<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VigorousBog</id>
		<title>DDwiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VigorousBog"/>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Special:Contributions/VigorousBog"/>
		<updated>2026-04-28T02:39:49Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Spoon.png&amp;diff=13694</id>
		<title>File:Spoon.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Spoon.png&amp;diff=13694"/>
				<updated>2012-08-28T05:39:51Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn.png&amp;diff=13693</id>
		<title>File:Djinn.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn.png&amp;diff=13693"/>
				<updated>2012-08-28T05:16:30Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: uploaded a new version of &amp;amp;quot;File:Djinn.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn_Large.png&amp;diff=13692</id>
		<title>File:Djinn Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn_Large.png&amp;diff=13692"/>
				<updated>2012-08-28T05:11:25Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Djinn&amp;diff=13691</id>
		<title>Djinn</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Djinn&amp;diff=13691"/>
				<updated>2012-08-28T05:11:13Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|MonsterInfoBox}}}&lt;br /&gt;
|DisplayText={{{DisplayText|XXXX}}}&lt;br /&gt;
|Name=Djinn&lt;br /&gt;
|HP=??%&lt;br /&gt;
|Att=??%&lt;br /&gt;
|Traits=&lt;br /&gt;
{{t|Magical Attack}}&lt;br /&gt;
{{t|Retaliate: Fireball}}&lt;br /&gt;
|Unlock=???&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn.png&amp;diff=13690</id>
		<title>File:Djinn.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Djinn.png&amp;diff=13690"/>
				<updated>2012-08-28T05:10:52Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:M/doc&amp;diff=13588</id>
		<title>Template:M/doc</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:M/doc&amp;diff=13588"/>
				<updated>2012-08-22T00:54:34Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template is used to link to the monster articles, it not only supports straight links like &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{m|Meat Man}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; (results in {{m|Meat Man}}) but also using any term who is also a redirect page to that race article, like, for instance &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{m|Meat Men}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{m|Goblins}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; (resulting in {{m|Meat Men}} and {{m|Goblins}} respectively).&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Link Templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Rock_Troll.png&amp;diff=13587</id>
		<title>File:Rock Troll.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Rock_Troll.png&amp;diff=13587"/>
				<updated>2012-08-22T00:50:46Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Rock_Troll_Large.png&amp;diff=13586</id>
		<title>File:Rock Troll Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Rock_Troll_Large.png&amp;diff=13586"/>
				<updated>2012-08-22T00:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Golem_Large.png&amp;diff=13585</id>
		<title>File:Golem Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Golem_Large.png&amp;diff=13585"/>
				<updated>2012-08-22T00:46:20Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Pendant_of_Health.png&amp;diff=13584</id>
		<title>File:Pendant of Health.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Pendant_of_Health.png&amp;diff=13584"/>
				<updated>2012-08-21T20:49:30Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:SchadenfreudePotion.png&amp;diff=13555</id>
		<title>File:SchadenfreudePotion.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:SchadenfreudePotion.png&amp;diff=13555"/>
				<updated>2012-08-21T05:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:StrengthPotion.png&amp;diff=13554</id>
		<title>File:StrengthPotion.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:StrengthPotion.png&amp;diff=13554"/>
				<updated>2012-08-21T05:23:35Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Fine_Sword.png&amp;diff=13553</id>
		<title>File:Fine Sword.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Fine_Sword.png&amp;diff=13553"/>
				<updated>2012-08-21T01:40:52Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Items&amp;diff=13552</id>
		<title>Talk:Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Talk:Items&amp;diff=13552"/>
				<updated>2012-08-21T01:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need to differentiate between &amp;quot;Preparation Cost&amp;quot; (before you enter the dungeon) and the In-dungeon cost.&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Fake_Beard.png&amp;diff=13551</id>
		<title>File:Fake Beard.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Fake_Beard.png&amp;diff=13551"/>
				<updated>2012-08-21T01:19:48Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13550</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13550"/>
				<updated>2012-08-21T01:19:36Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: /* Basic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tokoloshe Charm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item;&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fake Beard'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fake Beard.png]]&lt;br /&gt;
| +5 XP on pickup, can't be converted&lt;br /&gt;
| 10&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Shade.png&amp;diff=13549</id>
		<title>File:Shade.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Shade.png&amp;diff=13549"/>
				<updated>2012-08-21T01:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: uploaded a new version of &amp;amp;quot;File:Shade.png&amp;amp;quot;&lt;/p&gt;
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		<author><name>VigorousBog</name></author>	</entry>

	<entry>
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		<title>File:Shade Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Shade_Large.png&amp;diff=13548"/>
				<updated>2012-08-21T01:00:49Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
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		<author><name>VigorousBog</name></author>	</entry>

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		<title>File:Shade.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Shade.png&amp;diff=13547"/>
				<updated>2012-08-21T01:00:26Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: uploaded a new version of &amp;amp;quot;File:Shade.png&amp;amp;quot;&lt;/p&gt;
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		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13546</id>
		<title>Jehora Jeheyu</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13546"/>
				<updated>2012-08-21T00:53:17Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: Undo revision 13544 by VigorousBog (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Jehora_Jeheyu}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Jehora Jeheyu&lt;br /&gt;
|ShortHand=JJ&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* Randomly 0-25 piety&lt;br /&gt;
|Punishment=&lt;br /&gt;
* 50% chance of reducing your health to 1 and mana to 0&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;All of the following effects may randomly grant 1-3 piety OR cause Jehora Jeheyu to randomly punish you (no piety loss):&lt;br /&gt;
;Discover a monster while exploring (plants excluded)&lt;br /&gt;
;Kill an XP-valuable enemy&lt;br /&gt;
;Cast {{s|BYSEPPS}}, {{s|WONAFYT}}, {{s|WEYTWUT}}, {{s|GETINDARE}}, {{s|APHEELSIK}}, {{s|CYDSTEPP}}&lt;br /&gt;
;Dodge an attack&lt;br /&gt;
;Convert an item or glyph&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;On minor punishment: randomly inflicts {{t|Poisoned}}, {{t|Mana Burn}}, {{t|Weakening}}, {{t|Corrosion}} debuffs, or sets your health to 1&lt;br /&gt;
|Boons=&lt;br /&gt;
;Petition&lt;br /&gt;
:'''Cost''': 45 piety&lt;br /&gt;
:'''Effect''': Jehora Jeheyu stops randomly punishing you (effect resets on conversion; if you convert back to Jehora Jeheyu, you must petition again)&lt;br /&gt;
;Last Chance&lt;br /&gt;
:'''Cost''': all remaining piety&lt;br /&gt;
:'''Effect''': Grants a chance to fully restore your health and mana; probability improves if you have more piety&lt;br /&gt;
;Boost Health&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum health by 25&lt;br /&gt;
;Boost Mana&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Mana Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum mana by 3&lt;br /&gt;
;Chaos Avatar&lt;br /&gt;
:'''Cost''': 80 piety&lt;br /&gt;
:'''Effect''': Increases your current level by 1, granting a full heal and mana restore, grants +100 conversion points, removes all {{t|Weakening blow}} and {{t|Corrosion}} from your character, and reduces the physical and magical {{t|Resistance}} of all monsters on the current level by 20%&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu, the mad god of primordial chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time. He is one of the most balanced gods in terms of the benefits he grants from his boons, and works well with almost any type of character.&lt;br /&gt;
&lt;br /&gt;
Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring ENDISWAL with you.&lt;br /&gt;
&lt;br /&gt;
== Piety Gain Mechanics ==&lt;br /&gt;
JJ performs a piety/punish roll on the following actions:&lt;br /&gt;
* Enemy reveal (non-plants only)&lt;br /&gt;
* Enemy death (XP-valuable only)&lt;br /&gt;
* Successful dodging&lt;br /&gt;
* Item conversion&lt;br /&gt;
* Casting the following: BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP&lt;br /&gt;
&lt;br /&gt;
This roll picks a random integer from 1-15, which is compared to an internal &amp;quot;happiness value&amp;quot; for the god which starts at 14. If the rolled number is less than or equal to JJ's happiness, 2-4 piety will be granted and JJ's internal happiness value will be decreased by 1 (to a minimum of 5).&lt;br /&gt;
&lt;br /&gt;
If the rolled number is higher, a minor punishment is inflicted and JJ's happiness increases by 2 (to a maximum of 14 again).&lt;br /&gt;
&lt;br /&gt;
The minor punishments are determined by another roll, from 0 to 10.&lt;br /&gt;
*0 = poison&lt;br /&gt;
*1 = burn&lt;br /&gt;
*2 = health loss&lt;br /&gt;
*3-5 = weaken&lt;br /&gt;
*6-8 = corrode&lt;br /&gt;
*9-10 = curse&lt;br /&gt;
&lt;br /&gt;
This is where it gets a little trickier to describe: each status ailment now has a &amp;quot;reroll threshold&amp;quot;, and if the punishment roll lands on an ailment with a threshold that's too high, it rerolls instead of inflicting that punishment. All thresholds start at 0 (except health loss and burn, which start more graciously at 1). The threshold number represents the minimum number of RNG rolls needed in any given punishment check before that particular punishment is available.&lt;br /&gt;
&lt;br /&gt;
Thus -- given starting values as an example -- if the first roll lands on health loss, it will force a reroll. That reroll is then at liberty to inflict health loss OR mana burn. If any ailments exist at a threshold of 2 or more, on the other hand, those are exempt for at least one more RNG.&lt;br /&gt;
&lt;br /&gt;
Whenever a particular punishment is successfully inflicted, that punishment's threshold will permanently increase by 1.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Jehora is actually much less threatening than he appears, but you must move to acquire the petition boon as early as possible. The weakening punishment in particular can cripple a low-level character, and avoiding taking too many penalties is important. If you're both poisoned and mana burned, it can become very difficult to survive. The burn cure and fortitude potions are both very useful for followers of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos while picking up health and mana boosts along the way. If you get him early enough, you're likely to still have enough piety to change deities for the endgame or use his other boons.&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu's &amp;quot;boost mana&amp;quot; and &amp;quot;boost health&amp;quot; boons are two of the most powerful boons in the game. Boost health, particularly at lower levels, can vastly increase a character's durability and allow him to fight monsters he normally wouldn't stand a chance against. Boost mana enables you to play like an elf, using more elaborate spellcasting combos with a more generous mana pool. The loss of potions isn't as bad as it first appears; because potions grant benefits based on a % of your maximum health and mana, your remaining potions will actually become more powerful. If you combine with a schadenfreude potion and use boost mana sparingly, it's actually possible to come out ahead in terms of how much MP you get from your remaining potions! &lt;br /&gt;
&lt;br /&gt;
Gnomes and Halflings make particularly good worshippers of Jehora Jeheyu since they have more potions to begin with and can more easily afford to sacrifice them. Rogues benefit enormously from the boost health boon, and at low-levels there is no better deity for a rogue to worship. The free WEYTWUT glyph also works well for rogues, who need a way to bypass monster first strike. Elves also work well with Jehora Jeheyu; though they lose out more than other races from the loss of mana potions, the absolutely massive amount of mana that an elf worshipper can accumulate makes them insanely good spellcasters. Raising your maximum mana above 30 is quite easy for an elven worshipper of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's greatest strength comes when you use Chaos Avatar and/or Last Chance. These boons fully restore your health and mana when used, and if you've been using his other boons you'll have that much more health and mana to re-fill. Followers of Jehora Jeheyu can be terrifying engines of destruction in the end-game, and the broad range of bonuses provided by this deity often makes for some of the most powerful hybrid characters possible.&lt;br /&gt;
&lt;br /&gt;
Warlords, Rogues, Assassins, and Wizards make the best worshippers of Jehora Jeheyu, though any class will benefit from him.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13545</id>
		<title>Jehora Jeheyu</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13545"/>
				<updated>2012-08-21T00:51:22Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Jehora_Jeheyu}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Jehora Jeheyu&lt;br /&gt;
|ShortHand=JJ&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* Randomly 0-25 piety&lt;br /&gt;
|Punishment=&lt;br /&gt;
* 50% chance of reducing your health to 1 and mana to 0&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;All of the following effects may randomly grant 1-3 piety OR cause Jehora Jeheyu to randomly punish you (no piety loss):&lt;br /&gt;
;Discover a monster while exploring (plants excluded)&lt;br /&gt;
;Kill an XP-valuable enemy&lt;br /&gt;
;Cast {{s|BYSEPPS}}, {{s|WONAFYT}}, {{s|WEYTWUT}}, {{s|GETINDARE}}, {{s|APHEELSIK}}, {{s|CYDSTEPP}}&lt;br /&gt;
;Dodge an attack&lt;br /&gt;
;Convert an item or glyph&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;On minor punishment: randomly inflicts {{t|Poisoned}}, {{t|Mana Burn}}, {{t|Weakening blow}}, {{t|Corrosion}} debuffs, or sets your health to 1&lt;br /&gt;
|Boons=&lt;br /&gt;
;Petition&lt;br /&gt;
:'''Cost''': 45 piety&lt;br /&gt;
:'''Effect''': Jehora Jeheyu stops randomly punishing you (effect resets on conversion; if you convert back to Jehora Jeheyu, you must petition again)&lt;br /&gt;
;Last Chance&lt;br /&gt;
:'''Cost''': all remaining piety&lt;br /&gt;
:'''Effect''': Grants a chance to fully restore your health and mana; probability improves if you have more piety&lt;br /&gt;
;Boost Health&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum health by 25&lt;br /&gt;
;Boost Mana&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Mana Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum mana by 3&lt;br /&gt;
;Chaos Avatar&lt;br /&gt;
:'''Cost''': 80 piety&lt;br /&gt;
:'''Effect''': Increases your current level by 1, granting a full heal and mana restore, grants +100 conversion points, removes all {{t|Weakening blow}} and {{t|Corrosion}} from your character, and reduces the physical and magical {{t|Resistance}} of all monsters on the current level by 20%&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu, the mad god of primordial chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time. He is one of the most balanced gods in terms of the benefits he grants from his boons, and works well with almost any type of character.&lt;br /&gt;
&lt;br /&gt;
Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring ENDISWAL with you.&lt;br /&gt;
&lt;br /&gt;
== Piety Gain Mechanics ==&lt;br /&gt;
JJ performs a piety/punish roll on the following actions:&lt;br /&gt;
* Enemy reveal (non-plants only)&lt;br /&gt;
* Enemy death (XP-valuable only)&lt;br /&gt;
* Successful dodging&lt;br /&gt;
* Item conversion&lt;br /&gt;
* Casting the following: BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP&lt;br /&gt;
&lt;br /&gt;
This roll picks a random integer from 1-15, which is compared to an internal &amp;quot;happiness value&amp;quot; for the god which starts at 14. If the rolled number is less than or equal to JJ's happiness, 2-4 piety will be granted and JJ's internal happiness value will be decreased by 1 (to a minimum of 5).&lt;br /&gt;
&lt;br /&gt;
If the rolled number is higher, a minor punishment is inflicted and JJ's happiness increases by 2 (to a maximum of 14 again).&lt;br /&gt;
&lt;br /&gt;
The minor punishments are determined by another roll, from 0 to 10.&lt;br /&gt;
*0 = poison&lt;br /&gt;
*1 = burn&lt;br /&gt;
*2 = health loss&lt;br /&gt;
*3-5 = weaken&lt;br /&gt;
*6-8 = corrode&lt;br /&gt;
*9-10 = curse&lt;br /&gt;
&lt;br /&gt;
This is where it gets a little trickier to describe: each status ailment now has a &amp;quot;reroll threshold&amp;quot;, and if the punishment roll lands on an ailment with a threshold that's too high, it rerolls instead of inflicting that punishment. All thresholds start at 0 (except health loss and burn, which start more graciously at 1). The threshold number represents the minimum number of RNG rolls needed in any given punishment check before that particular punishment is available.&lt;br /&gt;
&lt;br /&gt;
Thus -- given starting values as an example -- if the first roll lands on health loss, it will force a reroll. That reroll is then at liberty to inflict health loss OR mana burn. If any ailments exist at a threshold of 2 or more, on the other hand, those are exempt for at least one more RNG.&lt;br /&gt;
&lt;br /&gt;
Whenever a particular punishment is successfully inflicted, that punishment's threshold will permanently increase by 1.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Jehora is actually much less threatening than he appears, but you must move to acquire the petition boon as early as possible. The weakening punishment in particular can cripple a low-level character, and avoiding taking too many penalties is important. If you're both poisoned and mana burned, it can become very difficult to survive. The burn cure and fortitude potions are both very useful for followers of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos while picking up health and mana boosts along the way. If you get him early enough, you're likely to still have enough piety to change deities for the endgame or use his other boons.&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu's &amp;quot;boost mana&amp;quot; and &amp;quot;boost health&amp;quot; boons are two of the most powerful boons in the game. Boost health, particularly at lower levels, can vastly increase a character's durability and allow him to fight monsters he normally wouldn't stand a chance against. Boost mana enables you to play like an elf, using more elaborate spellcasting combos with a more generous mana pool. The loss of potions isn't as bad as it first appears; because potions grant benefits based on a % of your maximum health and mana, your remaining potions will actually become more powerful. If you combine with a schadenfreude potion and use boost mana sparingly, it's actually possible to come out ahead in terms of how much MP you get from your remaining potions! &lt;br /&gt;
&lt;br /&gt;
Gnomes and Halflings make particularly good worshippers of Jehora Jeheyu since they have more potions to begin with and can more easily afford to sacrifice them. Rogues benefit enormously from the boost health boon, and at low-levels there is no better deity for a rogue to worship. The free WEYTWUT glyph also works well for rogues, who need a way to bypass monster first strike. Elves also work well with Jehora Jeheyu; though they lose out more than other races from the loss of mana potions, the absolutely massive amount of mana that an elf worshipper can accumulate makes them insanely good spellcasters. Raising your maximum mana above 30 is quite easy for an elven worshipper of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's greatest strength comes when you use Chaos Avatar and/or Last Chance. These boons fully restore your health and mana when used, and if you've been using his other boons you'll have that much more health and mana to re-fill. Followers of Jehora Jeheyu can be terrifying engines of destruction in the end-game, and the broad range of bonuses provided by this deity often makes for some of the most powerful hybrid characters possible.&lt;br /&gt;
&lt;br /&gt;
Warlords, Rogues, Assassins, and Wizards make the best worshippers of Jehora Jeheyu, though any class will benefit from him.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13544</id>
		<title>Jehora Jeheyu</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu&amp;diff=13544"/>
				<updated>2012-08-21T00:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Jehora_Jeheyu}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Jehora Jeheyu&lt;br /&gt;
|ShortHand=JJ&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* Randomly 0-25 piety&lt;br /&gt;
|Punishment=&lt;br /&gt;
* 50% chance of reducing your health to 1 and mana to 0&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;All of the following effects may randomly grant 1-3 piety OR cause Jehora Jeheyu to randomly punish you (no piety loss):&lt;br /&gt;
;Discover a monster while exploring (plants excluded)&lt;br /&gt;
;Kill an XP-valuable enemy&lt;br /&gt;
;Cast {{s|BYSEPPS}}, {{s|WONAFYT}}, {{s|WEYTWUT}}, {{s|GETINDARE}}, {{s|APHEELSIK}}, {{s|CYDSTEPP}}&lt;br /&gt;
;Dodge an attack&lt;br /&gt;
;Convert an item or glyph&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;On minor punishment: randomly inflicts {{t|Poisoned}}, {{t|Mana Burn}}, {{t|Weakening blow}}, {{t|Corrosion}} debuffs, or sets your health to 1&lt;br /&gt;
|Boons=&lt;br /&gt;
;Petition&lt;br /&gt;
:'''Cost''': 45 piety&lt;br /&gt;
:'''Effect''': Jehora Jeheyu stops randomly punishing you (effect resets on conversion; if you convert back to Jehora Jeheyu, you must petition again)&lt;br /&gt;
;Last Chance&lt;br /&gt;
:'''Cost''': all remaining piety&lt;br /&gt;
:'''Effect''': Grants a chance to fully restore your health and mana; probability improves if you have more piety&lt;br /&gt;
;Boost Health&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum health by 25&lt;br /&gt;
;Boost Mana&lt;br /&gt;
:'''Cost''': 20 + 25n Piety, 1 {{i|Mana Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Increases your maximum mana by 3&lt;br /&gt;
;Chaos Avatar&lt;br /&gt;
:'''Cost''': 80 piety&lt;br /&gt;
:'''Effect''': Increases your current level by 1, granting a full heal and mana restore, grants +100 conversion points, removes all {{t|Weakening}} and {{t|Corrosion}} from your character, and reduces the physical and magical {{t|Resistance}} of all monsters on the current level by 20%&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu, the mad god of primordial chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time. He is one of the most balanced gods in terms of the benefits he grants from his boons, and works well with almost any type of character.&lt;br /&gt;
&lt;br /&gt;
Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring ENDISWAL with you.&lt;br /&gt;
&lt;br /&gt;
== Piety Gain Mechanics ==&lt;br /&gt;
JJ performs a piety/punish roll on the following actions:&lt;br /&gt;
* Enemy reveal (non-plants only)&lt;br /&gt;
* Enemy death (XP-valuable only)&lt;br /&gt;
* Successful dodging&lt;br /&gt;
* Item conversion&lt;br /&gt;
* Casting the following: BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP&lt;br /&gt;
&lt;br /&gt;
This roll picks a random integer from 1-15, which is compared to an internal &amp;quot;happiness value&amp;quot; for the god which starts at 14. If the rolled number is less than or equal to JJ's happiness, 2-4 piety will be granted and JJ's internal happiness value will be decreased by 1 (to a minimum of 5).&lt;br /&gt;
&lt;br /&gt;
If the rolled number is higher, a minor punishment is inflicted and JJ's happiness increases by 2 (to a maximum of 14 again).&lt;br /&gt;
&lt;br /&gt;
The minor punishments are determined by another roll, from 0 to 10.&lt;br /&gt;
*0 = poison&lt;br /&gt;
*1 = burn&lt;br /&gt;
*2 = health loss&lt;br /&gt;
*3-5 = weaken&lt;br /&gt;
*6-8 = corrode&lt;br /&gt;
*9-10 = curse&lt;br /&gt;
&lt;br /&gt;
This is where it gets a little trickier to describe: each status ailment now has a &amp;quot;reroll threshold&amp;quot;, and if the punishment roll lands on an ailment with a threshold that's too high, it rerolls instead of inflicting that punishment. All thresholds start at 0 (except health loss and burn, which start more graciously at 1). The threshold number represents the minimum number of RNG rolls needed in any given punishment check before that particular punishment is available.&lt;br /&gt;
&lt;br /&gt;
Thus -- given starting values as an example -- if the first roll lands on health loss, it will force a reroll. That reroll is then at liberty to inflict health loss OR mana burn. If any ailments exist at a threshold of 2 or more, on the other hand, those are exempt for at least one more RNG.&lt;br /&gt;
&lt;br /&gt;
Whenever a particular punishment is successfully inflicted, that punishment's threshold will permanently increase by 1.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Jehora is actually much less threatening than he appears, but you must move to acquire the petition boon as early as possible. The weakening punishment in particular can cripple a low-level character, and avoiding taking too many penalties is important. If you're both poisoned and mana burned, it can become very difficult to survive. The burn cure and fortitude potions are both very useful for followers of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos while picking up health and mana boosts along the way. If you get him early enough, you're likely to still have enough piety to change deities for the endgame or use his other boons.&lt;br /&gt;
&lt;br /&gt;
Jehora Jeheyu's &amp;quot;boost mana&amp;quot; and &amp;quot;boost health&amp;quot; boons are two of the most powerful boons in the game. Boost health, particularly at lower levels, can vastly increase a character's durability and allow him to fight monsters he normally wouldn't stand a chance against. Boost mana enables you to play like an elf, using more elaborate spellcasting combos with a more generous mana pool. The loss of potions isn't as bad as it first appears; because potions grant benefits based on a % of your maximum health and mana, your remaining potions will actually become more powerful. If you combine with a schadenfreude potion and use boost mana sparingly, it's actually possible to come out ahead in terms of how much MP you get from your remaining potions! &lt;br /&gt;
&lt;br /&gt;
Gnomes and Halflings make particularly good worshippers of Jehora Jeheyu since they have more potions to begin with and can more easily afford to sacrifice them. Rogues benefit enormously from the boost health boon, and at low-levels there is no better deity for a rogue to worship. The free WEYTWUT glyph also works well for rogues, who need a way to bypass monster first strike. Elves also work well with Jehora Jeheyu; though they lose out more than other races from the loss of mana potions, the absolutely massive amount of mana that an elf worshipper can accumulate makes them insanely good spellcasters. Raising your maximum mana above 30 is quite easy for an elven worshipper of Jehora Jeheyu.&lt;br /&gt;
&lt;br /&gt;
Jehora's greatest strength comes when you use Chaos Avatar and/or Last Chance. These boons fully restore your health and mana when used, and if you've been using his other boons you'll have that much more health and mana to re-fill. Followers of Jehora Jeheyu can be terrifying engines of destruction in the end-game, and the broad range of bonuses provided by this deity often makes for some of the most powerful hybrid characters possible.&lt;br /&gt;
&lt;br /&gt;
Warlords, Rogues, Assassins, and Wizards make the best worshippers of Jehora Jeheyu, though any class will benefit from him.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13543</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13543"/>
				<updated>2012-08-21T00:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-2}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} and {{i|Quicksilver Potion}} near the altar, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants 10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': 50&lt;br /&gt;
:'''Effect''': Grants you a {{t|Poisoned}} attack, grants 10 gold&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). &lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a large subdungeon where you must play &amp;quot;tag&amp;quot; with an imp to prove your worth to the deity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13542</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13542"/>
				<updated>2012-08-21T00:49:40Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-2}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} and {{i|Quicksilver Potion}} near the altar, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants 10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': 50&lt;br /&gt;
:'''Effect''': Grants you a {{t|Poisoned}} attack, grants 10 gold&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). &lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a large subdungeon where you must play &amp;quot;tag&amp;quot; with an imp to prove your worth to the deity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13541</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki&amp;diff=13541"/>
				<updated>2012-08-21T00:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-2}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} and {{i|Quicksilver Potion}} near the altar, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants 10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': 50&lt;br /&gt;
:'''Effect''': Grants you a {{t|Poison}} attack, grants 10 gold&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). &lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a large subdungeon where you must play &amp;quot;tag&amp;quot; with an imp to prove your worth to the deity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Cultist_Large.png&amp;diff=13540</id>
		<title>File:Cultist Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Cultist_Large.png&amp;diff=13540"/>
				<updated>2012-08-21T00:45:38Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gnome_Bloodmage_Large.png&amp;diff=13539</id>
		<title>File:Gnome Bloodmage Large.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Gnome_Bloodmage_Large.png&amp;diff=13539"/>
				<updated>2012-08-21T00:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13538</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13538"/>
				<updated>2012-08-19T04:11:05Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: /* Basic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tokoloshe Charm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item;&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13537</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13537"/>
				<updated>2012-08-19T04:10:13Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: /* Basic Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tokoloshe Charm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item; 10 conversion points&lt;br /&gt;
| Dropped by Tokoloshe when defeated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13536</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13536"/>
				<updated>2012-08-19T04:07:48Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: /* Unlockerable Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Tokoloshe_Charm.png&amp;diff=13535</id>
		<title>File:Tokoloshe Charm.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Tokoloshe_Charm.png&amp;diff=13535"/>
				<updated>2012-08-19T03:54:00Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13534</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items&amp;diff=13534"/>
				<updated>2012-08-19T03:53:46Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: /* Unlockerable Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tokoloshe Charm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item; 10 conversion points&lt;br /&gt;
| Dropped by Tokoloshe when defeated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
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		<title>Items</title>
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&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Slaying Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Perseverance Badge'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Really Big Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 25% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bear Mace'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Spoon'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Tower Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fine Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Pendant of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Troll Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Bloody Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +10 max HP, -10% bonus attack&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Badge of Honour'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Piercing Wand'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Rock Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fire Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Crystal Ball'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Witchalok Pendant'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Battlemage Ring'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Hero's Helm'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Platemail'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Whurrgarbl'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Trisword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Balanced Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Gloves of Midas'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Venom Dagger'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Stone Sigil'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Martyr Wraps'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Agnostic Collar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration, removed when used&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mage Plate'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blue Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Vampiric Blade'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Viper Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Soul Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Health'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Keg of Mana'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Elven Boots'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Dwarven Gauntlets'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Amulet of Yendor'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Zot'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Alchemist Scroll'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Wicked Guitar'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Avatar Symbol'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Shield'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Namtar's Ward'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Cracked Orb'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Sensation Stone'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Dragon Soul'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Orb of Lusory'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Blade of Yin'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Yang's Sword'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Draco's Heart'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Prayer Bead'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Healing Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Mana Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Fortitude Tonic'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Burn Salve'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Strength Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Schadenfreude Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Quicksilver Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Reflex Potion'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
'''Can of WHUPAZ'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
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		<title>Strategy</title>
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&lt;div&gt;{{alphapage|Alpha:Strategy}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
=== Race Selection ===&lt;br /&gt;
There are two ways to go about race selection:  Picking a strategy in advance, or keeping open to whatever the dungeon presents. You should probably pick your race considering the boss, but Halflings and Gnomes are almost always helpful.&lt;br /&gt;
&lt;br /&gt;
=== Game Phases ===&lt;br /&gt;
One strategy that can be effective is to play the game as if there were 3 distinct phases to it:  Scouting, Preparation, and Boss Battling&lt;br /&gt;
*Scouting: Levels 1 to 3.  It's rarely possible to kill monsters of significantly higher level at this stage, but it can be useful to do some quick scouting around the dungeon and find what Gods and Runes are available, as well as what Boss spawned (If in a random boss dungeon). You can significantly speed this up if you Scout: Altar.&lt;br /&gt;
*Preparation:  Levels 3 to 7.  It's possible to kill monsters of significantly higher level during this phase, to generate more exp by using the level-up steamroll and the experience catapult.  The goal is to generate enough bonus experience to be able to reach levels 9 or 10.&lt;br /&gt;
*Boss Battling:  Levels 7 to 10.  At this point, dungeon exploration likely stops (unless you're using a poison glyph against a boss or can out regen them), and the battle begins.  It can be useful at this point to be almost at the next level, allowing the player to use the level-up steamroll to instantly heal to full health and mana, possibly even multiple times during the fight.&lt;br /&gt;
&lt;br /&gt;
=== Character Builds ===&lt;br /&gt;
There are several different approaches to character builds which generally fall into one of the following categories:&lt;br /&gt;
&lt;br /&gt;
==== Striker ====&lt;br /&gt;
Focusing heavily on attack damage and one-time buffs, Strikers are characters that attempt to end their fights quickly with a few powerful physical attacks.  Strikers only use spellcasting to supplement their damage, primarily relying on physical attacks.  Character classes such as the {{c|Warlord}}, {{c|Rogue}}, and {{c|Crusader}} make strong strikers.  Strikers tend to only want enough health and resistances to survive a single attack from enemies, and put no further effort into defenses, instead focusing on offense so they only ''need'' to survive that one attack.  Temporary buffs that only last for one attack are very useful to striker builds, since their battles end shortly afterwards and they can then explore to recharge their mana and re-cast their buffs.  Strikers benefit enormously from any item that increases their attack damage, and greatly enjoy the {{s|CYDSTEPP}}, {{s|ENDISWAL}}, and {{s|GETINDARE}} glyphs which allow them to tack on a few extra attacks with little additional effort.  These characters prefer to fight low-health monsters such as Goats, Gorgons, and Warlocks.&lt;br /&gt;
&lt;br /&gt;
The {{r|Human}} and {{r|Orc}} are generally the best races for strikers, though strong striker strategies exist for every race except for the {{r|Dwarf}}. &lt;br /&gt;
&lt;br /&gt;
==== Brawler ====&lt;br /&gt;
The sister build of the Striker, the Brawler attempts to balance offense and defense to outlast opponents by sheer attrition.  While they do not focus on ending battles quickly like the striker, attack damage is still the most important aspect for a brawler character.  Permanent resistances are very useful to the Brawler, making deities that offer boons to that effect very valuable.  Classes such as the {{c|Berserker}}, {{c|Monk}}, and {{c|Paladin}} make superb brawlers.  Brawlers make exceptional poison fighters with the {{s|APHEELSIK}} glyph, and can often make great use of {{s|HALPMEH}} and {{s|BYSSEPS}}.  Glyphs that deal damage directly are poor choices for brawlers, which need to use more mana-efficient options to win battles of attrition.  Brawlers prefer to fight low-damage monsters such as Meatmen or Golems, but are heavily penalized for fighting monsters with debuffs such as bandits.  &lt;br /&gt;
&lt;br /&gt;
In some cases, the line between Brawler and Striker may become blurred.  Since both builds prioritize attack damage foremost, opportunity and necessity may cause strikers to play like brawlers and brawlers to play like strikers.  This overlap means you can often enter the dungeon with preparations that would suit either a brawler or striker and then develop on the build that makes most sense based on the boss and the deities, items, and glyphs available to you. &lt;br /&gt;
&lt;br /&gt;
The {{r|Human}} and {{r|Orc}} make the best Brawlers, but specific brawler strategies exist for every race.&lt;br /&gt;
&lt;br /&gt;
==== Caster ====&lt;br /&gt;
Specializing in either the {{s|PISORF}} or {{s|BURNDAYRAZ}} glyph, a dedicated caster eschews the normal focus on attack damage, instead diverting attention to max mana or other unconventional advantages.  The caster will primarily rely on glyphs for damage, and survivability is largely a non-issue.  This make utility glyphs that help your combat performance largely worthless, but makes the {{s|BLUDTUPOWA}} glyph invaluable.  The {{i|Crystal Ball}} item is by far the best selection for a caster, although you'll need to save a decent sum of gold to abuse it. Casters can deal massive amounts of damage without ever taking retaliation from monsters, enabling them to casually ignore debuffs and massive damage that an enemy might otherwise have.  The largest downside casters face is that they have trouble killing weaker monsters when performing level-up catapults, since their total focus on magic means their attack damage is going to be very low and they will either have to use mana or health resources to defeat weaker monsters that should be push-overs.  This makes the ''swift hands'' class feature of the {{c|Assassin}} very useful for caster characters.  Other strong caster classes are the {{c|Wizard}} and {{c|Bloodmage}}. &lt;br /&gt;
&lt;br /&gt;
Casters should almost always play as an {{r|Elf}}, {{r|Gnome}}, or {{r|Orc}}.  Elves and Gnomes grant additional spellcasting power, while the Orc's bonus to base attack greatly increases the damage he deals with {{s|PISORF}}. Orc Caster builds are very uncommon since there is no way to ensure PISORF or Binlor (without prepping him) will appear in the dungeon, and your entire character setup depends on that.&lt;br /&gt;
&lt;br /&gt;
==== Hybrid ====&lt;br /&gt;
These characters, for whatever reason, do not have any particular attributes that make them well suited to one specific approach.  Instead, they present a well-rounded character that alters his approach for different monsters and situations.  Hybrids lack the specialization of other builds, and as a result are much weaker overall and will need to leverage their versatility to use their resources more efficiently.  They also tend to suffer because they will want to keep a wider variety of glyphs, and will not gain benefits from having converted them until later in the dungeon.  Classes such as the {{c|Fighter}}, {{c|Thief}}, and {{c|Sorcerer}} have the kind of versatility that makes for a good hybrid.  Obviously your deity choice would be entirely based on your scenario.&lt;br /&gt;
&lt;br /&gt;
Races that are back-loaded (that is to say, you benefit most by converting items and glyphs late), such as the {{r|Halfling}}, {{r|Gnome}}, and {{r|Goblin}} make for excellent hybrids.  The {{r|Human}} and {{r|Elf}} are also sufficiently diverse to offer a strong option for hybrids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== God Selection ===&lt;br /&gt;
God selection is essential to victory.  Nothing is worse than picking a god only to discover that the selection is going to prevent you from winning.  On the other hand, getting a god early usually means more piety and access to better  boons.  Whether or not you should grab a god as soon as you see them is a factor of your race, class, level, items, glyphs and the state of the dungeon.  Here are some general rules for each:&lt;br /&gt;
&lt;br /&gt;
*{{g|Binlor Ironshield}}: Binlor works as a source of magic resistance and resistance reduction, and is an okay source of piety. He grants a free PISORF on worship, which may be tricky to get piety with. You can get ENDISWAL for 35 piety, so it may be a good idea to prep Magnet:Defend if you plan on worshiping him. If you have the BLUDTUPOWA glyph then you can accumulate piety with Binlor faster than with any other deity. Constantly requesting Stone Skin and Stone Heart will allow you to rack up a great amount of magic resistance. Binlor is also a good desecration target, as long as you don't have any resistances. One downside to Binlor is that if the boss has high resistance, it's important you find the boss as soon as possible, as Stone Heart works on visible enemies only.&lt;br /&gt;
*{{g|Dracul}}: Dracul is a good selection for most melee classes, due to how much health he can bring to the table. By conserving blood pools and exploiting his Blood Tithe boon, you can get the equivalent of a dozen Health Potions, even more if you're a Bloodmage. Unfortunately, he HATES all holy magic (HALPMEH and CYDSTEPP) so if you rely on these he is not a good choice. The other reason he's useful is for if Blood Shield boon, which stacks extremely well with the Dragon Shield, but has a high piety cost. His Blood Hunger boon works well for striker builds, since you can overheal using life steal.&lt;br /&gt;
*{{g|The Earthmother}}: A somewhat useful deity by herself, but a great source of piety. The exp bonus from IMAWAL can work to your advantage, and you gain piety from it! Her Plantation boon allows you to get 100 Piety extremely easily, which can be used to convert to another deity. She also works well with The Pactmaker. As for her other boons, they provide decent leverage early game, but tends to fall off late game. Vine Form is a cheap source of HP at early levels. Clearance provides a cheap source of mana for the first few requests. Greenblood is a weak boon, but it's usable if you desperately need to get rid of curse. Entanglement can be used for cleaning up, since killing slowed enemies gives you an extra experience point. The Earthmother's also an easy desecration target, since a single Burn Salve negates her punishment.&lt;br /&gt;
*{{g|Glowing Guardian}}: A powerful deity for every class except Bloodmage and Assassin, or Tri-Sword/Alchemist's Scroll builds. Worship him as early as possible to get the most piety out of him. Absolution is deceptively powerful, allowing gain a ton of max HP, although it costs 1/5 of an item slot and some potential XP. Enlightenment can be used to your advantage, providing a nice bonus to everything, plus a complete curse wipe. Unfortunately he hates potions, and converting in and out of him isn't a great option.&lt;br /&gt;
*{{g|Jehora Jeheyu}}: A very strange god. His boons can be very powerful, but will deplete your potions so they must be used carefully. Piety gain is random; if you get lucky, he can give you inordinate amounts of piety. However, punishments are also at random! Try to get the Petition boon to end his punishments as soon as possible. He can also be desecrated easily if you time your level ups.&lt;br /&gt;
*{{g|Mystera Annur}}: Mystera works well for certain strategies. Refreshment is a powerful boon, providing roughly 5-6 Mana Potions worth of mana, so saving glyphs for mana replenishment is crucial. Mystic Balance is a strong boon that allows for 5 MP fireballs and 8 MP CYDSTEPPs, although it fares poorly with other cheaper glyphs. Flames and Weakening is an option if you desperately need magic damage. Magic basically equates to 1 almost-free MP. Don't worship her if the dungeon is full of magical monsters or mana burners, however.&lt;br /&gt;
*{{g|The Pactmaker}}: Not a real deity. The Pactmaker offers 5 pacts which decrease your piety, but give you god effects when certain things happen. If you cannot pay the piety because you have no other god, nothing happens. If you have a god, but can't pay the piety, you do not invoke the gods punishment. You can also use Consensus for instant piety gratification or for converting out of a deity. Works well with &amp;quot;piety farms&amp;quot; like The Earthmother and Taurog, as well as the Stone Sigil.&lt;br /&gt;
*{{g|Taurog}}: Taurog is a good source of piety, and benefits classes that beg for physical damage, especially the Berserker and the Monk. However, the mana penalty can be crippling and his boons will fill your inventory and prevent you from purchasing other items from shops. With Taurog, you can either worship him full-time and abuse his Unstoppable Fury boon or grab a few of his items and convert out of him before the MP penalty cripples you.&lt;br /&gt;
*{{g|Tikki Tooki}}: Good choice as a later game deity, as he enjoys you slaying lower level monsters, but a big no for tanks. His Dodging and Poison boons are useful, and Reflexes gives you two powerful potions at your disposal. Tikki's Edge can also be abused if you saved a lot of low-level monsters. The best part of Tikki Tooki is that his boons give you gold, so you can afford buying powerful items and abusing gold-consuming items like the Tri-Sword or Crystal Ball.&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
The preparation phase for the boss battles is highly significant, as it requires maximizing exp gain, minimizing resource usage, and choosing an appropriate strategy.  It's worthwhile to note that while dungeon exploration is itself technically a limited resource, it is often desirable or even necessary to exhaust all dungeon exploration during this phase to maximize exp gain, unless intending to use a [[Full:Glyphs|APHEELSIK glyph]] or regen tactics to defeat the boss(es).  In dungeons where there are two bosses, it can be helpful to try to leave a corridor, corner, or area unexplored to allow for regeneration between boss battles.&lt;br /&gt;
&lt;br /&gt;
When reaching level 6 to 7, it's often beneficial to have explored most if not all of the dungeon, and begin creating an &amp;quot;exp farm.&amp;quot;  By weakening several lower level monsters to within a single hit from death, they can be finished later to gain exp for further level steamrolling.  Note, it is less useful or even dangerous to leave creatures with the First Strike ability weakened as a part of an exp farm, as they will deal still deal damage to you when you come back to finish them off.&lt;br /&gt;
&lt;br /&gt;
=== Combat Techniques ===&lt;br /&gt;
&lt;br /&gt;
These values are with no damage powerups, and often times the disparities can be bridged with glyphs / race / class / deity bonuses, or by fighting monsters with less than the standard 100% health for their level (Gorgons, imps, wraiths, ...).  The three most basic combos are the '''two-one''', the '''two-two''' and the '''four-one'''.  Some race/class/deity setups are capable of doing far more advanced combos, but these are the basic underlying methods available to all.&lt;br /&gt;
&lt;br /&gt;
As a note, monsters with lower starting health can often be killed at even lower levels than the charts suggest.  The example of a level 8 gorgon falling to a level 4-5 '''four-one''' attack comes to mind.&lt;br /&gt;
&lt;br /&gt;
'''The &amp;quot;two-one&amp;quot; attack:'''  Two fireballs, followed up by a melee blow.  Damage dealt is calculated by (4 x 2 x player level) for the fireball damage, and (5 x player level) for melee damage.  This technique is most effective early-game.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Player Level&lt;br /&gt;
!Damage Dealt&lt;br /&gt;
!Monster Level&lt;br /&gt;
!Monster Health (100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 13 || 2 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 26 || 3 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 39 || 4 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 52 || 5 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 65 || 6 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 78 || 7 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 91 || 8 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 104 || 9 || 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As the chart shows, at most early levels it's possible to kill monsters of one higher level with a simple '''two-one''' attack.  An early item such as a [[Items|Fine Sword]] can make this tactic effective well into level 5.&lt;br /&gt;
&lt;br /&gt;
'''The &amp;quot;two-two&amp;quot; attack:''' This technique is similar to the '''one-two''' attack, but requires First Strike, [[Full:Glyphs|CYDSTEPP]], healing, or enough health to survive two attacks from the monster.  When successful, however, it allows for easily killing monsters two levels higher.  This technique is most effective mid-game, although coupled with a level-up, it can be chained into a '''four-two''' or even a '''four-four''' attack for slaying extremely high level monsters.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Player Level&lt;br /&gt;
!Damage Dealt&lt;br /&gt;
!Monster Level&lt;br /&gt;
!Monster Health (100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 18 || 3 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 36 || 4 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 59 || 5 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 72 || 6 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90 || 7 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 108 || 8 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 126 || 9 || 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The &amp;quot;four-one&amp;quot; attack:''' By leveling up mid-combat, the player can use 4 fireballs in a single battle against a monster (even 6 or 8, through gear / deity / race / class / etc.). This technique is highly effective, but often harder to use.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Player Level (start/end)&lt;br /&gt;
!Damage Dealt&lt;br /&gt;
!Monster Level&lt;br /&gt;
!Monster Health (100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1-2 || 34 || 4 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 2-3 || 55 || 5 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 3-4 || 76 || 6 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4-5 || 97 || 7 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 5-6 || 118 || 8 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 6-7 || 139 || 9 || 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Boss Battling ===&lt;br /&gt;
The ideal position to be in when starting a boss battle is at Level 7 with 34 / 35 experience, with proper runes, and all health / mana potions remaining, and an exp farm containing 96 experience worth of monsters (enough for level 10) although this is very hard to do,.  The first phase of the boss battle involves the player, using all available health and mana points (but not potions) against the boss before killing weakened monsters to gain a level.  This phase ends when the player no longer has enough weakened non-boss creatures to gain another level, or has reached level 10.&lt;br /&gt;
&lt;br /&gt;
Phase two of the boss battle involves the player using other available resources (health &amp;amp; mana potions, etc.) to defeat the boss.&lt;br /&gt;
&lt;br /&gt;
In dungeons with two bosses, it can often be effective to kill the &amp;quot;hard hitting&amp;quot; boss with magic attacks during phase one, as they usually have lower max health.  This allows the player to save as many health and mana potions as possible for the &amp;quot;tank&amp;quot; boss, who generally doesn't retaliate as powerfully.&lt;br /&gt;
&lt;br /&gt;
=== First Strike Finisher ===&lt;br /&gt;
First strike will often allow you to kill a monster you couldn't otherwise beat. Cast it just before the final blow, and the monster gets no retaliation hit.&lt;br /&gt;
* Keep in mind that you still take a retaliation hit if the monster has first strike as well.&lt;br /&gt;
&lt;br /&gt;
=== Fireball Softener ===&lt;br /&gt;
Hitting a monster with fireball before combat will often reduce the number of hits it takes to kill it. Can be used with first strike to take on otherwise dangerous foes without taking any damage.&lt;br /&gt;
&lt;br /&gt;
=== Level-up Steamroll ===&lt;br /&gt;
With very few experience needed to gain the next level, you can fight a tough monster, and then when you can't fight any more, kill a low-level monster in order to level up. This will restore your health and mana without healing the tough monster. You can then go back to killing the tougher monster with full strength.&lt;br /&gt;
It is possible to level up more than once during a single fight. This usually requires the player utilizing the &amp;quot;Experience Catapult&amp;quot; strategy first (see below) so that he has a lot of low-level monsters to kill. Nonetheless, keeping track of how many experience you can get from the available monsters is always a wise thing to do.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Attrition ===&lt;br /&gt;
If you have enough attack to do more damage in one hit than your enemy is able to regenerate in the time it takes you to regenerate the damage that he does with a single hit, you can heal between attacks and still be able to have a net effect of his health decreasing.&lt;br /&gt;
* Even if you heal slower than the enemy does, sometimes exploring one or a few blocks mid-battle can regenerate your HP/MP for additional hit/spell so that you can deal enough damage to kill the enemy. &lt;br /&gt;
&lt;br /&gt;
=== Slow Poison ===&lt;br /&gt;
Attacking an enemy and then poisoning it and exploring (or using the LEMMISI glyph) allows you to take on enemies that would otherwise outlast you in a fight. If attacking with magic you can use this technique to beat a foe that would otherwise kill you with one hit.&lt;br /&gt;
* This technique relies on either of two abilities.  You can last as long as you can survive a single hit, so if your HP or resistance are as high as possible, you will be able to outlast harder hits.&lt;br /&gt;
==== Death of a Dozen Flames ====&lt;br /&gt;
# Cast BURNDAYRAZ.&lt;br /&gt;
# Cast APHEELSIK.&lt;br /&gt;
# Explore until you have enough mana to cast both again.&lt;br /&gt;
# Repeat as needed.&lt;br /&gt;
&lt;br /&gt;
==== Persistent Martyr ====&lt;br /&gt;
# Cast CYDSTEPP.&lt;br /&gt;
# Explore until you have enough mana to cast APHEELSIK.&lt;br /&gt;
# Attack monster until CYDSTEPP protects you from a fatal blow.&lt;br /&gt;
# Cast APHEELSIK.&lt;br /&gt;
# Explore until you have enough mana to cast CYDSTEPP.&lt;br /&gt;
# Repeat as needed.&lt;br /&gt;
&lt;br /&gt;
=== Experience Catapult ===&lt;br /&gt;
Depending upon the hero's class and which glyphs and items are available, there are different ways that a low-level character might be able to take out a quite high level character. When such an opportunity arises, it is beneficial to follow through when your hero is at the lowest possible level. The experience formula greatly rewards going after creatures above your level.&lt;br /&gt;
* For example, a level 1 hero killing a level 9 monster gets 81 experience, and will suddenly catapult to level 6.&lt;br /&gt;
* A level 2 hero killing the same level 9 monster gets &amp;quot;only&amp;quot; 65 experience, and will wind up at level 5.&lt;br /&gt;
&lt;br /&gt;
=== Single-Use Glyphs ===&lt;br /&gt;
If you know early on in the game that you will be worshipping Taurog, you can still get limited use from some glyphs. The effects of CYDSTEPP, BYSSEPS, and GETINDARE will persist after you convert them, and those effects activating will ''not'' anger Taurog (or Binlor, for that matter), so it can be very beneficial to pick up and activate these glyphs (''especially'' CYDSTEPP for non-Fighters), before beginning worship, then convert them afterwards for piety and the racial effect.&lt;br /&gt;
&lt;br /&gt;
=== Gold-Farming ===&lt;br /&gt;
If your vault is near empty, but you know where to kill the IN DEMAND trophy, take the bet on boss preparation, and you can score 1050 gold off the boss kill.&lt;br /&gt;
&lt;br /&gt;
Prior to unlocking IN DEMAND trophies, Transmutation Seals can be used on boss trophies to convert them to their full gold value.  Again, the &amp;quot;Bet on the Boss&amp;quot; preparation increases the cash gained.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Blood_Snake.png&amp;diff=13521</id>
		<title>File:Blood Snake.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Blood_Snake.png&amp;diff=13521"/>
				<updated>2012-08-18T11:59:53Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Monsters&amp;diff=13520</id>
		<title>Monsters</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Monsters&amp;diff=13520"/>
				<updated>2012-08-18T11:59:39Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Alphapage|Alpha:Monsters}}{{Stub}}&lt;br /&gt;
&lt;br /&gt;
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Base Attack&lt;br /&gt;
!Base Health&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 33 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 42 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 52 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 63 || 134&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 75 || 159&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.&lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
&lt;br /&gt;
See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. Also see the list of [[Full:Bosses|bosses]].&lt;br /&gt;
&lt;br /&gt;
===Basic Monsters===&lt;br /&gt;
Common monsters found in just about any dungeon.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Attack&lt;br /&gt;
! Health&lt;br /&gt;
! Traits&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Bandit}}&lt;br /&gt;
|70%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| Cursed}}&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Dragon Spawn}}&lt;br /&gt;
|100%&lt;br /&gt;
|125%&lt;br /&gt;
|{{t| Magical Attack}}&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
||{{m | Goat}}&lt;br /&gt;
|100%&lt;br /&gt;
|90%&lt;br /&gt;
|{{t| Magic resist}} 25%&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Goblin}}&lt;br /&gt;
|120%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| First Strike}}&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Golem}}&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| Magic resist}} 50%&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Goo Blob}}&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| Physical resist}} 50%&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
||{{m | Gorgon}}&lt;br /&gt;
|100%&lt;br /&gt;
|90%&lt;br /&gt;
|{{t| First Strike}}, {{t|Death-gaze}} 50%&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Meat Man}}&lt;br /&gt;
|65%&lt;br /&gt;
|200%&lt;br /&gt;
|&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Serpent}}&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| Poisonous}}&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Warlock}}&lt;br /&gt;
|134%&lt;br /&gt;
|100%&lt;br /&gt;
|{{t| Magical Attack}}&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Wraith}}&lt;br /&gt;
|100%&lt;br /&gt;
|75%&lt;br /&gt;
|{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}}, {{t| Physical resist}} 30%&lt;br /&gt;
|Any&lt;br /&gt;
|-&lt;br /&gt;
|{{m | Zombie}}&lt;br /&gt;
|100%&lt;br /&gt;
|150%&lt;br /&gt;
|{{t| Undead}}&lt;br /&gt;
|Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced Monsters===&lt;br /&gt;
Stronger monsters found as you venture further outside the kingdom.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Attack&lt;br /&gt;
! Health&lt;br /&gt;
! Traits&lt;br /&gt;
! Boss&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acid_Blob.png|center]]&lt;br /&gt;
|[[Acid Blob]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Corrosive}}, {{t| Magical Attack}}&lt;br /&gt;
|&lt;br /&gt;
|Naga City&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Animated_Armor.png|center]]&lt;br /&gt;
|[[Animated Armor]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Magical Attack}}, {{t| Death Protection}} (1 layer per level)&lt;br /&gt;
|&lt;br /&gt;
|Halls of Steel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berserker.png|center]]&lt;br /&gt;
|[[Berserker (Monster)|Berserker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Berserks}} 50%&lt;br /&gt;
|&lt;br /&gt;
|Berserker Camp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Burn_Viper.png|center]]&lt;br /&gt;
|[[Burn Viper]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Mana Burn}}, {{t| Blinks}}&lt;br /&gt;
|&lt;br /&gt;
|Berserker Camp, Naga City&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Snake.png|center]]&lt;br /&gt;
|[[Blood Snake]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Spawns}}, {{t| Poisonous}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cave_Snake.png|center]]&lt;br /&gt;
|[[Cave Snake]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Poisonous}}, {{t | Spawns}}&lt;br /&gt;
|&lt;br /&gt;
|Magma Mines&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Changeling.png|center]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Varies by class&lt;br /&gt;
|&lt;br /&gt;
|Shifting Passages&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultist.png|center]]&lt;br /&gt;
|[[Cultist]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Revives}} (into Zombie)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Desert_Troll.png|center]]&lt;br /&gt;
|[[Desert Troll]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Fast regen}}&lt;br /&gt;
|&lt;br /&gt;
|Northern Desert&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Djinn.png|center]]&lt;br /&gt;
|[[Djinn]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Magical Attack}}, Retaliate: Fireball&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Doom_Armor.png|center]]&lt;br /&gt;
|[[Doom Armor]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level)&lt;br /&gt;
|&lt;br /&gt;
|Demonic Library&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Druid.png|center]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Magical Attack}}, {{t| Death Protection}}&lt;br /&gt;
|&lt;br /&gt;
|Havendale Bridge, Dragon Isle, Western Jungle (Boss only)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forest_Troll.png|center]]&lt;br /&gt;
|[[Forest Troll]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25%&lt;br /&gt;
|&lt;br /&gt;
|Dragon Isle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Frozen_Troll.png|center]]&lt;br /&gt;
|[[Frozen Troll]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical Attack}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Frigid_Corpse.png|center]]&lt;br /&gt;
|[[Frigid Corpse]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Undead}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gelatinous_Thing.png]]&lt;br /&gt;
|[[Gelatinous Thing]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Retaliate: Fireball&lt;br /&gt;
|&lt;br /&gt;
|The Slime Pit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Imp.png|center]]&lt;br /&gt;
|[[Imp]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Blinks}}&lt;br /&gt;
|&lt;br /&gt;
|Demonic Library&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Illusion.png|center]]&lt;br /&gt;
|[[Illusion]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Physical resist}} 50%, Retaliate: Fireball, {{t| Weakening blow}}&lt;br /&gt;
|&lt;br /&gt;
|Halls of Steel&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur.png|center]]&lt;br /&gt;
|[[Minotaur]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Knockback}} 50%, {{t| Berserks}} 50%&lt;br /&gt;
|&lt;br /&gt;
|Magma Mines, Shifting Passages, The Labyrinth (Boss only)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Muck_Walker.png|center]]&lt;br /&gt;
|[[Muck Walker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Undead}}, {{t| Weakening blow}}&lt;br /&gt;
|&lt;br /&gt;
|The Slime Pit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Naga.png|center]]&lt;br /&gt;
|[[Naga]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Weakening blow}}&lt;br /&gt;
|&lt;br /&gt;
|Ick Swamp, Naga City&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rock_Troll.png|center]]&lt;br /&gt;
|[[Rock Troll]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Fast regen}}, {{t| Knockback}} 50%&lt;br /&gt;
|&lt;br /&gt;
|Rock Garden&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rusalka.png|center]]&lt;br /&gt;
|[[Rusalka]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Corrosive}}&lt;br /&gt;
|&lt;br /&gt;
|Havendale Bridge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Steel_Golem.png|center]]&lt;br /&gt;
|[[Steel Golem]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Physical resist}} 25%, {{t| Cursed}}&lt;br /&gt;
|&lt;br /&gt;
|Naga City&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shade.png|center]]&lt;br /&gt;
|[[Shade]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Physical resist}} 30%, {{t| Undead}}, {{t| Blinks}}, {{t| Life steal}} 40%&lt;br /&gt;
|&lt;br /&gt;
|Creeplight Ruins (after killing sacrificial goat)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Slime_Blob.png|center]]&lt;br /&gt;
|[[Slime Blob]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cursed}}, {{t| Magical Attack}}&lt;br /&gt;
|&lt;br /&gt;
|The Slime Pit&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tokoloshe.png|center]]&lt;br /&gt;
|[[Tokoloshe]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death&lt;br /&gt;
|&lt;br /&gt;
|Havendage Bridge&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire.png|center]]&lt;br /&gt;
|[[Vampire (Monster)|Vampire]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{t| Life steal}} 40%, {{t| Magical Attack}}&lt;br /&gt;
|&lt;br /&gt;
|Ick Swamp, Eastern Tundra (Boss only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters|*]]&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tokoloshe&amp;diff=13519</id>
		<title>Tokoloshe</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tokoloshe&amp;diff=13519"/>
				<updated>2012-08-18T11:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{ {{{tpl|MonsterInfoBox}}} |DisplayText={{{DisplayText|XXXX}}} |Name=Tokoloshe |HP=??% |Att=??% |Traits= {{t|Cowardly}} {{t|Physical resist}} 50% Drops Tokoloshe Ch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|MonsterInfoBox}}}&lt;br /&gt;
|DisplayText={{{DisplayText|XXXX}}}&lt;br /&gt;
|Name=Tokoloshe&lt;br /&gt;
|HP=??%&lt;br /&gt;
|Att=??%&lt;br /&gt;
|Traits=&lt;br /&gt;
{{t|Cowardly}}&lt;br /&gt;
{{t|Physical resist}} 50%&lt;br /&gt;
Drops Tokoloshe Charm on Death&lt;br /&gt;
|Unlock=???&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Slime_Blob&amp;diff=13518</id>
		<title>Slime Blob</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Slime_Blob&amp;diff=13518"/>
				<updated>2012-08-18T11:56:09Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{ {{{tpl|MonsterInfoBox}}} |DisplayText={{{DisplayText|XXXX}}} |Name=Slime Blob |HP=??% |Att=??% |Traits= {{t|Cursed}} {{t|Magical attack}} |Unlock=??? }}&amp;lt;/onlyincl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|MonsterInfoBox}}}&lt;br /&gt;
|DisplayText={{{DisplayText|XXXX}}}&lt;br /&gt;
|Name=Slime Blob&lt;br /&gt;
|HP=??%&lt;br /&gt;
|Att=??%&lt;br /&gt;
|Traits=&lt;br /&gt;
{{t|Cursed}}&lt;br /&gt;
{{t|Magical attack}}&lt;br /&gt;
|Unlock=???&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Shade&amp;diff=13517</id>
		<title>Shade</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Shade&amp;diff=13517"/>
				<updated>2012-08-18T11:55:30Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{ {{{tpl|MonsterInfoBox}}} |DisplayText={{{DisplayText|XXXX}}} |Name=Shade |HP=??% |Att=??% |Traits= {{t|Physical resist}} 30% {{t|Undead}} {{t|Blinks}} {{t|Life st...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|MonsterInfoBox}}}&lt;br /&gt;
|DisplayText={{{DisplayText|XXXX}}}&lt;br /&gt;
|Name=Shade&lt;br /&gt;
|HP=??%&lt;br /&gt;
|Att=??%&lt;br /&gt;
|Traits=&lt;br /&gt;
{{t|Physical resist}} 30%&lt;br /&gt;
{{t|Undead}}&lt;br /&gt;
{{t|Blinks}}&lt;br /&gt;
{{t|Life steal}}&lt;br /&gt;
|Unlock=???&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Steel_Golem&amp;diff=13516</id>
		<title>Steel Golem</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Steel_Golem&amp;diff=13516"/>
				<updated>2012-08-18T11:47:54Z</updated>
		
		<summary type="html">&lt;p&gt;VigorousBog: Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;{{ {{{tpl|MonsterInfoBox}}} |DisplayText={{{DisplayText|XXXX}}} |Name=Steel Golem |HP=??% |Att=??% |Traits= {{t|Physical resist}} 25% {{t|Cursed}} |Unlock=??? }}&amp;lt;/on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|MonsterInfoBox}}}&lt;br /&gt;
|DisplayText={{{DisplayText|XXXX}}}&lt;br /&gt;
|Name=Steel Golem&lt;br /&gt;
|HP=??%&lt;br /&gt;
|Att=??%&lt;br /&gt;
|Traits=&lt;br /&gt;
{{t|Physical resist}} 25%&lt;br /&gt;
{{t|Cursed}}&lt;br /&gt;
|Unlock=???&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;{{Stub}}&lt;/div&gt;</summary>
		<author><name>VigorousBog</name></author>	</entry>

	</feed>