Difference between revisions of "Alpha:Mana"
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#Casting a spell on a monster does NOT trigger a combat exchange. | #Casting a spell on a monster does NOT trigger a combat exchange. | ||
#Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your [[races|race]]. Humans get more attack power, for example. | #Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your [[races|race]]. Humans get more attack power, for example. | ||
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+ | Mana Burn prevents you from regenerating your mana whilst uncovering unexplored areas. Mana Burn can be cured by using a mana potion. |
Revision as of 18:22, 30 November 2010
Mana and Spells
- Mana is used for casting spells. You start with no spells, and must find the spell glyphs in the dungeon.
- In order to learn a spell after you've found it, you must click it in the "on ground" slot, and it will appear in your spell slots.
- Casting a spell on a monster does NOT trigger a combat exchange.
- Glyphs that aren't very useful to you should be converted by dragging them into the teal-and-red conversion icon. This will give you a benefit depending upon your race. Humans get more attack power, for example.
Mana Burn prevents you from regenerating your mana whilst uncovering unexplored areas. Mana Burn can be cured by using a mana potion.