<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rekenner</id>
		<title>DDwiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rekenner"/>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Special:Contributions/Rekenner"/>
		<updated>2026-05-01T02:35:01Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Rogue&amp;diff=57129</id>
		<title>Alpha:Rogue</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Rogue&amp;diff=57129"/>
				<updated>2019-06-19T23:11:14Z</updated>
		
		<summary type="html">&lt;p&gt;Rekenner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDClass&lt;br /&gt;
|title=Rogue&lt;br /&gt;
|image=[[File:HeroRogueLarge.PNG|75px]]&lt;br /&gt;
|races=	Dwarf, Human, Orc&lt;br /&gt;
|tier=2 (Advanced)&lt;br /&gt;
|unlocked=Defeat Normal dungeon using Thief&lt;br /&gt;
|rewards=Unlocks [[Alpha:Assassin|Assassin]] class&lt;br /&gt;
|skills= &lt;br /&gt;
'''Dexterous''' - first strike in combat regardless of level&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Evasive''' - monsters miss you 20% of the time&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Dangerous''' - -5 health per level, +50% damage&amp;lt;br /&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The '''rogue''' is one of the [[Alpha:Classes|classes]] in Desktop Dungeons. It is unlocked by clearing the normal dungeon as a [[Alpha:Thief|Thief]]. Rogues are the ultimate daredevils, having poor health but high power, always hitting first, and having a chance to dodge attacks.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Dexterous: first strike in combat regardless of level&lt;br /&gt;
*Evasive: monsters miss you 20% of the time&lt;br /&gt;
*Dangerous: -5 health per level, +50% damage.&lt;br /&gt;
&lt;br /&gt;
== General Strategy ==&lt;br /&gt;
Use your first strike, fireballs and your enhanced evasion to take on high level monsters early on and preserve your potions for boss battles. Be cautious though, since monsters with first strike still have priority, no matter the level.&lt;br /&gt;
&lt;br /&gt;
If you're stuck in a no-win scenario, go for a desperation strike against the toughest thing (that doesn't have first strike) you can two-shot. You just might get lucky and dodge their attack enough to explore more or gain a level.&lt;br /&gt;
&lt;br /&gt;
== Race and Deity Choices ==&lt;br /&gt;
Dwarf is an obvious choice for a Rogue to make up for his lack of health (otherwise stronger opponents will wipe the floor with you). If you're cocky, Human, Gnome and Orc are still solid choices. Human scales better at high levels, whereas Orc can more easily kill high level creatures at low levels.&lt;br /&gt;
&lt;br /&gt;
While rogues can gain piety easily for [[Alpha:Tikki Tooki|Tikki Tooki]], they can't make much use of his boons, and they stand to lose a LOT if their piety dips below zero. You don't want to waste your first strike by converting to [[Alpha:Mystera Annur|Mystera Annur]] or [[Alpha:Jehora Jeheyu|Jehora Jeheyu]], either. The other [[Alpha:Gods|gods]] are all fair game, though.&lt;br /&gt;
&lt;br /&gt;
== Challenge Modes ==&lt;br /&gt;
&lt;br /&gt;
=== Snake Pit ===&lt;br /&gt;
Not that much of a challenge here. Take on high level [[Alpha:Serpent|Serpents]] and [[Alpha:Naga|Nagas]] with fireballs and melee attacks to level up. Be careful with [[Alpha:Gorgon|Gorgons]], since they have First Attack themselves and will always attack you first in melee, no matter your level. Use your piled up potions and midfight level ups to take on bosses and take care to not get petrified or poisoned.&lt;br /&gt;
&lt;br /&gt;
=== Crypt ===&lt;br /&gt;
This can be a little annoying, but not too hard. If you get the [[Alpha:Glowing Guardian|Glowing Guardian]], it will be a bit easier. Without him it can get a bit tricky to beat the bosses. Just make sure to quickly hit level 7, so you have enough spare monsters to level up midfight. First take on the [[Alpha:Wraith#Boss info|Tormented One]], as he is the bigger pest. Attack him until you're almost dead, level up and finish him off (use Mana Potions or another level up, if needed/possible). Afterwards [[Alpha:Zombie#Boss info|Frank]] can be outstalled with Potions. Always have an eye on your HP, since they deplete relatively fast.&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
Basically the same as in the Snake Pit. Difference is, that there is nobody to poison, petrify, weaken or first strike you. With fireballs you can easily take on [[Alpha:Dragonspawn|Dragonspawn]]s two levels above you. [[Alpha:Imp|Imps]] are easy to battle, too, but can often be annoying, because of Blink. You have to be careful with the bosses though, since they are a little stronger than in the Pit. Saving potions and/or magic resistance can help here.&lt;br /&gt;
&lt;br /&gt;
=== Factory ===&lt;br /&gt;
The Rogue's low health really hurts in this dungeon. Most of the enemies here will one-shot you if you're not careful or very lucky. While the BURNDAYRAZ glyph is the most mana-efficient way to whittle down [[Alpha:Animated Armour|Animated Armour]] to power-level and set up mid-fight level-ups, you may find that CYDSTEPP is more useful overall. APHEELSIK really only helps against the [[Alpha:Meat man|Meat man]] enemies, as the [[Alpha:Golem|Golems]] are quite likely to resist it. (Note that poisonous melee attacks will bypass magic resistance, however.) If you find CYDSTEPP you can take down [[Alpha:Golem#Boss info|Iron Man]] fairly early; otherwise go after [[Alpha:Meat man#Boss info|Super Meat man]] first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Alpha Classes]]&lt;br /&gt;
[[Category:Alpha Tier 2 Classes]]&lt;/div&gt;</summary>
		<author><name>Rekenner</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=3_Major_Types_of_Careers_You_Can_Select_to_Work_for_a_Professional_Wikipedia_Page_Creation_Firm&amp;diff=57128</id>
		<title>3 Major Types of Careers You Can Select to Work for a Professional Wikipedia Page Creation Firm</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=3_Major_Types_of_Careers_You_Can_Select_to_Work_for_a_Professional_Wikipedia_Page_Creation_Firm&amp;diff=57128"/>
				<updated>2019-06-19T23:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;Rekenner: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rekenner</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Gods&amp;diff=1089</id>
		<title>Talk:Gods</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Gods&amp;diff=1089"/>
				<updated>2010-06-26T13:56:13Z</updated>
		
		<summary type="html">&lt;p&gt;Rekenner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not sure if this is where to post it, but activating and deactivating BLUDTUPOWA gives you piety for Mysteria Annur, giving a free source of infinite piety. Also, you can freeze the game by getting boons from Taurog when you have less than 2 max mana.&lt;br /&gt;
&lt;br /&gt;
*I just tested this as a Wizard in the Library. I picked up BLUDTUPOWA, started worshiping Mysteria, and I did not get piety for turning it on and off. I know for a fact however, that the harmful opposite is true: activating and deactivating this rune in the service of Binlor will anger him every single time. I suspect Taurog is angered similarly, and originally also had suspicions that it would please Mysteria, but this wasn't the case here.&lt;br /&gt;
&lt;br /&gt;
This was a bug removed in a recent patch.&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
I just made some major edits to the page, I added the Boons for Jehora and Mystera, what happens when you first worship them(and the Pactmaker and Tikki as well). Too much to count now though, I'm playing the game as I go so I'm pretty sure I got it down for those guys. I'm just finishing up on what I DO know for some other empty columns, so I don't have to retire and start over and over again for stuff that I DON'T know about. Also I figured out that you get more piety for Ironshield based not on how much current gold you have(I had 70 max and only got 5 piety), but how much you picked up during that level.[[User:tcarndt|tcarndt]] June 18 18:25. &lt;br /&gt;
-----------&lt;br /&gt;
Pretty sure I've gotten extra mana per level from the Pactmaker. Anyone else notice, or am I seeing things?&lt;br /&gt;
&lt;br /&gt;
Almost: Yeah, I think something like that happens. The pactmaker may also give bonuses to health and attack when you level up, but I haven't been paying enough attention to notice.&lt;br /&gt;
&lt;br /&gt;
Also, I think the magic only god does more than what is written, although I can't remember exactly off the top of my head.&lt;br /&gt;
&lt;br /&gt;
In case anyone was curious, if you worship the Pactmaker at &amp;lt;= 5hp, you die.&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Guys, I'm beginning to work on filling out the new piety section. Any help would be greatly appreciated -Lightstriker&lt;br /&gt;
Please note for EVERYONE that it will be inaccurate/ incomplete for quite a bit.&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
If you have explored 100% of the map when you worship the pactmaker, you start with 40 favor. I'm guessing that it scales, since when I had around 50% I got around 20 favor. Other gods seem to use other systems for granting initial favor. JJ seems to use a random number 1-20 maybe? (it makes a reference to the die being set in motion) Mystera is based off MP spent? Or possibly straight spells cast? spent 70 on 10 casts of endiswal and got 16, spent 70 on 70 casts of bysseps got 16, spent 0 on no casts and got 0.&lt;br /&gt;
&lt;br /&gt;
Ironshield seems to give piety based on gold. Don't call me out on that, but worth checking.&lt;br /&gt;
&lt;br /&gt;
*Glowing Guardian seems to give piety based on damage received. Dracul looks to be based on damage given? Trog I think is based on kills. (or those two might be reversed). I suspect Tikki Tooki is based either on how many items you've picked up or how many items you've purchased. [[User:Neongrey|Neongrey]] 08:20, 18 June 2010 (UTC)&lt;br /&gt;
**I received 32 starting piety from Glowing Guardian without having done a single fight in that iteration. It's possible that it might include damage from previous lives (not sure if that's intended or not). [[User:Cait|Cait]] 22:05, 23 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I was just playing a game as a Bloodmage worshipping the Earthmother and I seemed to lose piety for eating a corpse (per the bloodmage ability).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tiki Tooki: 50% of money spent, rounded down&lt;br /&gt;
**Not 50%, I just bought a Magician's Moonstrike for 120 (and nothing else) and he gave me 21 piety&lt;br /&gt;
*Pactmaker: 10% of cells explored, rounded down&lt;br /&gt;
*Binlor: 4% of cash on hand (could be off on that, since I'm still at 75 max cash)&lt;br /&gt;
&lt;br /&gt;
Anyone know the scaling formula for MA's starting piety? It's probably similar to the scaling of TT etc, but it's the easiest to test (since you can carefully control MP spent.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!mp spent&lt;br /&gt;
!piety granted&lt;br /&gt;
|-&lt;br /&gt;
|1||2&lt;br /&gt;
|-&lt;br /&gt;
|2||2&lt;br /&gt;
|-&lt;br /&gt;
|80||16&lt;br /&gt;
|-&lt;br /&gt;
|99||18&lt;br /&gt;
|}&lt;br /&gt;
------&lt;br /&gt;
This 10 minute crawler is relatively sure that Binlor gives starting piety based on the amount of gold you've picked up over the course of the current map, and has also figured out that this is not post-active. Binlor, although he gives piety based on collected gold when you begin worshiping him, does not give piety for gold picked up thereafter. He's a lot like the Pactmaker who gives starting piety based on cells explored, in that you're better off exploring 3/4 of the map and planning the entire adventure out beforehand.&lt;br /&gt;
&lt;br /&gt;
Addendum: Converting a rune to gold with the Goblin's racial trait does not seem to please Binlor in this way. Damn.&lt;br /&gt;
&lt;br /&gt;
I've also noticed that penalties don't seem to be retroactive in this way. Converting a Glyph under Mysteria will get you in trouble, however converting all but say the Fireball rune on the map and THEN going into her service does not provide you with negative starting piety and is thus actually recommended for an &amp;quot;Elf Wizard&amp;quot; or similar combination.&lt;br /&gt;
* Similarly, Trog rewards piety only for glyphs you destroy in his service and none before. So better for him to save them and convert them once you commit. [[User:Neongrey|Neongrey]] 16:32, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
I noticed the initial piety boost for pactmaker was edited into the table-- since all gods give piety based on some condition or other, should that all be listed under that column? or should we make a separate column for it? [[User:Neongrey|Neongrey]] 17:41, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd love a new column, but the thing's already pretty wide. Are people going to have problems with the width of the thing with all those columns?&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
(10 minute crawler again) You could change the Column title from &amp;quot;Worship&amp;quot; to &amp;quot;On Worship&amp;quot;, and then in that allotted cell could describe not just effects that happen on the moment of worship such as loss of HP or Gold, but also the &amp;quot;starting piety&amp;quot; effect conditions and you would not only not need another column, you'd also help fill in the table and compensate for the giant entries in the &amp;quot;Options&amp;quot; column.&lt;br /&gt;
Also:&lt;br /&gt;
&lt;br /&gt;
Glowing guardian:&lt;br /&gt;
# Kill an undead enemy: +1 Piety &lt;br /&gt;
# Kill a snake: +1 Piety&lt;br /&gt;
# Kill an imp: +1 Piety&lt;br /&gt;
# Kill a warlock: +1 Piety &lt;br /&gt;
&lt;br /&gt;
Just say&lt;br /&gt;
# Kill a snake, imp, undead enemy, or warlock: +1 Piety&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
&lt;br /&gt;
Nix this aside, I just had Jehora transform a boss into Firecracker (the second campaign boss.)&lt;br /&gt;
&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Jehora: Important!&lt;br /&gt;
I began a map within arm's reach of a Jehora altar during the first of the elven campaign and, wanting the eventual polymorph, worshiped her. She gave me 25 starting piety, so her piety isn't random 1-20. The only thing I did in the map was pick up some gold out of curiosity, but only 3 pieces and we already know Binlor is the patron saint of loose change. ( http://yfrog.com/j125pp )&lt;br /&gt;
&lt;br /&gt;
Also, Tikki gives +1 piety when you teleport an enemy via the Pisorf rune. (&amp;quot;Such a delightful display of disorientation! +1 piety)&lt;br /&gt;
&lt;br /&gt;
Taurog: Also important!&lt;br /&gt;
Your wording for one of his boons is wrong. You do not GAIN 25% magic resistance, you are SET to 25% magic resistance. This means that if you choose the Berserker class or are forced into such as the third map of the elven campaign, you must NEVER purchase this upgrade. A Barbarian begins the game with 50% magic resistance, but this will be overridden by Taurog's &amp;quot;buff&amp;quot; and you will end up with less Magic Resistance than before- and during the course of a challenge map such as the Campaign, this is a very fatal error. Taurog does not GIVE resistance, he SETS resistance. This is even the wording in-game.&lt;br /&gt;
&lt;br /&gt;
----------------------&lt;br /&gt;
&lt;br /&gt;
I'm going to assume Jehora penalizes you for using CYDSTEPP or GETINDARE...&lt;br /&gt;
&lt;br /&gt;
----------------------&lt;br /&gt;
Tried to cleanup the layout.&lt;br /&gt;
--[[User:XuaXua|XuaXua]] 16:13, 25 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure Tikki Tooki only removes your dodge bonuses the first time you get hit, if you have them.&lt;/div&gt;</summary>
		<author><name>Rekenner</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=1088</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Gods&amp;diff=1088"/>
				<updated>2010-06-26T13:54:41Z</updated>
		
		<summary type="html">&lt;p&gt;Rekenner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gods work similarly to other roguelike games, each giving themed bonuses and penalties.&lt;br /&gt;
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.&lt;br /&gt;
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.&lt;br /&gt;
Please note that due to the recent changes to how gods work, this page is very much a WIP. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Worship Bonuses&lt;br /&gt;
!Rewarded/Repent Actions&lt;br /&gt;
!Penalized Actions&lt;br /&gt;
!Boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Binlor Ironshield'''&lt;br /&gt;
|&lt;br /&gt;
* Creates ENDISWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted &lt;br /&gt;
* +5 Max Health&lt;br /&gt;
* Starting Piety based on acquired gold&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Gain a level&lt;br /&gt;
** +10 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use any glyph (except ENDISWAL)&lt;br /&gt;
** -1 Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
*Kill a golem&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** -10% Resistances&lt;br /&gt;
| &lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Boon: Mining&lt;br /&gt;
** Cost: 20 Piety&lt;br /&gt;
** Effect: destroys random chunks of wall&lt;br /&gt;
*Boon: Hardiness&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: Sets Physical Resistance to 25%&lt;br /&gt;
*Boon: Heroics&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Instant advance to level 10.&lt;br /&gt;
** Effect: No further piety gain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dracul'''&lt;br /&gt;
|&lt;br /&gt;
* -5 Max Health&lt;br /&gt;
* Current Health set to 1&lt;br /&gt;
* HALPMEH glyph is destroyed&lt;br /&gt;
* Starting Piety based on &amp;quot;the guilt you bear&amp;quot; ???&lt;br /&gt;
|&lt;br /&gt;
*Kill a living creature&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead creature&lt;br /&gt;
** -5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Bloodpower&lt;br /&gt;
** Cost: 10 Piety, -5 Max Health&lt;br /&gt;
** Effect: +5 Max Mana&lt;br /&gt;
*Boon: Bloodfury&lt;br /&gt;
** Cost: 20 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical Damage&lt;br /&gt;
*Boon: Bloodshield&lt;br /&gt;
** Cost: 25 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Physical and Magical Resistances&lt;br /&gt;
*Boon: Bloodhunger&lt;br /&gt;
** Cost: 30 Piety, -5 Max Health&lt;br /&gt;
** Effect: +20% Life Steal&lt;br /&gt;
*Boon: Bloodswell&lt;br /&gt;
** Cost: 40 Piety, -5 Max Health&lt;br /&gt;
** Effect: Restore full Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''The Earthmother'''&lt;br /&gt;
|&lt;br /&gt;
* Creates IMAWAL glyph on altar space&lt;br /&gt;
** Not created if glyph exists or was converted&lt;br /&gt;
* Starting Piety is 0&lt;br /&gt;
|&lt;br /&gt;
*Use IMAWAL on a monster&lt;br /&gt;
** +10 Piety&lt;br /&gt;
*Use IMAWAL on a plant&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a wall&lt;br /&gt;
** -??? Piety&lt;br /&gt;
** Lose Health Regeneration&lt;br /&gt;
*Kill an animal (goat, snake)&lt;br /&gt;
** -3 Piety&lt;br /&gt;
** Lose Health Regeneration&lt;br /&gt;
* Convert IMAWAL glyph or Kill a plant&lt;br /&gt;
** -15 Piety&lt;br /&gt;
** Lose Health Regeneration&lt;br /&gt;
|&lt;br /&gt;
*Convert from Glowing Guardian&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Convert from Binlor Ironshield&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Boon: Greenblood&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: Poison Immunity&lt;br /&gt;
*Boon: Plantation&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10 Piety for every visible bloodstain&lt;br /&gt;
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)&lt;br /&gt;
*Boon: Stoneform&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage&lt;br /&gt;
** Applies only if worship is maintained.&lt;br /&gt;
** Applied values maintained if renounced.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Glowing Guardian'''&lt;br /&gt;
|&lt;br /&gt;
* Restores full Health&lt;br /&gt;
* Starting Piety based on prior Health spent&lt;br /&gt;
|&lt;br /&gt;
*Kill an undead, snake, imp, or warlock&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Use the HALPMEH glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +3 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use the BLUDTUPOWA glyph&lt;br /&gt;
** Glowing Guardian renounces you&lt;br /&gt;
** Lose ability to use BLUDTUPOWA&lt;br /&gt;
*Use poison (Venom blade, APHEELSIK glyph)&lt;br /&gt;
** -10 Piety&lt;br /&gt;
** Lose ability to use the attack&lt;br /&gt;
|&lt;br /&gt;
*Convert from Earthmother&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Convert from Binlor&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Boon: Healing&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Restores full Health&lt;br /&gt;
*Boon: Protection&lt;br /&gt;
** Cost: 50 Piety&lt;br /&gt;
** Gain Protection from next Killing Blow&lt;br /&gt;
*Boon: Absolution&lt;br /&gt;
** Cost: 100 Piety&lt;br /&gt;
** Gain +1 Max Health for all visible bloodstains&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Jehora Jeheyu, god of destruction'''&lt;br /&gt;
|&lt;br /&gt;
* Removes poison immunity&lt;br /&gt;
* Removes mana burn immunity&lt;br /&gt;
* Removes death gaze immunity&lt;br /&gt;
* Removes death protection&lt;br /&gt;
* Removes dodge&lt;br /&gt;
* Removes first strike&lt;br /&gt;
* Starting Piety is random from 1-25&lt;br /&gt;
|&lt;br /&gt;
* Destroy a wall&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Deal ??? damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Receive ??? damage&lt;br /&gt;
** +4 Piety&lt;br /&gt;
* Use the PISORF glyph&lt;br /&gt;
** +1 Piety&lt;br /&gt;
* Use the WEYTWUT glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
* Use the CYDSTEPP glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
* Use the GETINDARE glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
|&lt;br /&gt;
*Boon: Chaos&lt;br /&gt;
** Cost: All Piety&lt;br /&gt;
** Effect: Either death or restore full health or mana or death.&lt;br /&gt;
*** Success correlates to amount of remaining piety (which is 0).&lt;br /&gt;
*Boon: Madness&lt;br /&gt;
** Cost: 25 piety&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Bolstering&lt;br /&gt;
** Cost: 15 piety, 1 Health Potion&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
*Boon: Retaliation&lt;br /&gt;
** Cost: 30 piety&lt;br /&gt;
** Effect: Gain Mana Shield (see [Sorceror])&lt;br /&gt;
*Boon: Polymorph&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: Randomly change all enemies&lt;br /&gt;
*** Will become enemies of same level&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mysteria Annur'''&lt;br /&gt;
|&lt;br /&gt;
* Sets Physical damage permanently to 1&lt;br /&gt;
* Starting Piety based on prior Mana spent&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** +1 piety&lt;br /&gt;
|&lt;br /&gt;
*Destroy a glyph&lt;br /&gt;
** -10 piety&lt;br /&gt;
*Use a Physical Attack&lt;br /&gt;
** To kill an enemy that uses a physical attack&lt;br /&gt;
*** -1 Piety&lt;br /&gt;
** To kill an enemy that uses a magical attack&lt;br /&gt;
*** -5 Piety&lt;br /&gt;
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks&lt;br /&gt;
|&lt;br /&gt;
*Convert from Tikki Tooki&lt;br /&gt;
** Cost: 60 piety&lt;br /&gt;
*Boon: Magic&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +15 Max Mana&lt;br /&gt;
*Boon: Faith&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: Doubles piety bonus for glyph use (+2 piety)&lt;br /&gt;
*Boon: Flames&lt;br /&gt;
** Cost: 50 piety&lt;br /&gt;
** Effect: +25% damage for BURNDAYRAZ glyph attack&lt;br /&gt;
*Boon: Weakening&lt;br /&gt;
** Cost: 100 piety&lt;br /&gt;
** Effect: Removes all enemy Magic Resistances&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''The Pactmaker'''&lt;br /&gt;
|&lt;br /&gt;
* No Bonuses&lt;br /&gt;
* Starting Piety based on revealed dungeon tiles&lt;br /&gt;
|&lt;br /&gt;
*Gain Level&lt;br /&gt;
** +20 Piety&lt;br /&gt;
|&lt;br /&gt;
* None&lt;br /&gt;
|&lt;br /&gt;
*Convert from Mysteria Annur&lt;br /&gt;
** Cost: ??? Piety&lt;br /&gt;
*Boon: Experience&lt;br /&gt;
** Cost: 20 piety&lt;br /&gt;
** Effect: +10 Experience&lt;br /&gt;
*Boon: Learning&lt;br /&gt;
** Cost: 45 piety&lt;br /&gt;
** Effect: +1 Experience per enemy kill&lt;br /&gt;
*Boon: Mana&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +10 Max Mana&lt;br /&gt;
*Boon: Health&lt;br /&gt;
** Cost: 80 piety&lt;br /&gt;
** Effect: +15 Max Health&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Taurog, the god of battle'''&lt;br /&gt;
|&lt;br /&gt;
* -2 Max Mana&lt;br /&gt;
* Removes Immunity from Mana Burn&lt;br /&gt;
* Inflicted with Mana Burn&lt;br /&gt;
* Starting Piety based on ??? (prior damage inflicted?)&lt;br /&gt;
|&lt;br /&gt;
*Kill an enemy&lt;br /&gt;
** +2 Piety&lt;br /&gt;
*Kill an enemy that uses magical attack&lt;br /&gt;
** +5 Piety&lt;br /&gt;
*Convert a glyph&lt;br /&gt;
** +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Use a glyph&lt;br /&gt;
** -5 Piety&lt;br /&gt;
** Current Health is halved&lt;br /&gt;
|&lt;br /&gt;
*Boon: Fury&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Physical Damage&lt;br /&gt;
*Boon: Command&lt;br /&gt;
** Cost: 15 Piety, -2 Max Mana&lt;br /&gt;
** Effect: +5 Experience&lt;br /&gt;
*Boon: Mageshield&lt;br /&gt;
** Cost: 25 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Sets Magical Resistance to 25%&lt;br /&gt;
*Boon: Penetration&lt;br /&gt;
** Cost: 50 Piety, -2 Max Mana&lt;br /&gt;
** Effect: Removes all enemy Physical Resistances&lt;br /&gt;
*Boon: Rage&lt;br /&gt;
** Cost: 90 Piety, Max Mana set to 1&lt;br /&gt;
** Effect: +50% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tikki Tooki'''&lt;br /&gt;
|&lt;br /&gt;
* -10 Gold&lt;br /&gt;
* Starting Piety based on ???&lt;br /&gt;
|&lt;br /&gt;
*Kill enemy without taking damage&lt;br /&gt;
* +4 Piety&lt;br /&gt;
*Dodge an attack that would deal ???% of your health&lt;br /&gt;
* +5 Piety&lt;br /&gt;
|&lt;br /&gt;
*Take damage&lt;br /&gt;
** -1 Piety&lt;br /&gt;
** lose Dodge Bonuses&lt;br /&gt;
** All Enemies gain first strike&lt;br /&gt;
|&lt;br /&gt;
*Convert from Pactmaker&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
*Boon: Dodging&lt;br /&gt;
** Cost: 15 Piety&lt;br /&gt;
** Effect: +10% Dodge&lt;br /&gt;
*Boon: Gold&lt;br /&gt;
** Cost: 30 Piety&lt;br /&gt;
** Effect: +40 Gold&lt;br /&gt;
*Boon: Poison&lt;br /&gt;
** Cost: 60 Piety&lt;br /&gt;
** Effect: All Physical attacks cause Poison&lt;br /&gt;
*Boon: First Strike&lt;br /&gt;
** Cost: 80 Piety&lt;br /&gt;
** Effect: Gain permanent First Strike&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rekenner</name></author>	</entry>

	</feed>