Iron Man, you can convert your fireballs, for an extra potion and afterwards simply outlast him.&lt;br /&gt;
&lt;br /&gt;
It's not really important which deity you have. Tikki Tooki gives an extra potion and a few free hits. Jehora, Binlor and the Pactmaker buff your stats and Dracula gives Life Steal (an option but not that helpful).&lt;/div&gt;</summary>
		<author><name>GG Crono</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=848</id>
		<title>Alpha:Thief</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Thief&amp;diff=848"/>
				<updated>2010-05-17T05:03:31Z</updated>
		
		<summary type="html">&lt;p&gt;GG Crono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Needs Content: Everything. Also a better needs content banner thingy.'''&lt;br /&gt;
&lt;br /&gt;
[[File:HeroThief.png]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Stabber - Your first attack against a monster does +30% damage&lt;br /&gt;
*Hoarder - +33% more items on map (+1 of each: Health Powerup, Mana Powerup, Attack Powerup, Skill Glyph, Health Potion and Mana Potion)&lt;br /&gt;
*Survivor - Potions restore both health and mana&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The +30% damage on your first strike could become tricky to calculate because of Attack Powerups and Human Glyph Conversions. Hover your mouse cursor on the Attack icon to display Base Damage and Damage Bonus. It's essential to have the correct calculation when you plan on beating a high level monster.&lt;br /&gt;
When you are about to drink a potion, be sure that you have exhausted both your Health and Mana so that you don't waste the potion's effects.&lt;br /&gt;
&lt;br /&gt;
===Race and Deity Choices===&lt;br /&gt;
Since potions have exactly the same effects for a Thief, being a Halfling and being a Gnome are essentially the same thing.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
&lt;br /&gt;
====Crypt====&lt;br /&gt;
&lt;br /&gt;
Having the Glowing Guardian early on will make this a breeze using either a Halfling or a Gnome thief. Simply pile up your potions until you can face the bosses while getting a huge power boost from Glowing Guardian. The bosses will easily go down with fireballs and melee attacks. Just make sure that you first bring down BOTH, your health and your mana, before you use a potion and you should be able to clear out the whole crypt.&lt;br /&gt;
&lt;br /&gt;
Without Glowing Guardian things can get a bit nastier. Jehora Jeheyu and the Pactmaker are always helpful, Taurog will power you up but will leave you without helpful fireballs. Tikki Tokki nets you an extra potion and Dodge Bonus and of course you can try an magic only run with Mystera Annur. &lt;br /&gt;
&lt;br /&gt;
Having no Glowing Guardian it will be a big help to make your attacks magical to beat the Tormented One.&lt;br /&gt;
&lt;br /&gt;
====Factory====&lt;br /&gt;
&lt;br /&gt;
The Factory is relativley easy with the Thief. Pile up Potions (as Halfling or Gnome) and slash your way to the bosses. A combination of HALPMEH and fireballs provides enough endurance to kill high level enemies, just make sure you don't use up too many potions. If you have APHEELSIK use it to take on Super Meat Man at around level 6-8, if you have enough free tiles to regenerate. When it's only you and Iron Man, you can convert your fireballs, for an extra potion and afterwards simply outlast him.&lt;br /&gt;
&lt;br /&gt;
It's not really important which deity you have. Tikki Tooki gives an extra potion and a few free hits. Jehora, Binlor and the Pactmaker buff your stats and Dracula gives Life Steal (an option but not that helpful).&lt;/div&gt;</summary>
		<author><name>GG Crono</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bloodmage&amp;diff=847</id>
		<title>Alpha:Bloodmage</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bloodmage&amp;diff=847"/>
				<updated>2010-05-17T04:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;GG Crono: /* General Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:HeroWizard.png]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Insane - start with the BLUDTUPOWA glyph&lt;br /&gt;
*Power-hungry - mana potions 100% effective, reduce health by 6 per level&lt;br /&gt;
*Sanguine - restore 15% max health from blood pools&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
The Blood Mage's free glyph isn't as useful as the glyphs from the other classes. If you're low level it will net you one or two extra spells, but the higher your level goes, the less helpful it will get (there is some balance missing there) so you might as well can get rid of it. The way to go with the Bloodmage is to get as many mana potions as possible and leave the blood pools from killed monsters untouched as long as possible. &lt;br /&gt;
The bosses can be taken on using fireballs, HALPMEH, CYDSTEPP and/or poison (whatever works best) and with the help of bloodpool regeneration. You'll be able to cast a lot due to the mana potions 100% regeneration.&lt;br /&gt;
&lt;br /&gt;
===Race &amp;amp; Deity Choices===&lt;br /&gt;
Gnome or Elf are your ways to go here. As a Gnome you'll have a lot of Mana Potions and therefore a lot of mana. As an elf you'll have more Mana overall but less Potions for regeration (I don't know yet what's more efficient though).&lt;br /&gt;
&lt;br /&gt;
Mystera Annur should be your preferred Deity. If that one's not available you can still go with The Pactmaker, Jehora Jeheyu (if you won't depend on CYDSTEPP) or Tikki Tooki.&lt;br /&gt;
&lt;br /&gt;
===Challenge Modes===&lt;br /&gt;
&lt;br /&gt;
====Snake Pit====&lt;br /&gt;
Level up by killing Gorgons and go only for Serpents and Nagas if you can kill them without getting weakened or poisoned (except you'll get a level up or use HALPMEH). Try to not use any Mana Potions until you're able to take on the bosses.&lt;br /&gt;
&lt;br /&gt;
If you're around level 7 start attacking Medusa. Immunity to Death Gaze is helpful but not necessary. Just make sure to keep your Health up with bloodpools, potions and level up. Make sure to keep enough potions for the Nidhogg, who can be outlastet afterwards.&lt;/div&gt;</summary>
		<author><name>GG Crono</name></author>	</entry>

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