https://www.qcfdesign.com/wiki/DesktopDungeons/api.php?action=feedcontributions&user=ChasGB&feedformat=atomDDwiki - User contributions [en]2024-03-19T06:19:24ZUser contributionsMediaWiki 1.25.1https://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloodsoaked_Blade&diff=14758Bloodsoaked Blade2013-11-14T03:20:31Z<p>ChasGB: Updated the Gnome Strategy</p>
<hr />
<div>The '''''Bloodsoaked Blade''''' is the {{c|Bloodmage}} silver [[Class Challenges|challenge]]. The dungeon is a modified version of the [[Havendale Bridge]]. The reward for completion is the {{i|Vampiric Blade}}.<br />
<br />
<br />
== Preparations ==<br />
[[Mage Tower]], [[Blacksmith]], and [[Bazaar]].<br />
<br />
== Monsters ==<br />
<br />
*{{m|Druid}}<br />
<br />
*{{m|Zombie}}<br />
<br />
*{{m|Bandit}}<br />
<br />
*{{m|Goat}}<br />
<br />
*{{m|Goblin}}<br />
<br />
*Additionally, there are between 1-5 [[Tokoloshe]]s that each drop a [[Tokoloshe Charm]].<br />
<br />
*The Bridge Troll is present and drops a [[Sensation Stone]].<br />
<br />
== Boss ==<br />
The boss is a {{m|Druid}} named Trikkistix that has two forms.<br />
<br />
'''First Form (Physical Resist Form):'''<br />
<br />
*{{t|Blinks}} when struck.<br />
<br />
*{{t|Spawns}} 3 random plants in random locations whenever he is struck.<br />
<br />
*{{t|Death Protection}} x 10<br />
<br />
*{{t|Revives}}<br />
*{{t|Physical resist}} 50%<br />
<br />
<br />
'''Second Form (Magic Resist Form):'''<br />
<br />
*{{t|Blinks}} when struck.<br />
<br />
*{{t|Death Protection}} x 10<br />
<br />
*{{t|Magical attack}}<br />
<br />
*{{t|Magic resist}} 50%<br />
<br />
<br />
== Resources ==<br />
Unlike the standard [[Havendale Bridge]], there are no altars. There are no subdungeons or secret subdungeons. Standard number of stat boosters. Standard number of shops.<br />
<br />
All glyphs except {{s|BURNDAYRAZ}} are random.<br />
<br />
== The Problem ==<br />
The typical {{c|Bloodmage}} strategy of fueling {{s|BURNDAYRAZ}} with {{s|BLUDTUPOWA}} is problematic once you get to the boss for three reasons.<br />
<br />
1) Fireballs will make Trikkistix blink and spawn three plants. The map has several long tunnels that are easily and quickly cut off by plants, and Trikkistix will inevitably spawn to a location where he is protected by his plants. Because there are no altars, {{g|The Earthmother}}'s Clearance boon is not an option. Killing these plants, in addition to causing status ailments, will discharge {{t|Burned}} on Trikkistix; Trikkistix will not blink, but discharging {{t|Burned}} will spawn additional plants. The plants will frequently cover bloodpools.<br />
<br />
2) Unless you are an {{r|Elf}}, you will not have enough mana to cast two fireballs in a row. Because the boss {{t|Blinks}}, the map will be mostly explored by the time you fight him, so {{s|BLUDTUPOWA}} is not viable for mana recovery. Your only options are either Mana Potions, [[Crystal Ball]] (which cannot be prepped), or mid-fight level ups.<br />
<br />
3) If you survive his first form, his second form has 50% {{t|Magic resist}}. Even with a [[Piercing Wand]], fireballs will not be mana-efficient compared to physical attacks.<br />
<br />
<br />
== Strategies ==<br />
<br />
<br />
A successful strategy should utilize {{s|BURNDAYRAZ}} with {{s|BLUDTUPOWA}} for leveling until the time comes to fight the boss, at which point transitioning to physical damage is necessary. A combination of the following tactics are effective:<br />
<br />
* A {{r|Dwarf}} will maximize your {{t|Sanguine}} ability by increasing the % of health regained by blood pools. During leveling, it allows for more uses of {{s|BLUDTUPOWA}} as well. Between glyphs and the [[Sensation Stone]], a health pool of 200 is easily attained, making it possible to take two hits from the boss before needing to drink blood pools/health potions.<br />
<br />
* A {{r|Gnome}} can produce mana potions that can boost the effectiveness of {{t|Sanguine}} and is a race that can reliably defeat this challenge. Glyph conversions, combined with the preppable apothecary and the [[Sensation Stone]] dropped by the troll, will boost your {{t|Sanguine}} bonus to surpass the effectiveness of health potions. Normally during gameplay, potions are a "last resort," if they get used at all. For this challenge, it is preferable to use mana potions early to facilitate leveling. Blood pools should be saved for the boss fight. If the [[Gloves of Midas]] are found early enough, the Triling strategy (fueling the [[Trisword]] and [[Alchemist Scroll]] with one mana potion per level) can be particularly effective. Since none of those items can be prepped, this is nearly impossible to pull off.<br />
<br />
* The {{r|Goblin}} can level up extremely fast and thus create more "popcorn", but without a store item to boost his HP pool the Goblin will struggle against the boss.<br />
<br />
* The [[Bear Mace]] can be prepped and is particularly effective. It can be used to move the Bridge Troll if no {{s|WEYTWUT}} is available. '''It prevents the boss from blinking and helps remove death protections quickly.''' Avoid hitting the boss into walls until he is down to his death protections, or you will spawn double the plants. Combined with the [[Rock Heart]] and {{s|BYSSEPS}} it is particularly effective against the boss's first form. Adding a [[Whurrgarbl]] will remove the death protections even faster.<br />
<br />
* [[Burn Salve]] should be purchased as soon as possible. Once the boss's first form has been killed, kill every plant on the screen and soak up every corrosion pool that is not stacked on top of a blood pool; one [[Burn Salve]] will remove the more than 100 stacks of {{t|Corrosion}} that you can receive from this.<br />
<br />
* There are no Altars or subdungeons, and preps are limited, so you are particularly dependent on the shops. An early [[Gloves of Midas]] find can dramatically change how this dungeon plays.<br />
<br />
* {{m|Zombie}}s don't leave blood pools. Before you start to expend the resources to take down a level 8 or 9 {{m|Zombie}}, you may want to consider avoiding them altogether unless they are necessary for a level up.</div>ChasGBhttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Bloodsoaked_Blade&diff=14241Bloodsoaked Blade2013-02-12T09:15:39Z<p>ChasGB: Created page with "The '''''Bloodsoaked Blade''''' is the {{c|Bloodmage}} silver challenge. The dungeon is a modified version of the Havendale Bridge. The reward for comp..."</p>
<hr />
<div>The '''''Bloodsoaked Blade''''' is the {{c|Bloodmage}} silver [[Class Challenges|challenge]]. The dungeon is a modified version of the [[Havendale Bridge]]. The reward for completion is the {{i|Vampiric Blade}}.<br />
<br />
<br />
== Preparations ==<br />
[[Mage Tower]], [[Blacksmith]], and [[Bazaar]].<br />
<br />
== Monsters ==<br />
<br />
*{{m|Druid}}<br />
<br />
*{{m|Zombie}}<br />
<br />
*{{m|Bandit}}<br />
<br />
*{{m|Goat}}<br />
<br />
*{{m|Goblin}}<br />
<br />
*Additionally, there are between 1-5 [[Tokoloshe]]s that each drop a [[Tokoloshe Charm]].<br />
<br />
*The Bridge Troll is present and drops a [[Sensation Stone]].<br />
<br />
== Boss ==<br />
The boss is a {{m|Druid}} named Trikkistix that has two forms.<br />
<br />
'''First Form (Physical Resist Form):'''<br />
<br />
*{{t|Blinks}} when struck.<br />
<br />
*{{t|Spawns}} 3 random plants in random locations whenever he is struck.<br />
<br />
*{{t|Death Protection}} x 10<br />
<br />
*{{t|Revives}}<br />
*{{t|Physical resist}} 50%<br />
<br />
<br />
'''Second Form (Magic Resist Form):'''<br />
<br />
*{{t|Blinks}} when struck.<br />
<br />
*{{t|Death Protection}} x 10<br />
<br />
*{{t|Magical attack}}<br />
<br />
*{{t|Magic resist}} 50%<br />
<br />
<br />
== Resources ==<br />
Unlike the standard [[Havendale Bridge]], there are no altars. There are no subdungeons or secret subdungeons. Standard number of stat boosters. Standard number of shops.<br />
<br />
All glyphs except {{s|BURNDAYRAZ}} are random.<br />
<br />
== The Problem ==<br />
The typical {{c|Bloodmage}} strategy of fueling {{s|BURNDAYRAZ}} with {{s|BLUDTUPOWA}} is problematic once you get to the boss for three reasons.<br />
<br />
1) Fireballs will make Trikkistix blink and spawn three plants. The map has several long tunnels that are easily and quickly cut off by plants, and Trikkistix will inevitably spawn to a location where he is protected by his plants. Because there are no altars, {{g|The Earthmother}}'s Clearance boon is not an option. Killing these plants, in addition to causing status ailments, will discharge {{t|Burned}} on Trikkistix; Trikkistix will not blink, but discharging {{t|Burned}} will spawn additional plants. The plants will frequently cover bloodpools.<br />
<br />
2) Unless you are an {{r|Elf}}, you will not have enough mana to cast two fireballs in a row. Because the boss {{t|Blinks}}, the map will be mostly explored by the time you fight him, so {{s|BLUDTUPOWA}} is not viable for mana recovery. Your only options are either Mana Potions, [[Crystal Ball]] (which cannot be prepped), or mid-fight level ups.<br />
<br />
3) If you survive his first form, his second form has 50% {{t|Magic resist}}. Even with a [[Piercing Wand]], fireballs will not be mana-efficient compared to physical attacks.<br />
<br />
<br />
== Strategies ==<br />
<br />
<br />
A successful strategy should utilize {{s|BURNDAYRAZ}} with {{s|BLUDTUPOWA}} for leveling until the time comes to fight the boss, at which point transitioning to physical damage is necessary. A combination of the following tactics are effective:<br />
<br />
* A {{r|Dwarf}} will maximize your {{t|Sanguine}} ability by increasing the % of health regained by blood pools. During leveling, it allows for more uses of {{s|BLUDTUPOWA}} as well. Between glyphs and the [[Sensation Stone]], a health pool of 200 is easily attained, making it possible to take two hits from the boss before needing to drink blood pools/health potions.<br />
<br />
* A {{r|Gnome}} can produce mana potions that can boost the effectiveness of {{t|Sanguine}} to rival health potions. If the [[Gloves of Midas]] are found early enough, the Triling strategy (fueling the [[Trisword]] and [[Alchemist Scroll]] with one mana potion per level) can be particularly effective. Since none of those items can be prepped, this is nearly impossible to pull off.<br />
<br />
* The {{r|Goblin}} can level up extremely fast and thus create more "popcorn", but without a store item to boost his HP pool the Goblin will struggle against the boss.<br />
<br />
* The [[Bear Mace]] can be prepped and is particularly effective. It can be used to move the Bridge Troll if no {{s|WEYTWUT}} is available. '''It prevents the boss from blinking and helps remove death protections quickly.''' Avoid hitting the boss into walls until he is down to his death protections, or you will spawn double the plants. Combined with the [[Rock Heart]] and {{s|BYSSEPS}} it is particularly effective against the boss's first form. Adding a [[Whurrgarbl]] will remove the death protections even faster.<br />
<br />
* A [[Burn Salve]] should be purchased as soon as possible. Once the boss's first form has been killed, kill every plant on the screen and soak up every corrosion pool that is not stacked on top of a blood pool; one [[Burn Salve]] will remove the more than 100 stacks of {{t|Corrosion}} that you can receive from this.<br />
<br />
* There are no Altars or subdungeons, and preps are limited, so you are particularly dependent on the shops. An early [[Gloves of Midas]] find can dramatically change how this dungeon plays.</div>ChasGB