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Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
 
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
 +
 
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
 
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
 
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
 
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
Most gods' bonuses are cumulative from the moment of joining, so it is best to select one as early as possible. Some gods, particularly Dracul and The Pactmaker, inflict early penalties that makes the character unable to continue if they are level one, plan ahead if you want to use one of these from the first level. Deities who impose max HP penalties <i>will</i> result in character death if you choose to follow them with fewer maximum HP than the penalty.
+
Please note that due to the recent changes to how gods work, this page is very much a WIP.  
 +
 
 +
__TOC__
 +
 
 +
=== Summary ===
 +
 
 +
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
 +
 
 +
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
 +
 
 +
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
  
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
!God
+
!Name
!Worship
+
!Worship Bonuses
!Piety Rewards
+
!Prep Penalty
!Piety Penalties
+
!Rewarded/Repent Actions
!<0 Piety Penalty
+
!Penalized Actions
!Options
+
!Boons
 +
!Portrait
 
|-
 
|-
|'''Binlor Ironshield'''
 
|Grants 5 additional maximum HP
 
 
|
 
|
 +
 +
===== [[Full:Binlor Ironshield|Binlor Ironshield]] =====
 
|
 
|
 +
* Free PISORF Glyph on join
 +
* PUNISHMENT: Removes all player resistances
 
|
 
|
|*Convert from Earthmother
+
* 30% of the walls become unbreakable
*Convert from Guardian
+
|
*Boon: Mining. 20 Piety- destroys random chunks of wall
+
* Destroy a wall
*Boon: Hardiness. 30 Piety- 25% Physical Resistance
+
** +5 Piety
*Boon: Heroics. 80 Piety- Advances instantly to level 10. No further piety gain.
+
* Cast BYSSEPS
 +
** +1 Piety
 +
|
 +
* Gain a level
 +
** -10 Piety
 +
* Use IMAWAL on a empty space
 +
** -5 Piety
 +
|
 +
* Boon: Stone Soup
 +
** Cost: 35 Piety
 +
** Effect: Receive ENDISWALL glyph
 +
* Boon: Stone Skin (Repeat)
 +
** Cost: 15 Piety
 +
** Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
 +
* Boon: Stone Form
 +
** Cost: 25 Piety
 +
** Effect: Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance
 +
* Boon: Stone Fist
 +
** Cost: 40 Piety
 +
** Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
 +
* Boon: Stone Heart (Repeat)
 +
** Cost: 10 Piety
 +
** Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance
 +
|
 +
[[File:Binlor.jpg]]
 
|-
 
|-
|'''Dracul'''
 
|3% Life Steal is gained whenever a non-Undead monster is killed, up to a maximum of 30% extra Life Steal.
 
|The HALPMEH Glyph is destroyed when you first worship Dracul.  10 Max HP is also removed when first worshipped by a non-Vampire.  Priests, Monks and Paladins are unable to worship Dracul and will have their Max HP reduced by 30 if they try.  Max HP is also reduced by 5 whenever you kill an Undead whilst following Dracul.
 
|Non-Vampires are killed instantly, and Vampires will be unable to use Life Steal.
 
|Good for vampires and physical combat specialists. Proceed with caution when serving this God. Do not renounce.
 
 
|
 
|
 +
 +
===== [[Full:Dracul|Dracul]] =====
 +
|
 +
* Starting piety: Killed enemies x2
 +
* PUNISHMENT: -20 Max Health
 +
|
 +
* 25% of enemies become Bloodless
 +
|
 +
* Attack with Lifesteal (once per monster)
 +
** +1 Piety
 +
* Drink a Blood Pool
 +
** +1 piety per level of blood tithe
 +
* Kill a non-undead monster
 +
** +2 Piety
 +
* Convert HALPMEH or CYDSTEPP glyph
 +
** +10 Piety
 +
* Convert health potion
 +
** +5 Piety
 +
|
 +
* Kill an undead monster
 +
** -5 Piety
 +
* Use a health potion
 +
** -5 Piety
 +
* Use a CYDSTEPP or HALPMEH glyph
 +
** -5 Piety
 +
|
 +
* Boon: Blood Curse
 +
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
 +
** Effect: +20 Piety
 +
* Boon: Blood Tithe (Repeat)
 +
** Cost: 10 + 15n Piety, -5 Max Health
 +
** Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
 +
* Boon: Blood Hunger (Repeat)
 +
** Cost: 20 + 25n Piety, -20% to maximum resistances
 +
** Effect: +1 Life Steal, +1 base damage
 +
* Boon: Blood Shield
 +
** Cost: 40 Piety
 +
** Effect: +15% to physical & magical resistances
 +
* Boon: Blood Swell (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Effect: Restore all HP, +1 layer of curse
 +
|
 +
[[File:Dracul.jpg]]
 
|-
 
|-
|'''The Earthmother'''
 
|Creates IMAWAL Glyph if it doesn't exist.
 
|Use IMAWAL on a creature - +10 Piety
 
 
|
 
|
 +
 +
===== [[Full:Earthmother|The Earthmother]] =====
 
|
 
|
 +
* Starting piety: Always +5
 +
* Free IMAWAL glyph on joining.
 +
* PUNISHMENT: Inflicts 5 levels of Corrosion.
 
|
 
|
 +
* Doubles number of plants spawned from boons
 +
|
 +
* Use IMAWAL on a monster
 +
** +10 Piety
 +
* Use IMAWAL on a plant
 +
** +5 Piety
 +
* Use IMAWAL on the instant kill plant
 +
** +10 Piety
 +
|
 +
* Kill a plant
 +
** -15 Piety
 +
* Use Lifesteal
 +
** -5 Piety
 +
* Drink blood pool
 +
** -10 Piety
 +
|
 +
* Plantation (Repeat)
 +
** Cost: 5 Piety
 +
** Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
 +
* Clearance (Repeat)
 +
** Cost: 5 Piety + 5n Piety
 +
** Effect: Remove up to 10 random plants and restore 1 mana per plant removed
 +
* Greenblood (Repeat)
 +
** Cost: 5 + 5n Piety
 +
** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
 +
* Entanglement (Repeat)
 +
** Cost: 5 Piety
 +
** Effect: All enemies are slowed. Spawns 5 random plants.
 +
* Vine Form (Repeat)
 +
** Cost: 5 + 3n Piety
 +
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.
 +
|
 +
[[File:Earthmother.jpg]]
 
|-
 
|-
|'''Glitterfinger'''
 
|An extra 1 Gold is awarded whenever you kill an enemy.
 
|Current HP is reduced to 1 when you first worship Glitterfinger.
 
|Current HP is reduced to 1, and all your Gold is forfeited.  You are unable to collect any more Gold for the rest of this game.
 
|Can be useful for Tinkers looking to afford multiple high-level items or intermediary games where you are maxing out your Gold.
 
 
|
 
|
 +
 +
===== [[Full:Glowing Guardian|Glowing Guardian]] =====
 +
|
 +
* Starting piety: +5 per level
 +
* PUNISHMENT: Removes all glyphs/items from inventory
 +
|
 +
* Piety gain per level up reduced to 0+2 stacking Piety
 +
|
 +
* Become Poisoned
 +
** +2 Piety
 +
* Become Mana Burned
 +
** +2 Piety
 +
* Kill an undead (Any level)
 +
** +1 Piety
 +
* Gain Level
 +
** +3 stacking Piety
 +
* Convert a potion or other small-slot item
 +
** +2 Piety
 +
* Convert APHEELSIK or BLUDTUPOWA glyph
 +
** +10 Piety
 +
* Convert any other item or glyph
 +
** +5 Piety
 +
* Burnt Offering (Monster had Burning applied upon dying)
 +
** +1 Piety
 +
|
 +
* Use a Health or Mana potion
 +
** -10 Piety
 +
* Use poison (Venom blade, APHEELSIK glyph)
 +
** -10 Piety
 +
* Use lifesteal
 +
** -10 Piety
 +
* Activate the BLUDTUPOWA glyph
 +
** -20 Piety
 +
** BLUDTUPOWA is not activated
 +
* Activate Sanguine (heal from blood pool)
 +
** -10 Piety
 +
|
 +
* Boon: Humility
 +
** Cost: 15 Piety
 +
** Effect: Reduces level by 1, but maintains stats
 +
* Boon: Absolution (Repeat)
 +
** Cost: 2 Piety
 +
** Effect: Removes ''one'' monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
 +
* Boon: Cleansing (Repeat)
 +
** Cost: 10 Piety
 +
** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
 +
* Boon: Protection (Repeat)
 +
** Cost: 10 + 5n Piety
 +
** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
 +
* Boon: Enlightenment
 +
** Cost: 100 Piety
 +
** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed
 +
|
 +
[[File:GlowingGuardian.jpg]]
 
|-
 
|-
|'''Glowing Guardian'''
 
|Grants Poison Immunity and increased Base Damage by 1 per Undead slain.  Death Protection is granted after your first 5 Undead have been killed.
 
|Life Steal and Poison Attack are removed when first worshipped.  Any attempt to buy a Venom Blade or Vampiric Sword or use the APHEELSIK or BLUDTUPOWA glyphs will result in the action failing with no gold/mana refunded, as well as a warning. Vampires attempting to worship the Guardian will be punished immediately.  Punishment permenantly renounces the Glowing Guardian and deals 100 Magic Damage to you.
 
|Poison Immunity, Death Protection and any extra Base Damage from slain Undead is removed.  If this is a voluntary renouncement, then you are permitted to return later to worship once more.
 
|Good when fighting many undead. Great in the Crypt.
 
 
|
 
|
 +
 +
===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] =====
 +
|
 +
* Starting piety: Random (based on tiles uncovered?)
 +
* Free WEYTWUT glyph on joining
 +
* MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
 +
* MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
 +
|
 +
* Removes one inventory slot
 +
|colspan=2|
 +
* Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
 +
** Enemy reveal (except plants)
 +
** Enemy death (XP-valuable)
 +
** Successful dodge
 +
** Item conversion
 +
** Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
 +
|
 +
* Petition
 +
** Cost: 45 Piety
 +
** Effect: Stops inflicting MINOR PUNISHMENT
 +
* Last Chance
 +
** Cost: 1 Piety
 +
** Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
 +
* Boost Health
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a health potion and gain +25 max health
 +
* Boost Mana
 +
** Cost: 20 + 25n Piety
 +
** Effect: Destroy a mana potion and gain +3 max mana
 +
* Chaos Avatar
 +
** Cost: 80 Piety
 +
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)
 +
|
 +
[[File:Jehora.jpg]]
 
|-
 
|-
|'''Jehora Jeheyu, god of destruction'''
 
|Max HP is increased by 1 for every 100 damage you take, and Base Damage is increased by 1 for every 250 damage you deal.
 
|Dodge Bonuses and any inherent First Strike are removed when you first worship Jehora, though conditional First Strike is still permitted (attacking lower level enemies and Assassin's Light Foot ability).  Any further use of the CYDSTEPP or GETINDARE glyphs will inflict Mana Burn on you.
 
|Life Steal is reduced by 20%.  Negative Life Steal causes you to take damage as well when you attack an enemy.
 
|Good for units that do not rely on defensive magic for their survival.
 
 
|
 
|
 +
 +
===== [[Full:Mystera Annur|Mystera Annur]] =====
 +
|
 +
* Starting piety: Number of previous glyphs cast
 +
* PUNISHMENT: +15% to all monsters' resistances (both)
 +
|
 +
* Reduces Mystera's piety gain by 25%
 +
|
 +
* Use a glyph
 +
** +(MP Cost / 2) Piety
 +
|
 +
* Kill an enemy that uses a magical attack
 +
** -5 Piety
 +
* Become Mana Burned
 +
** -(Mana lost + 1) Piety
 +
|
 +
* Boon: Magic (Repeat)
 +
** Cost: 5 + 20n Piety
 +
** Effect: +1 Max Mana
 +
* Boon: Refreshment
 +
** Cost: 50 Piety
 +
** Effect: Causes Glyph Conversions to restore 50% of max mana
 +
* Boon: Flames
 +
** Cost: 20 Piety
 +
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
 +
* Boon: Weakening (Repeat)
 +
** Cost: 30 Piety
 +
** Effect: -10% magic resistance to both player and all monsters on the current level
 +
* Boon: Mystic Balance
 +
** Cost: 60 Piety
 +
** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
 +
|
 +
[[File:Mystera.jpg]]
 
|-
 
|-
|'''Mystera Annur'''
 
|Mana Burn Immunity is granted, and you gain 1 Max Mana for every enemy killed with the BURNDAYRAZ Glyph or the Sorcerer's Mana Shield, and 1 Max Mana for every level you gain.
 
|Your total damage for melee attacks will be capped at 1.  Does not affect Knockback damage, and Priests will still do 2 damage to Undead without some form of damage resistance.
 
|Mana Burn Immunity is revoked and you are inflicted with Mana Burn.  The melee attack restriction is lifted, but glyphs will break after use.  Drinking Mana Potions will also reduce your Max HP by 5 in addition to normal healing.
 
|Good for wizards and bloodmages.
 
 
|
 
|
 +
 +
===== [[Full:Pactmaker|The Pactmaker]] =====
 +
|
 +
* Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
 +
|
 +
|
 +
|
 +
|
 +
* Scholar's Pact
 +
** On level up: -10 Piety, overheal and casts BYSSEPS
 +
* Warrior's Pact
 +
** On XP kill: -3 Piety, +1 Max Health
 +
* Alchemist's Pact
 +
** On health or mana potion use: -4 Piety, +3 Experience
 +
* Body Pact
 +
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
 +
* Spirit Pact
 +
** On item conversion: -5 Piety, +10 bonus conversion points
 +
* Concensus
 +
** Effect: +50 Piety, -25 max Piety
 +
|
 +
[[File:Pactmaker.jpg]]
 
|-
 
|-
|'''The Pactmaker'''
 
|You gain an additional 1 Max HP, Max Mana and Base Damage per level gained, and an extra 1 Experience per enemy killed.
 
|When you begin worshipping, your Max HP and Base Damage are reduced by 5, and your Max Mana is reduced by 2.
 
|You are unable to gain any further levels.
 
|Good for assassins. Decent deity to worship for all classes.
 
 
|
 
|
 +
 +
===== [[Full:Taurog|Taurog]] =====
 +
|
 +
* Starting Piety: Killed enemies x2
 +
* PUNISHMENT: -40% bonus damage
 +
|
 +
* All enemies become Cowardly
 +
|
 +
* Kill an enemy
 +
** +4 Piety
 +
* Kill an enemy that uses magical attack
 +
** +8 Piety
 +
* Convert a glyph
 +
** +10 Piety
 +
|
 +
* Use a glyph
 +
** -2 Piety per use
 +
* Convert Taurog's Equipment
 +
** Instant punishment, but no piety loss
 +
|
 +
* Boon: Taurog's Blade
 +
** Cost: 20 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
 +
* Boon: Taurog's Shield
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
 +
* Boon: Taurog's Helm
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
 +
* Boon: Taurog's Armour
 +
** Cost: 25 Piety, -1 Max Mana
 +
** Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
 +
* Boon: Unstoppable Fury (Repeat)
 +
** Cost: 20 + 10n Piety
 +
** Prerequisite: Must be equipped with all of Taurog's Equipment
 +
** Effect: Gain Death Protection, +5% bonus damage
 +
|
 +
[[File:Taurog.jpg]]
 
|-
 
|-
|'''Taurog, the god of battle'''
 
|Increases Damage Bonus by 3% per enemy killed, and by a further 20% when all Glyphs in the dungeon have been destroyed.
 
|Removes Mana Burn immunity and gives an initial Mana Burn when first worshipped.  Reduces Damage Bonus by 10% if a Glyph is used.
 
|Reduces Max HP by 10 and Damage Bonus by 30%.
 
|Good for physical combat specialists. Good for humans, dwarves and halflings.
 
 
|
 
|
 +
 +
===== [[Full:Tikki Tooki|Tikki Tooki]] =====
 +
|
 +
* Free GETINDARE glyph on joining.
 +
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
 +
|
 +
* All enemies below your level gain a layer of Death Protection
 +
|
 +
* Kill any enemy below your level
 +
** +5 Piety
 +
* Dodge any attack
 +
** +1-3(?) Piety
 +
* Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
 +
** +1 Piety
 +
* Use WEYTWUT glyph
 +
** +1 Piety
 +
|
 +
* Get hit twice or more (by the same monster) in combat
 +
** -2 Piety per hit
 +
* Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
 +
** -10 Piety
 +
|
 +
* Boon: Tribute (Repeat)
 +
** Cost: 15 Gold
 +
** Effect: +10 Piety
 +
* Boon: Reflexes (Repeat)
 +
** Cost: 35 Piety
 +
** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
 +
* Boon: Dodging
 +
** Cost: 25 Piety
 +
** Effect: +10% Dodge, +10 Gold
 +
* Boon: Poison
 +
** Cost: 50 Piety
 +
** Effect: The first physical attack against monsters applies poison, +10 Gold
 +
* Boon: Tikki's Edge (Repeat)
 +
** Cost: 25 + 25n Piety
 +
** Effect: +1 to experience from all XP kills, +10 Gold
 +
|
 +
[[File:Tikki.jpg]]
 
|-
 
|-
|'''Tikki Tooki'''
 
|Killing an enemy without taking damage return awards an extra 1% Dodge Bonus and removes Poison and Mana Burn.  An extra Health Potion is awarded when you first worship Tikki Tooki as well.
 
|None.
 
|Causes any Potion you drink to poison you instead with no beneficial effect.
 
|Good for rogues and assassins. Decent fallback god if no one else on the map appeals due to the instant benefit and lack of restriction.
 
 
|
 
|
 
|}
 
|}
 +
 +
{{MainNav}}

Revision as of 09:59, 31 January 2013

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Prep Penalty Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free PISORF Glyph on join
  • PUNISHMENT: Removes all player resistances
  • 30% of the walls become unbreakable
  • Destroy a wall
    • +5 Piety
  • Cast BYSSEPS
    • +1 Piety
  • Gain a level
    • -10 Piety
  • Use IMAWAL on a empty space
    • -5 Piety
  • Boon: Stone Soup
    • Cost: 35 Piety
    • Effect: Receive ENDISWALL glyph
  • Boon: Stone Skin (Repeat)
    • Cost: 15 Piety
    • Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby visible wall segments, grants Might (BYSSEPS) whenever a wall is destroyed, gives +5% magic resistance
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • 25% of enemies become Bloodless
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +1 piety per level of blood tithe
  • Kill a non-undead monster
    • +2 Piety
  • Convert HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Convert health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: 10 + 15n Piety, -5 Max Health
    • Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
  • Boon: Blood Hunger (Repeat)
    • Cost: 20 + 25n Piety, -20% to maximum resistances
    • Effect: +1 Life Steal, +1 base damage
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical & magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP, +1 layer of curse

Dracul.jpg

The Earthmother
  • Starting piety: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Doubles number of plants spawned from boons
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Use Lifesteal
    • -5 Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety + 5n Piety
    • Effect: Remove up to 10 random plants and restore 1 mana per plant removed
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 5 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants.

Earthmother.jpg

Glowing Guardian
  • Starting piety: +5 per level
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Piety gain per level up reduced to 0+2 stacking Piety
  • Become Poisoned
    • +2 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +3 stacking Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Burnt Offering (Monster had Burning applied upon dying)
    • +1 Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Activate Sanguine (heal from blood pool)
    • -10 Piety
  • Boon: Humility
    • Cost: 15 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution (Repeat)
    • Cost: 2 Piety
    • Effect: Removes one monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead
  • Boon: Cleansing (Repeat)
    • Cost: 10 Piety
    • Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
  • Boon: Protection (Repeat)
    • Cost: 10 + 5n Piety
    • Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
  • Boon: Enlightenment
    • Cost: 100 Piety
    • Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed

GlowingGuardian.jpg

Jehora Jeheyu
  • Starting piety: Random (based on tiles uncovered?)
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
  • MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0
  • Removes one inventory slot
  • Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
    • Enemy reveal (except plants)
    • Enemy death (XP-valuable)
    • Successful dodge
    • Item conversion
    • Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
  • Petition
    • Cost: 45 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +25 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +3 max mana
  • Chaos Avatar
    • Cost: 80 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • Starting piety: Number of previous glyphs cast
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Reduces Mystera's piety gain by 25%
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Become Mana Burned
    • -(Mana lost + 1) Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 20n Piety
    • Effect: +1 Max Mana
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 20 Piety
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
  • Boon: Weakening (Repeat)
    • Cost: 30 Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mystic Balance
    • Cost: 60 Piety
    • Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
  • Scholar's Pact
    • On level up: -10 Piety, overheal and casts BYSSEPS
  • Warrior's Pact
    • On XP kill: -3 Piety, +1 Max Health
  • Alchemist's Pact
    • On health or mana potion use: -4 Piety, +3 Experience
  • Body Pact
    • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
  • Spirit Pact
    • On item conversion: -5 Piety, +10 bonus conversion points
  • Concensus
    • Effect: +50 Piety, -25 max Piety

Pactmaker.jpg

Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • All enemies become Cowardly
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Gain Death Protection, +5% bonus damage

Taurog.jpg

Tikki Tooki
  • Free GETINDARE glyph on joining.
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • All enemies below your level gain a layer of Death Protection
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Boon: Reflexes (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: The first physical attack against monsters applies poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg