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	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Races&amp;diff=2978</id>
		<title>Alpha:Races</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Races&amp;diff=2978"/>
				<updated>2011-03-09T15:44:55Z</updated>
		
		<summary type="html">&lt;p&gt;KhAoS ThEoRy 187: /* Regular Races */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Regular Races==&lt;br /&gt;
There are seven regular races, each of which can convert [[glyphs]] (magic spells/skills) into a different permanent bonus.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
!Converts glyphs to...&lt;br /&gt;
!Unlock&lt;br /&gt;
!Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| +10% Damage Bonus&lt;br /&gt;
| Start&lt;br /&gt;
| Great for beginners and Rogues/Berserkers&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| +2 Maximum Mana&lt;br /&gt;
| Start&lt;br /&gt;
| Amazing Wizards.&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| +1 Max Health per level*&lt;br /&gt;
| Start&lt;br /&gt;
| Good for fighters and monks. Decent all-around.&lt;br /&gt;
|-&lt;br /&gt;
| Halfling&lt;br /&gt;
| +1 Healing Potion&lt;br /&gt;
| Start&lt;br /&gt;
| Great for many challenge missions, and for thieves.&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| +1 Mana Potion&lt;br /&gt;
| Start&lt;br /&gt;
| Great for thieves.&lt;br /&gt;
|-&lt;br /&gt;
| Goblin&lt;br /&gt;
| +10 gold&lt;br /&gt;
| Defeat the [[Crypt]] challenge with any race.&lt;br /&gt;
| Natural fit for tinkers. Goblin Wizards are useful for farming gold.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| +5 experience&lt;br /&gt;
| Defeat the [[Library]] challenge with any race.&lt;br /&gt;
| Extra experience at will makes leveling up to heal much easier. Good for Assassins.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Health Powerups and the Dwarf's Glyph Conversion gives you 1 Max Health per Level. This means the bonus scales while you level up, your total bonus Max Health equals Level * (Dwarf Conversion + Health Powerups). This is NOT a percentage bonus. Buying a +10 Max Health item will not increase the bonus from Health Powerups or Dwarf's Glyph Conversion, and likewise worshipping Dracul will not decrease the bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In addition, 3 special races exist as unlockables, that are a both a race and class together. Each of these three cause significant changes to the core mechanics of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
!Converts glyphs to...&lt;br /&gt;
!Unlock&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorgon(race)|Gorgon]]&lt;br /&gt;
| +5% Death Gaze&lt;br /&gt;
| Beat [[Snake Pit]] with a Monk&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire(race)|Vampire]]&lt;br /&gt;
| +5% Lifesteal&lt;br /&gt;
| Beat [[Crypt]] with an Assassin&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-dragon]]&lt;br /&gt;
| +20% Knockback damage&lt;br /&gt;
| Beat [[Library]] with a Warlord&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KhAoS ThEoRy 187</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Races&amp;diff=2955</id>
		<title>Alpha:Races</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Races&amp;diff=2955"/>
				<updated>2011-03-06T23:16:09Z</updated>
		
		<summary type="html">&lt;p&gt;KhAoS ThEoRy 187: /* Regular Races */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Regular Races==&lt;br /&gt;
There are seven regular races, each of which can convert [[glyphs]] (magic spells/skills) into a different permanent bonus.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
!Converts glyphs to...&lt;br /&gt;
!Unlock&lt;br /&gt;
!Strategy&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| +10% Damage Bonus&lt;br /&gt;
| Start&lt;br /&gt;
| Great for beginners and Rogues/Berserkers&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| +2 Maximum Mana&lt;br /&gt;
| Start&lt;br /&gt;
| Amazing Wizards.&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf&lt;br /&gt;
| +1 Max Health per level*&lt;br /&gt;
| Start&lt;br /&gt;
| Good for fighters and monks. Decent all-around.&lt;br /&gt;
|-&lt;br /&gt;
| Halfling&lt;br /&gt;
| +1 Healing Potion&lt;br /&gt;
| Start&lt;br /&gt;
| Great for many challenge missions, and for thieves.&lt;br /&gt;
|-&lt;br /&gt;
| Gnome&lt;br /&gt;
| +1 Mana Potion&lt;br /&gt;
| Start&lt;br /&gt;
| Great for thieves.&lt;br /&gt;
|-&lt;br /&gt;
| Goblin&lt;br /&gt;
| +10 gold&lt;br /&gt;
| Defeat the [[Crypt]] challenge with any race.&lt;br /&gt;
| Natural fit for tinkers. Goblin Wizards are useful for farming gold.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| +5 experience&lt;br /&gt;
| Defeat the [[Library]] challenge with any race.&lt;br /&gt;
| Extra experience at will makes leveling up to heal much easier. Good for Assassins.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Health Powerups and the Dwarf's Glyph Conversion gives you 1 Max Health per Level. This means the bonus scales while you level up, your total bonus Max Health equals Level * (Dwarf Conversion + Health Powerups). This is NOT a percentage bonus. Buying a +10 Max Health item will not increase the bonus from Health Powerups or Dwarf's Glyph Conversion, and likewise worshipping Dracul will not decrease the bonus.&lt;br /&gt;
&lt;br /&gt;
*There may or may not be a glitch with the Berserker or any class that uses the Human race. When you are using the BYSSEPS Glyph, and you convert a Glyph, instead of your base attack going up by one, it goes up by 2-3. NOTE: This may need to be investigated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In addition, 3 special races exist as unlockables, that are a both a race and class together. Each of these three cause significant changes to the core mechanics of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Race&lt;br /&gt;
!Converts glyphs to...&lt;br /&gt;
!Unlock&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Gorgon(race)|Gorgon]]&lt;br /&gt;
| +5% Death Gaze&lt;br /&gt;
| Beat [[Snake Pit]] with a Monk&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire(race)|Vampire]]&lt;br /&gt;
| +5% Lifesteal&lt;br /&gt;
| Beat [[Crypt]] with an Assassin&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-dragon]]&lt;br /&gt;
| +20% Knockback damage&lt;br /&gt;
| Beat [[Library]] with a Warlord&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KhAoS ThEoRy 187</name></author>	</entry>

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