Difference between revisions of "Alpha:Races"
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| − | ==Regular Races==  | + | == Regular Races ==  | 
| − | There are seven regular races, each of which can convert [[glyphs]] (magic spells/skills) into a different permanent bonus.  | + | There are seven regular races, each of which can convert [[Alpha:Glyphs|glyphs]] (magic spells/skills) into a different permanent bonus.  | 
{| border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse;" class  | {| border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse;" class  | ||
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| Goblin  | | Goblin  | ||
| +5 Experience (+10 gold pre v0.2)  | | +5 Experience (+10 gold pre v0.2)  | ||
| − | | Defeat the [[Crypt]] challenge with any race.  | + | | Defeat the [[Alpha:Crypt|Crypt]] challenge with any race.  | 
| Extra experience at will makes leveling up to heal much easier. Good for Assassins.  | | Extra experience at will makes leveling up to heal much easier. Good for Assassins.  | ||
|-  | |-  | ||
| Orc  | | Orc  | ||
| +2 Base Damage (+5 experience pre v0.2)  | | +2 Base Damage (+5 experience pre v0.2)  | ||
| − | | Defeat the [[Library]] challenge with any race.  | + | | Defeat the [[Alpha:Library|Library]] challenge with any race.  | 
| Good for classes with high damage bonuses, like Rogues and Berserkers.  | | Good for classes with high damage bonuses, like Rogues and Berserkers.  | ||
|}  | |}  | ||
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| − | * Health Powerups and the Dwarf's Glyph Conversion gives you 1 Max Health per Level. This means the bonus scales while you level up, your total bonus Max Health equals Level * (Dwarf Conversion + Health Powerups). This is NOT a percentage bonus. Buying a +10 Max Health item will not   | + | * Health Powerups and the Dwarf's Glyph Conversion gives you 1 Max Health per Level. This means the bonus scales while you level up, your total bonus Max Health equals Level * (Dwarf Conversion + Health Powerups). This is NOT a percentage bonus. Buying a +10 Max Health item will not increase the bonus from Health Powerups or Dwarf's Glyph Conversion, and likewise worshipping Dracul will not decrease the bonus.  | 
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|-  | |-  | ||
| − | | [[Gorgon(race)|Gorgon]]  | + | | [[Alpha:Gorgon(race)|Gorgon]]  | 
| +5% Death Gaze  | | +5% Death Gaze  | ||
| − | | Beat [[Snake Pit]] with a Monk  | + | | Beat [[Alpha:Snake Pit|Snake Pit]] with a Monk  | 
|-  | |-  | ||
| − | | [[Vampire(race)|Vampire]]  | + | | [[Alpha:Vampire(race)|Vampire]]  | 
| +5% Lifesteal  | | +5% Lifesteal  | ||
| − | | Beat [[Crypt]] with an Assassin  | + | | Beat [[Alpha:Crypt|Crypt]] with an Assassin  | 
|-  | |-  | ||
| − | | [[Half-dragon]]  | + | | [[Alpha:Half-dragon|Half-dragon]]  | 
| +20% Knockback damage  | | +20% Knockback damage  | ||
| − | | Beat [[Library]] with a Warlord  | + | | Beat [[Alpha:Library|Library]] with a Warlord  | 
|}  | |}  | ||
Latest revision as of 05:09, 26 June 2012
Regular Races
There are seven regular races, each of which can convert glyphs (magic spells/skills) into a different permanent bonus.
| Race | Converts glyphs to... | Unlock | Strategy | 
|---|---|---|---|
| Human | +10% Damage Bonus | Start | Great for beginners and Rogues/Berserkers | 
| Elf | +2 Maximum Mana | Start | Amazing Wizards. | 
| Dwarf | +1 Max Health per level* | Start | Good for fighters and monks. Decent all-around. | 
| Halfling | +1 Healing Potion | Start | Great for many challenge missions, and for thieves. | 
| Gnome | +1 Mana Potion | Start | Great for thieves. | 
| Goblin | +5 Experience (+10 gold pre v0.2) | Defeat the Crypt challenge with any race. | Extra experience at will makes leveling up to heal much easier. Good for Assassins. | 
| Orc | +2 Base Damage (+5 experience pre v0.2) | Defeat the Library challenge with any race. | Good for classes with high damage bonuses, like Rogues and Berserkers. | 
- Health Powerups and the Dwarf's Glyph Conversion gives you 1 Max Health per Level. This means the bonus scales while you level up, your total bonus Max Health equals Level * (Dwarf Conversion + Health Powerups). This is NOT a percentage bonus. Buying a +10 Max Health item will not increase the bonus from Health Powerups or Dwarf's Glyph Conversion, and likewise worshipping Dracul will not decrease the bonus.
 
In addition, 3 special races exist as unlockables, that are a both a race and class together. Each of these three cause significant changes to the core mechanics of the game.
| Race | Converts glyphs to... | Unlock | 
|---|---|---|
| Gorgon | +5% Death Gaze | Beat Snake Pit with a Monk | 
| Vampire | +5% Lifesteal | Beat Crypt with an Assassin | 
| Half-dragon | +20% Knockback damage | Beat Library with a Warlord |