Difference between revisions of "Full:Glyphs"

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'''Glyphs''' are spells located throughout a dungeon that must first be picked up before they can be used. Each glyph occupies a full inventory slot, and otherwise is treated like any other item.  The [[Wizard]], however, treats all glyphs as small items.  Glyphs are each worth 100 conversion points, which will grant you a special bonus by destroying them.  The result of the conversion is based on their [[races|race]].
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#REDIRECT [[Glyphs]]
 
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__TOC__
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===Summary===
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A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.  Note that the [[Wizard]] and [[Berserker]] classes respectively get a 1 point discount and 2 point penalty to mana costs for their glyphs.  As well, the deity [[Mystera Annur]] has a boon which will change the cost of various glyphs, raising the cost of some and reducing the cost of others. 
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{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"
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|- style="background-color: #EEEEEE"
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!width=7% | Image
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!width=23% | Glyph
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!width=3% | Cost (Mana)
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!width=67% | Effect
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|-
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|[[File:APHEELSIK.png|center]]
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|
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=====[[APHEELSIK]]=====
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(Poison - "I feel sick")
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|align="center" |7
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|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.  When the assassin uses this glyph, he also deals 1 point of corrosion to the target.
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* Unlocked when you unlock the [[Assassin]] class
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|-
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|[[File:BLUDTUPOWA.png|center]]
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|
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=====[[BLUDTUPOWA]]=====
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(Blood Magic - "Blood to power")
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|align="center" |0
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|Enable to revoke cause yourself to lose health whenever you explore, but double mana regeneration
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* Unlocked when you unlock the [[Bloodmage]] class
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|-
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|[[File:BURNDAYRAZ.png|center]]
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|
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=====[[BURNDAYRAZ]]=====
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(Fireball - "Burn their ass")
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|align="center" |6
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|Hits a monster with a fireball, causing 4 points of damage per player level, and inflicting 1 point of burning effect.
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|-
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|[[File:BYSSEPS.png|center]]
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=====[[BYSSEPS]]=====
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(Power Strike - "Biceps")
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|align="center" |2
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|Player gets +30% damage bonus for next physical attack only, and causes the victim of your attack to lose 3% to physical and magic resist
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|-
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|[[File:CYDSTEPP.png|center]]
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=====[[CYDSTEPP]]=====
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(Protection from Death - "Sidestep")
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|align="center" |10
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|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.  Can only be used when at full health, unless you are a Warlord.
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* Unlocked when you unlock the [[Warlord]] class.
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|-
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|[[File:ENDISWAL.png|center]]
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|
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=====[[ENDISWAL]]=====
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(Passwall - "End this wall")
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|align="center" |6
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|Destroys a section of wall and grants temporary 20% physical resist against the next attack.  This stacks up to your maximum resistance value if used repeatedly.
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|-
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|[[File:GETINDARE.png|center]]
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=====[[GETINDARE]]=====
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(First Strike - "Get in there")
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|align="center" |3
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|Player gets first strike status for next physical attack only.
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|-
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|[[File:HALPMEH.png|center]]
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=====[[HALPMEH]]=====
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(Heal - "Help me")
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|align="center" |4
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|Restores 3 points of health per player level and cures poison status.
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* Unlocked when you unlock the [[Paladin]] class.
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|-
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|[[File:IMAWAL.png|center]]
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=====[[IMAWAL]]=====
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(Flesh to Stone - "I'm a wall")
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|align="center" |5
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|Transforms the target into a section of wall, and grants +50% experience bonus on your next attack (bonus XP is also multiplier).  No experience is granted for the target of the petrification.  Plants (presuming they are not magic immune) and no-XP monsters are valid targets and you still get the +50% XP bonus.
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|-
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|[[File:LEMMISI.png|center]]
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=====[[LEMMISI]]=====
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(Clairvoyance - "Let me see")
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|align="center" |2
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|Fully reveals 3 random unexplored tiles.  Is more likely to reveal tiles that contain monsters, powerups, shops, or glyphs than it is to reveal empty tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles.
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|-
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|[[File:PISORF.png|center]]
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=====[[PISORF]]=====
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(Teleport Monster - "Piss off")
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|align="center" |4
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|Pushes the monster away.  If the monster is pushed into a wall or another monster, it takes damage proportional to your base attack.
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|-
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|[[File:WEYTWUT.png|center]]
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=====[[WEYTWUT]]=====
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(Teleport Self - "Wait what?")
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|align="center" |8
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|Swaps the player's position with the target monster and slows it.  Slowed monsters lose many special abilities (including first strike, retaliates fireball, and cowardice) and also grant 1 extra bonus XP if slain while slowed.  Slowed only expires when the monster is attacked, and unlike poison you can have as many monsters slowed at a time as you like.
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|-
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|[[File:WONAFYT.png|center]]
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=====[[WONAFYT]]=====
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(Summon Monster - "Wanna fight")
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|align="center" |5
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|Teleports a random monster of the player's level to a random empty tile next to the player and slows it.  Fails if no such monster or tile exists.
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|}
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Latest revision as of 13:13, 17 April 2012

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