Difference between revisions of "Alpha:Fighter"
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===Skills=== | ===Skills=== | ||
− | *Instincts - Can see locations of monsters of equal or lower level (appear as | + | *Instincts - Can see locations of monsters of equal or lower level (appear as [[File:EnemyGeneric.png]] on map) |
*Veteran - +1 experience per kill | *Veteran - +1 experience per kill | ||
*Pit Dog - Will survive first killing blow (Protection From Death, one time) | *Pit Dog - Will survive first killing blow (Protection From Death, one time) |
Revision as of 04:44, 19 March 2010
Needs Content: Everything. Also a better need's content banner thingy.
Skills
- Instincts - Can see locations of monsters of equal or lower level (appear as
on map)
- Veteran - +1 experience per kill
- Pit Dog - Will survive first killing blow (Protection From Death, one time)
General Strategy
The most useful ability of the fighter is Instincts, which allows you to explore more efficiently. If you head directly for monsters you can see, you'll cut down on wasted exploration regen.
You can tell the level of an unknown monster by taking note of the level (yours) at which it pops up on the map.