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		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SnapJack</id>
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		<updated>2026-05-13T17:49:19Z</updated>
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	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Zombie&amp;diff=3048</id>
		<title>Alpha:Zombie</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Zombie&amp;diff=3048"/>
				<updated>2011-03-13T06:00:38Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Zombie&lt;br /&gt;
|image=[[File:Zombie.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=150%&lt;br /&gt;
|abilities=Undead&lt;br /&gt;
|unlock=&lt;br /&gt;
|notes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Zombie''' is one of the [[monsters]] that roams the Desktop Dungeons. It is one of the four default monsters available at the start, and has fairly high health. The boss version of the zombie is '''Frank the zombie'''. Zombies are also found in the '''Crypt''' side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 150%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Undead&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Zombies should basically be handled as moderate [[meat man|meat men]]: fight them in close combat normally, but keep in mind that they both do and take more damage than meat men, so one way or the other, the fight with a zombie will be over quickly. Unlike meat men, zombies are undead, meaning that priests can fight them early to gain levels faster, and paladins can use them to heal up, so if you're playing one of these classes, it's important to manage zombies as a resource.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Frank the zombie&lt;br /&gt;
|quote=Frank doesn't care much for your attitude, chum.&lt;br /&gt;
|bossimage=[[File:FrankTheZombieLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=636&lt;br /&gt;
|bossabilities=Undead&lt;br /&gt;
}}''&amp;quot;Hi. You have something Frank want. Don't worry, Frank good at prying open skull. Frank be kind and eat you quickly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like with regular zombies, Frank the zombie has high health even among bosses, with a total of 636 health being just behind Super Meat Man as the second-highest HP total in the game. Frank takes this a step further by being undead, preventing [[APHEELSIK]] tactics. The safest way to handle Frank is to fight directly, using your magic not to use [[BURNDAYRAZ]] thanks to his high health, but to keep yourself alive, usually through means like the [[CYDSTEPP]] or [[HALPMEH]] [[glyphs]]. Frank does an average amount of damage for a boss, so if your character could survive toe-to-toe with any other boss, they'll stand a fairly good chance against Frank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Wraith&amp;diff=3047</id>
		<title>Alpha:Wraith</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Wraith&amp;diff=3047"/>
				<updated>2011-03-13T06:00:14Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title= Wraith&lt;br /&gt;
|image=[[File:Wraith.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=75%&lt;br /&gt;
|abilities=Undead, Magical attack, Mana burn, Physical resist 30%&lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Fighter]]&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Wraith''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Fighter]], and resists physical attacks while inflicting mana burn. The boss version of the wraith is '''The Tormented One'''. Wraiths are also found in the '''Crypt''' side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 75%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Causes mana burn&lt;br /&gt;
*Physical resist 30%&lt;br /&gt;
*Magical attack&lt;br /&gt;
*Undead&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Wraiths are interesting in that they pose little threat for players who focus heavily on either physical attacks or magic, but are fairly annoying for players that try using both. Despite their physical resistance, they have so little health that characters with solid physical attacks can put them down without issue, although the mana burn might become a problem. Magic using characters can just [[BURNDAYRAZ]] and never have to worry about mana burn. However, unless you're close to leveling up, if you fight most monsters by switching between magic and normal attacks, you'll be in for trouble.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Tormented One&lt;br /&gt;
|quote=Vengeful soul of previous dungeon explorer.&lt;br /&gt;
|bossimage=[[File:TormentedOneLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=238&lt;br /&gt;
|bossabilities=Physical Resist 60%&lt;br /&gt;
}}''&amp;quot;Look at you, ungrateful one. You have life and blood and colour. You wish to master the dungeon where others have perished? I shall drag you to the grave and make you suffer as I do.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Tormented One has all the same traits as you'd expect of a level 10 wraith, but its physical resistance is up to 60%, making head-on combat the last thing you should do when fighting. To make matters worse, you cannot use [[APHEELSIK]] on the Tormented One. The best strategy, considering its low health, is to spam BURNDAYRAZ constantly. Only once your mana resources are completely depleted this way should you attack the Tormented One in close combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Warlock&amp;diff=3046</id>
		<title>Alpha:Warlock</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Warlock&amp;diff=3046"/>
				<updated>2011-03-13T05:59:30Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Warlock&lt;br /&gt;
|image=[[File:Warlock.png|50px]]&lt;br /&gt;
|attack=135%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=Magical attack&lt;br /&gt;
|unlock=&lt;br /&gt;
|notes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Warlock''' is one of the [[monsters]] that roams the Desktop Dungeons. It is one of the four default monsters available at the start, and has a powerful magical attack. The boss version of the warlock is '''Aequitas''', a reference to an early Desktop Dungeons player. Warlocks are also found in the [[Library]] side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 135%&lt;br /&gt;
*Magical attack&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Warlocks are the most damaging monster you will find outside of the factory, and some measure of magic resistance goes a long way against them. However, their defenses are average, so a strong offense before letting them attack you is an effective means of fighting them. If your attack power is high enough and you have a means of striking first, you can usually take down high-level warlocks relatively safely.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Aequitas&lt;br /&gt;
|quote=He has a cool beard.&lt;br /&gt;
|bossimage=[[File:AequitasLarger.png|50px]]&lt;br /&gt;
|bossattack=112&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=Magical attack&lt;br /&gt;
}}''&amp;quot;Typical. I take but a moment to relax in my chair by the fire and enjoy a session of beard stroking, and some boorish hero stumbles in uninvited. I would offer you a sherry, but good drink is wasted on the dead and your intrusion is quite frankly unforgivable. May your impending demise be a lesson to you.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Aequitas has the second-highest attack power in the game, capable of dropping most characters below level 9 in a single hit, so having a way to defeat Aequitas without getting hit is critical. Unlike [[Goat#Boss info|Gharbad]], however, Aequitas is not magic resistant at all, so the usual tactics of softening bosses up, like [[APHEELSIK]] and [[BURNDAYRAZ]], work as well as ever. [[CYDSTEPP]] is valuable as well, since Aequitas is very likely to kill you with a regular attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Serpent&amp;diff=3045</id>
		<title>Alpha:Serpent</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Serpent&amp;diff=3045"/>
				<updated>2011-03-13T05:58:59Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Serpent&lt;br /&gt;
|image=[[File:Serpent.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=Poison attack&lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Priest]]&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''serpent''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Priest]], and can poison its enemies, preventing regeneration. The boss version of the serpent is '''Jormungandr'''. Serpents are also found in the [[Snake Pit]] side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Poisons you&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Serpents have only average statistics, and poison is healed upon gaining a level, making serpents a great target for lower-level players. However, serpents of equal level should be avoided unless you have the [[HALPMEH]] glyph to cure the poison from the fight. If you can't avoid being poisoned, you can use a health potion to cure the poison, or attempt to gain a level. If a class does not regenerate health normally, they can freely attack serpents without worry.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Jormungandr&lt;br /&gt;
|quote=There's a bit of Norse mythology for ya&lt;br /&gt;
|bossimage=[[File:JormunganderLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=Poison attack&lt;br /&gt;
}}''&amp;quot;Hssssss... who dares disturb the world serpent?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Jormungandr doesn't have any remarkable traits to set him aside from the other bosses, and unless using [[APHEELSIK]], the poison won't matter too much in the long run, so Jormungandr is one of the few bosses it's fairly safe to go toe-to-toe with. It's still as strong as your usual boss, so if you need to weaken it first, by all means do so, but don't bother attacking Jormungandr at melee until you're confident you can win without needing to regenerate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Meat_man&amp;diff=3044</id>
		<title>Alpha:Meat man</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Meat_man&amp;diff=3044"/>
				<updated>2011-03-13T05:58:33Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Meat man&lt;br /&gt;
|image=[[File:MeatMan.png|50px]]&lt;br /&gt;
|attack=65%&lt;br /&gt;
|health=200%&lt;br /&gt;
|abilities=None&lt;br /&gt;
|unlock=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Meat man''' is one of the [[monsters]] that roams the Desktop Dungeons. It is one of the four default monsters available at the start, and features low attack power, but high defense. The boss version of the meat man is '''Super Meat Man''', a reference to the game Super Meat Boy and one of the tougher bosses in the game.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 200%&lt;br /&gt;
*Damage: 65%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Meat men have no incredible tricks to their strategy, serving mostly to absorb lots of hits. They deal pitiful amounts of damage, so your best bet is usually an outright slugfest to the end, especially if you have some kind of edge in physical combat. If your attack is stronger than theirs by a factor greater than their regeneration over yours, you can regenerate between hits and still get the edge on them. [[BURNDAYRAZ]] is not as effective as usual due to the high cost and low relative damage, and attacking higher level meat men is not recommended unless you're willing to expend some resources.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Super Meat Man&lt;br /&gt;
|quote=Seriously, WTF?&lt;br /&gt;
|bossimage=[[File:SuperMeatManLarger.png|50px]]&lt;br /&gt;
|bossattack=48&lt;br /&gt;
|bosshealth=954&lt;br /&gt;
|bossabilities=None&lt;br /&gt;
}}''&amp;quot;Don't look at me like that. I'm totally not a violation of anyone's intellectual property.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Super Meat Man boasts the highest amount of health in the game, having a whopping 954 health to deplete. His meager 48 damage might seem underwhelming, but the big problem with Super Meat Man isn't about surviving big attacks, but killing him before your resources deplete completely. Any trick you can use to weaken him, particularly [[APHEELSIK]], can and should be used against him. It's also feasible to fight him in melee combat due to his low damage, provided you have enough power to put enough of a dent in his health before having to heal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Gorgon&amp;diff=3043</id>
		<title>Alpha:Gorgon</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Gorgon&amp;diff=3043"/>
				<updated>2011-03-13T05:58:05Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Gorgon&lt;br /&gt;
|image=[[File:Gorgon.png|50px]]&lt;br /&gt;
|attack=100% 	&lt;br /&gt;
|health=70% 	&lt;br /&gt;
|abilities=First strike, Death gaze (Player health lower than 50%) &lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Thief]]	&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''This is article about monster. [[Gorgon(race)|Here]] you can read about playable race.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Gorgon''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Thief]], and has a gaze attack that can cause petrification. The boss version of the gorgon is '''Medusa''', which is generally considered one of the easier bosses. Gorgons are also found in the [[Snake Pit]] side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 70%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Gaze attacks that kills players with less than 50% health&lt;br /&gt;
*First strike&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Gorgons are perhaps the most popular target for attacking early for bonus XP. The first strike will ensure that players with low health get killed outright against them, but their health is the lowest in the game, so even rudimentary tactics can take down gorgons early. However, if wounded, it's best to avoid gorgons.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Medusa&lt;br /&gt;
|quote=Undefeated staring contest champion.&lt;br /&gt;
|bossimage=[[File:MedusaLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=190&lt;br /&gt;
|bossabilities=First strike, Death gaze (Player health lower than 100%) &lt;br /&gt;
}}''&amp;quot;Oh look, another hero to add to my collection! Strike a dramatic pose, my love. I absolutely ADORE the grandeur of it all.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Medusa's gaze attack will kill players with anything less than full health, but like other gorgons, her health is pitifully low, so if you have some way of keeping your health maxed out or preventing her from killing you, you can usually win. All of the usual tactics of weakening a boss ([[APHEELSIK]], [[BURNDAYRAZ]], [[CYDSTEPP]]) see their effect magnified due to Medusa's low health. Getting Medusa as a boss is a stroke of luck that usually results in a win on that particular game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goo_blob&amp;diff=3042</id>
		<title>Alpha:Goo blob</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goo_blob&amp;diff=3042"/>
				<updated>2011-03-13T05:57:38Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Goo blob&lt;br /&gt;
|image=[[File:GooBlob.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=Physical resist 50%&lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Berserker]]&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Goo blob''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Berserker]], and has high physical resistance. The boss version of the goo blob is '''Tower of goo''', a reference to the game World of Goo.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Physical resist 50%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Goo blobs are a difficult foe for any physical fighter, since they'll negate a lot of the damage those characters deal while retaliating at full force themselves. Their health is average aside from the resistance, so magic users will find them relatively easy prey, and those that find [[BURNDAYRAZ]] early will have an easy time taking on goo blobs of a higher level.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Tower of goo&lt;br /&gt;
|quote=Whee, it goes up so high!&lt;br /&gt;
|bossimage=[[File:TowerOfGooLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=Physical resist 75%&lt;br /&gt;
}}''&amp;quot;People think that goo blobs can't talk, but that's just because they never try to communicate! They just pick us up, squish us together and play games with our lives! Well, let's see how YOU like it!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Tower of goo is one of the tougher bosses, since even after reducing its health as normal with spells, it can take quite a beating from physical attacks. The best chance of killing the tower of goo is to use [[APHEELSIK]] and BURNDAYRAZ in concert, whittling its health down gradually with fireballs until the point where either further fireballs or regular combat can kill it. Taking it on normally with physical attacks is an exercise in futility.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Golem&amp;diff=3041</id>
		<title>Alpha:Golem</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Golem&amp;diff=3041"/>
				<updated>2011-03-13T05:56:46Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Golem&lt;br /&gt;
|image=[[File:Golem.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=Magic resist 50%&lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Sorcerer]]&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Golem''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Sorcerer]], and has high magic resistance. The boss version of the golem is '''The Iron Man'''. Golems are also found in the [[Factory]] side dungeon.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Magic resist 50%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Golems are, simply put, the worst threat for magic users. Halving the effectiveness of any spell that's cast on them means that [[wizard]]s in particular will have a tough time with them, and that players who rely on offensive glyphs for ideal combat will find themselves at a disadvantage as well. However, golems are completely average aside from magic resistance, meaning that characters who only use [[glyphs]] on themselves (or who don't use magic at all) should have absolutely no trouble with golems.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=The Iron Man&lt;br /&gt;
|quote=Bane of pretty much any magic user.&lt;br /&gt;
|bossimage=[[File:IronManLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=Magic resist 75%&lt;br /&gt;
}}''&amp;quot;Build... march... destroy... fist and hammer... strength and metal... all else will perish...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Iron Man is the boss version of the golem in every sense of the phrase: his magic resistance is high, but otherwise he is unremarkable compared to other bosses. Unfortunately, this will effectively shut down most boss-killing strategies, like [[APHEELSIK]] and [[BURNDAYRAZ]]. However, that magic resistance does not apply to glyphs you use on yourself, so [[HALPMEH]], [[CYDSTEPP]], [[BYSSEPS]], and [[GETINDARE]] all retain full effectiveness against the Iron Man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goblin&amp;diff=3040</id>
		<title>Alpha:Goblin</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goblin&amp;diff=3040"/>
				<updated>2011-03-13T05:56:12Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Goblin&lt;br /&gt;
|image=[[File:Goblin.png|50px]]&lt;br /&gt;
|attack=120%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=First strike&lt;br /&gt;
|unlock=&lt;br /&gt;
|notes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''For the player race, see [[Races]].''&lt;br /&gt;
&lt;br /&gt;
The '''goblin''' is one of the [[monsters]] that roams the Desktop Dungeons. It is one of the four default monsters available at the start, and will always strike first in a fight. The boss version of the goblin is '''Lord Gobb'''.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 120%&lt;br /&gt;
*First strike&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Goblins are surprisingly dangerous for players new to the game. Their ability to strike first, combined with their decent damage, means that low defense characters, particularly rogues, will find them difficult prey. However, they have no special traits aside from this, so if you can survive their attacks, they're not too tough to battle.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Lord Gobb&lt;br /&gt;
|quote=A LOT bigger than the average goblin...&lt;br /&gt;
|bossimage=[[File:LordGobbLarger.png|50px]]&lt;br /&gt;
|bossattack=90&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=First strike, Physical resist 20%, Magic resist 20%&lt;br /&gt;
}}''&amp;quot;You weak, pathetic, flimsy meat sack! I'll cleave your head open, crush your eyeballs into jelly and tear your skin off! I'll boil your blood, crush your insides and then drink it all out of your cracked and rotting skull! I'll stomp my boot upon your forsaken corpse, until your wretched soul starts screaming in the afterlife! You shall die a thousand times over for crossing me, and not even the gods shall dare cross my path until I am done making your existence so miserable and so ridden with the nails in my club that history itself begs to forget you!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Lord Gobb, in addition to the high attack power and first strikes usually attributed to goblins, comes packing slight amounts of both physical and magic resistance (20% each). As such, if you want to take him down, your best bet is to try to weaken him as much as possible before getting into a fight. The magic resistance, while annoying, won't really prevent [[APHEELSIK]] from taking root. Since he strikes first, you can't rely on [[GETINDARE]] or other methods of first strike against him, although you can survive his attacks using [[CYDSTEPP]] as usual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goat&amp;diff=3039</id>
		<title>Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goat&amp;diff=3039"/>
				<updated>2011-03-13T05:55:35Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:PotionGoat.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
{{DDMonster&lt;br /&gt;
|title=Goat&lt;br /&gt;
|image=[[File:Goat.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=75%&lt;br /&gt;
|abilities=Magical resist 25%&lt;br /&gt;
|unlock=Complete Normal dungeon as Wizard&lt;br /&gt;
|notes=&lt;br /&gt;
|boss=Gharbad the- whoah!&lt;br /&gt;
|bossimage=[[File:GharbadTheWhoahLarger.png|50px]]&lt;br /&gt;
|bossattack=225&lt;br /&gt;
|bosshealth=&lt;br /&gt;
|bossabilities=Magical resist 60%&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Goat''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Wizard]], and is generally considered one of the weaker, if more memorable, monsters in the game. The boss version of the goat is '''Gharbad the- whoah!''', a reference to a demon NPC in Diablo and one of the tougher bosses in the game.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 75%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Magic resist 25%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Against regular goats, the best strategy is almost always to just attack them normally, since their low health means they won't put up much of a fight. The magic resistance is annoying, especially under [[Mystera Annur]], but it's also low enough that this only makes goats a slight threat as opposed to a game-stopping one.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Gharbad the- Whoa!&lt;br /&gt;
|quote=Don't get hit.&lt;br /&gt;
|bossimage=&lt;br /&gt;
|bossattack=225&lt;br /&gt;
|bosshealth=169&lt;br /&gt;
|bossabilities=Magic resist 60%&lt;br /&gt;
}}''&amp;quot;Hero! Gharbad no longer be pushed around by you! Gharbad not weak! Gharbad make weapon to hurt you and everyone else who hurt Gharbad and Gharbad friends! Gharbad hurt you very hard! Gharbad live, you die!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Gharbad is most notable because it is the single most damaging creature in the game, with an attack power of 225. Unless you're playing a very lucky dwarf [[Monk]], attacking Gharbad without some way of avoiding his attack is suicidal. There's a few ways to beat Gharbad, however. The most reliable way is the [[CYDSTEPP]] glyph, as it will let you survive a single attack by Gharbad. [[BURNDAYRAZ]] isn't as effective as usual, due to Gharbad's increased (60%) magic resistance, but it is an acceptable alternative if no other options are available. If you can kill Gharbad in a single melee attack, some means of first strike is invaluable. [[APHEELSIK]] is not as effective as usual due to Gharbad's magic resistance, but if you've got no other options, you may as well try. If all else fails, pray to [[Tikki Tooki]] that you can dodge his first attack and kill him with your second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3038</id>
		<title>Talk:Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3038"/>
				<updated>2011-03-13T05:55:13Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the info boxes for monsters, I just realized that they can be expanded to have a second &amp;quot;section&amp;quot; for concise data about the boss itself. Particularly, since bosses have fixed health/damage and other properties, you can put in the exact values for reference. Maybe even put in a second image of the monster with the &amp;quot;10&amp;quot; level indicator, and the data below it just like the data for the regular monster (but with fixed values instead of percentages). --[[User:Headrock|Headrock]] 09:40, 23 November 2010 (UTC)&lt;br /&gt;
*Okay, infobox is updated, the fields should all be there except for a 'Notes' section on the boss itself... wasn't sure if it was necessary. A boss image may also be hard to come by. I went through all of the heroes and took larger screencaps but monsters present a bigger hassle since their hover image is on a black background (and their outline is black as well).--[[User:Gentlegiant03|Gentlegiant03]] 15:38, 23 November 2010 (UTC)&lt;br /&gt;
** I'll try to copy your style, got some expertise on Photoshop. --[[User:Headrock|Headrock]] 17:31, 23 November 2010 (UTC)&lt;br /&gt;
*** Worked like a charm, I used a combination of screenshots with the default tileset images to create enlarged images. Unlike the other monster images these are scaled up to 75x75 using Nearest Neighbour, so they don't appear blurred. (P.S. if you want even larger ones, as they appear in a game when the window is stretched to full size, that can be arranged as well.) --[[User:Headrock|Headrock]] 19:03, 23 November 2010 (UTC)&lt;br /&gt;
===Boss Description===&lt;br /&gt;
* Say, Headrock, if you're still reading this, I'm thinking the Boss Info Box should also state the Boss Description. You know, that bit of text when you hold the cursor over them in the window? (Gharbad: &amp;quot;Don't get hit.&amp;quot; Aequitas: &amp;quot;He has a cool beard.&amp;quot;) It'd be especially good if it could replace the text that states &amp;quot;Desktop Dungeons Boss&amp;quot;. I've got every description written down, I'm just not sure how to edit the template field, at least not without cocking the whole thing up. --[[User:SnapJack|SnapJack]] 00:25, 28 February 2011 (UTC)&lt;br /&gt;
**I've updated the DDBoss template to include this quote field (I just realized it's not a quote but a description... oh well) and updated Gharbad's description as example. Good idea too by the way, I like how it looks.--[[User:Gentlegiant03|Gentlegiant03]] 04:00, 13 March 2011 (UTC)&lt;br /&gt;
***Beautiful! I'll stick in all the descriptions. Personally, I don't think the quotation marks are needed, though if you decide they do look better, I won't complain if you add them back. Thanks for the coding, either way. I'll stick in all the descriptions right now. --[[User:SnapJack|SnapJack]] 22:53, 12 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3037</id>
		<title>Talk:Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3037"/>
				<updated>2011-03-13T05:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the info boxes for monsters, I just realized that they can be expanded to have a second &amp;quot;section&amp;quot; for concise data about the boss itself. Particularly, since bosses have fixed health/damage and other properties, you can put in the exact values for reference. Maybe even put in a second image of the monster with the &amp;quot;10&amp;quot; level indicator, and the data below it just like the data for the regular monster (but with fixed values instead of percentages). --[[User:Headrock|Headrock]] 09:40, 23 November 2010 (UTC)&lt;br /&gt;
*Okay, infobox is updated, the fields should all be there except for a 'Notes' section on the boss itself... wasn't sure if it was necessary. A boss image may also be hard to come by. I went through all of the heroes and took larger screencaps but monsters present a bigger hassle since their hover image is on a black background (and their outline is black as well).--[[User:Gentlegiant03|Gentlegiant03]] 15:38, 23 November 2010 (UTC)&lt;br /&gt;
** I'll try to copy your style, got some expertise on Photoshop. --[[User:Headrock|Headrock]] 17:31, 23 November 2010 (UTC)&lt;br /&gt;
*** Worked like a charm, I used a combination of screenshots with the default tileset images to create enlarged images. Unlike the other monster images these are scaled up to 75x75 using Nearest Neighbour, so they don't appear blurred. (P.S. if you want even larger ones, as they appear in a game when the window is stretched to full size, that can be arranged as well.) --[[User:Headrock|Headrock]] 19:03, 23 November 2010 (UTC)&lt;br /&gt;
===Boss Description===&lt;br /&gt;
* Say, Headrock, if you're still reading this, I'm thinking the Boss Info Box should also state the Boss Description. You know, that bit of text when you hold the cursor over them in the window? (Gharbad: &amp;quot;Don't get hit.&amp;quot; Aequitas: &amp;quot;He has a cool beard.&amp;quot;) It'd be especially good if it could replace the text that states &amp;quot;Desktop Dungeons Boss&amp;quot;. I've got every description written down, I'm just not sure how to edit the template field, at least not without cocking the whole thing up. --[[User:SnapJack|SnapJack]] 00:25, 28 February 2011 (UTC)&lt;br /&gt;
**I've updated the DDBoss template to include this quote field (I just realized it's not a quote but a description... oh well) and updated Gharbad's description as example. Good idea too by the way, I like how it looks.--[[User:Gentlegiant03|Gentlegiant03]] 04:00, 13 March 2011 (UTC)&lt;br /&gt;
**Beautiful! I'll stick in all the descriptions. Personally, I don't think the quotation marks are needed, though if you decide they do look better, I won't complain if you add them back. Thanks for the coding, either way. I'll stick in all the descriptions right now. --[[User:SnapJack|SnapJack]] 22:53, 12 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Dragonspawn&amp;diff=3036</id>
		<title>Alpha:Dragonspawn</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Dragonspawn&amp;diff=3036"/>
				<updated>2011-03-13T05:47:31Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Dragonspawn&lt;br /&gt;
|image=[[File:Dragonspawn.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=125%&lt;br /&gt;
|abilities=Magical attack&lt;br /&gt;
|unlock=Complete normal dungeon as a Monk&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''dragonspawn''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Monk]], and has both decent health and a magical attack. The boss version of the dragonspawn is '''The Matron of Flame'''. Dragonspawn are also found in the [[Library]] side dungeon. &lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 125%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Magical attack&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
For most characters, dragonspawn can be handled in much the same way as [[zombie]]s, although they have less health and can be poisoned. [[Berserker]]s, in particular, will have very little trouble against dragonspawn. The magical nature of their attack means that physical resistance will have no effect, but since they do normal amounts of damage, this isn't a big deal.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Matron of Flame&lt;br /&gt;
|quote=Queen dragon: hates heroes.&lt;br /&gt;
|bossimage=[[File:MatronOfFlameLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=477&lt;br /&gt;
|bossabilities=Magical attack&lt;br /&gt;
}}''&amp;quot;You've invaded my home, stolen my treasures and slain my children! Prepare to answer for your crimes, proud hero! You'll not stand so tall after I condemn you to the flames!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Matron of Flame has the third-highest health out of all the bosses at 477, meaning that you need to be prepared to deal a lot of damage to take her down. As with regular dragonspawn, berserkers have the best odds of defeating the Matron. The Matron of Flame has no other special traits, so most of the usual tactics of softening up bosses, like [[APHEELSIK]], [[BURNDAYRAZ]], and such, will work on the Matron without many problems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bandit&amp;diff=3035</id>
		<title>Alpha:Bandit</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bandit&amp;diff=3035"/>
				<updated>2011-03-13T05:46:48Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Bandit&lt;br /&gt;
|image=[[File:Bandit.png|50px]]&lt;br /&gt;
|attack=70%&lt;br /&gt;
|health=80%&lt;br /&gt;
|abilities=Poison attack, Mana burn&lt;br /&gt;
|unlock=Complete Normal dungeon as a Rogue&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''bandit''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Rogue]], and is notable for inflicting both poison and mana burn with its attack. The boss version of the bandit is '''Nine-Toes''', a reference to a boss in the Borderlands video game.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 80%&lt;br /&gt;
*Damage: 70%&lt;br /&gt;
*Poisons you&lt;br /&gt;
*Inflicts mana burn&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
The bandit isn't a threat by itself, but it causes both regeneration-halting status effects with its attack, so attacking one without being able to kill it before it hits you is a bad idea unless you'll level up immediately afterwards. The low health of bandits makes them good targets for attacking early for bonus XP, especially since you are fully healed upon leveling up, negating both nasty status effects.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Nine Toes&lt;br /&gt;
|quote=You just woke up the wrong dog!&lt;br /&gt;
|bossimage=[[File:NineToesLarger.png|50px]]&lt;br /&gt;
|bossattack=52&lt;br /&gt;
|bosshealth=238&lt;br /&gt;
|bossabilities=First strike, Poison attack, Mana burn&lt;br /&gt;
}}''&amp;quot;HA HA HA! Oh man, you have no idea what you've just stepped into, buddy! Try not to squirm too much while I kill you!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Nine-Toes is barely more powerful than a level 9 bandit, having the second lowest attack power of the bosses (at 52) and only 238 health. However, he does have first strike as well, meaning that if you're going to fight him in melee, you can't rely on [[APHEELSIK]] unless you're willing to spend a health potion. The low health makes him a prime candidate for softening up with [[BURNDAYRAZ]] as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3026</id>
		<title>Talk:Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=3026"/>
				<updated>2011-03-12T21:39:27Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the info boxes for monsters, I just realized that they can be expanded to have a second &amp;quot;section&amp;quot; for concise data about the boss itself. Particularly, since bosses have fixed health/damage and other properties, you can put in the exact values for reference. Maybe even put in a second image of the monster with the &amp;quot;10&amp;quot; level indicator, and the data below it just like the data for the regular monster (but with fixed values instead of percentages). --[[User:Headrock|Headrock]] 09:40, 23 November 2010 (UTC)&lt;br /&gt;
*Okay, infobox is updated, the fields should all be there except for a 'Notes' section on the boss itself... wasn't sure if it was necessary. A boss image may also be hard to come by. I went through all of the heroes and took larger screencaps but monsters present a bigger hassle since their hover image is on a black background (and their outline is black as well).--[[User:Gentlegiant03|Gentlegiant03]] 15:38, 23 November 2010 (UTC)&lt;br /&gt;
** I'll try to copy your style, got some expertise on Photoshop. --[[User:Headrock|Headrock]] 17:31, 23 November 2010 (UTC)&lt;br /&gt;
*** Worked like a charm, I used a combination of screenshots with the default tileset images to create enlarged images. Unlike the other monster images these are scaled up to 75x75 using Nearest Neighbour, so they don't appear blurred. (P.S. if you want even larger ones, as they appear in a game when the window is stretched to full size, that can be arranged as well.) --[[User:Headrock|Headrock]] 19:03, 23 November 2010 (UTC)&lt;br /&gt;
* Say, Headrock, if you're still reading this, I'm thinking the Boss Info Box should also state the Boss Description. You know, that bit of text when you hold the cursor over them in the window? (Gharbad: &amp;quot;Don't get hit.&amp;quot; Aequitas: &amp;quot;He has a cool beard.&amp;quot;) It'd be especially good if it could replace the text that states &amp;quot;Desktop Dungeons Boss&amp;quot;. I've got every description written down, I'm just not sure how to edit the template field, at least not without cocking the whole thing up. --[[User:SnapJack|SnapJack]] 00:25, 28 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=2910</id>
		<title>Talk:Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Alpha:Goat&amp;diff=2910"/>
				<updated>2011-02-28T07:26:21Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About the info boxes for monsters, I just realized that they can be expanded to have a second &amp;quot;section&amp;quot; for concise data about the boss itself. Particularly, since bosses have fixed health/damage and other properties, you can put in the exact values for reference. Maybe even put in a second image of the monster with the &amp;quot;10&amp;quot; level indicator, and the data below it just like the data for the regular monster (but with fixed values instead of percentages). --[[User:Headrock|Headrock]] 09:40, 23 November 2010 (UTC)&lt;br /&gt;
*Okay, infobox is updated, the fields should all be there except for a 'Notes' section on the boss itself... wasn't sure if it was necessary. A boss image may also be hard to come by. I went through all of the heroes and took larger screencaps but monsters present a bigger hassle since their hover image is on a black background (and their outline is black as well).--[[User:Gentlegiant03|Gentlegiant03]] 15:38, 23 November 2010 (UTC)&lt;br /&gt;
** I'll try to copy your style, got some expertise on Photoshop. --[[User:Headrock|Headrock]] 17:31, 23 November 2010 (UTC)&lt;br /&gt;
*** Worked like a charm, I used a combination of screenshots with the default tileset images to create enlarged images. Unlike the other monster images these are scaled up to 75x75 using Nearest Neighbour, so they don't appear blurred. (P.S. if you want even larger ones, as they appear in a game when the window is stretched to full size, that can be arranged as well.) --[[User:Headrock|Headrock]] 19:03, 23 November 2010 (UTC)&lt;br /&gt;
* Say, Headrock, if you're still reading this, I'm thinking the Boss Info Box should also state the Boss Description. You know, that bit of text when you hold the cursor over them in the window? (Gharbad: &amp;quot;Don't get hit.&amp;quot; Aequitas: &amp;quot;He has a cool beard.&amp;quot;) It'd be especially good if it could replace the text that states &amp;quot;Desktop Dungeons Boss&amp;quot;. I've got every description written down, I'm just not sure how to edit the template field, at least not without cocking the whole thing up. --[[User:SnapJack|SnapJack]] 00:25, 28 February 2011 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goo_blob&amp;diff=2908</id>
		<title>Alpha:Goo blob</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goo_blob&amp;diff=2908"/>
				<updated>2011-02-27T02:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Goo blob&lt;br /&gt;
|image=[[File:GooBlob.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=100%&lt;br /&gt;
|abilities=Physical resist 50%&lt;br /&gt;
|unlock=Complete Normal dungeon as a [[Berserker]]&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Goo blob''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Berserker]], and has high physical resistance. The boss version of the goo blob is '''Tower of goo''', a reference to the game World of Goo.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 100%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Physical resist 50%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Goo blobs are a difficult foe for any physical fighter, since they'll negate a lot of the damage those characters deal while retaliating at full force themselves. Their health is average aside from the resistance, so magic users will find them relatively easy prey, and those that find [[BURNDAYRAZ]] early will have an easy time taking on goo blobs of a higher level.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Tower of goo&lt;br /&gt;
|bossimage=[[File:TowerOfGooLarger.png|50px]]&lt;br /&gt;
|bossattack=75&lt;br /&gt;
|bosshealth=318&lt;br /&gt;
|bossabilities=Physical resist 75%&lt;br /&gt;
}}''&amp;quot;People think that goo blobs can't talk, but that's just because they never try to communicate! They just pick us up, squish us together and play games with our lives! Well, let's see how YOU like it!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Tower of goo is one of the tougher bosses, since even after reducing its health as normal with spells, it can take quite a beating from physical attacks. The best chance of killing the tower of goo is to use [[APHEELSIK]] and BURNDAYRAZ in concert, whittling its health down gradually with fireballs until the point where either further fireballs or regular combat can kill it. Taking it on normally with physical attacks is an exercise in futility.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goat&amp;diff=2907</id>
		<title>Alpha:Goat</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Goat&amp;diff=2907"/>
				<updated>2011-02-27T02:16:49Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:PotionGoat.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
{{DDMonster&lt;br /&gt;
|title=Goat&lt;br /&gt;
|image=[[File:Goat.png|50px]]&lt;br /&gt;
|attack=100%&lt;br /&gt;
|health=75%&lt;br /&gt;
|abilities=Magical resist 25%&lt;br /&gt;
|unlock=Complete Normal dungeon as Wizard&lt;br /&gt;
|notes=&lt;br /&gt;
|boss=Gharbad the- whoah!&lt;br /&gt;
|bossimage=[[File:GharbadTheWhoahLarger.png|50px]]&lt;br /&gt;
|bossattack=225&lt;br /&gt;
|bosshealth=&lt;br /&gt;
|bossabilities=Magical resist 60%&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Goat''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Wizard]], and is generally considered one of the weaker, if more memorable, monsters in the game. The boss version of the goat is '''Gharbad the- whoah!''', a reference to a demon NPC in Diablo and one of the tougher bosses in the game.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 75%&lt;br /&gt;
*Damage: 100%&lt;br /&gt;
*Magic resist 25%&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
Against regular goats, the best strategy is almost always to just attack them normally, since their low health means they won't put up much of a fight. The magic resistance is annoying, especially under [[Mystera Annur]], but it's also low enough that this only makes goats a slight threat as opposed to a game-stopping one.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Gharbad the- Whoa!&lt;br /&gt;
|bossimage=&lt;br /&gt;
|bossattack=225&lt;br /&gt;
|bosshealth=169&lt;br /&gt;
|bossabilities=Magic resist 60%&lt;br /&gt;
}}''&amp;quot;Hero! Gharbad no longer be pushed around by you! Gharbad not weak! Gharbad make weapon to hurt you and everyone else who hurt Gharbad and Gharbad friends! Gharbad hurt you very hard! Gharbad live, you die!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Gharbad is most notable because it is the single most damaging creature in the game, with an attack power of 225. Unless you're playing a very lucky dwarf [[Monk]], attacking Gharbad without some way of avoiding his attack is suicidal. There's a few ways to beat Gharbad, however. The most reliable way is the [[CYDSTEPP]] glyph, as it will let you survive a single attack by Gharbad. [[BURNDAYRAZ]] isn't as effective as usual, due to Gharbad's increased (60%) magic resistance, but it is an acceptable alternative if no other options are available. If you can kill Gharbad in a single melee attack, some means of first strike is invaluable. [[APHEELSIK]] is not as effective as usual due to Gharbad's magic resistance, but if you've got no other options, you may as well try. If all else fails, pray to [[Tikki Tooki]] that you can dodge his first attack and kill him with your second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bandit&amp;diff=2906</id>
		<title>Alpha:Bandit</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Bandit&amp;diff=2906"/>
				<updated>2011-02-27T02:06:26Z</updated>
		
		<summary type="html">&lt;p&gt;SnapJack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DDMonster&lt;br /&gt;
|title=Bandit&lt;br /&gt;
|image=[[File:Bandit.png|50px]]&lt;br /&gt;
|attack=70%&lt;br /&gt;
|health=80%&lt;br /&gt;
|abilities=Poison attack, Mana burn&lt;br /&gt;
|unlock=Complete Normal dungeon as a Rogue&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''bandit''' is one of the [[monsters]] that roams the Desktop Dungeons. It is unlocked by clearing the game as a [[Rogue]], and is notable for inflicting both poison and mana burn with its attack. The boss version of the bandit is '''Nine-Toes''', a reference to a boss in the Borderlands video game.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*Health: 80%&lt;br /&gt;
*Damage: 70%&lt;br /&gt;
*Poisons you&lt;br /&gt;
*Inflicts mana burn&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
The bandit isn't a threat by itself, but it causes both regeneration-halting status effects with its attack, so attacking one without being able to kill it before it hits you is a bad idea unless you'll level up immediately afterwards. The low health of bandits makes them good targets for attacking early for bonus XP, especially since you are fully healed upon leveling up, negating both nasty status effects.&lt;br /&gt;
&lt;br /&gt;
==Boss info==&lt;br /&gt;
{{DDBoss&lt;br /&gt;
|boss=Nine Toes&lt;br /&gt;
|bossimage=[[File:NineToesLarger.png|50px]]&lt;br /&gt;
|bossattack=52&lt;br /&gt;
|bosshealth=238&lt;br /&gt;
|bossabilities=First strike, Poison attack, Mana burn&lt;br /&gt;
}}''&amp;quot;HA HA HA! Oh man, you have no idea what you've just stepped into, buddy! Try not to squirm too much while I kill you!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Nine-Toes is barely more powerful than a level 9 bandit, having the second lowest attack power of the bosses (at 52) and only 238 health. However, he does have first strike as well, meaning that if you're going to fight him in melee, you can't rely on [[APHEELSIK]] unless you're willing to spend a health potion. The low health makes him a prime candidate for softening up with [[BURNDAYRAZ]] as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DDNav}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>SnapJack</name></author>	</entry>

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