Difference between revisions of "Alpha:Wizard"
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− | + | ===Skills=== | |
+ | *Magic Sense - Can see location of all glyphs | ||
+ | *Magic Affinity - Skills cost -1 mana, attack -25% | ||
+ | *Magic Attunement - +1 glyph on map, +1 glyph slot | ||
+ | |||
+ | |||
+ | ===Strategies=== | ||
+ | Since you can see the glyphs, good luck getting the fireball. | ||
+ | |||
+ | Finding the fireball glyph early in the game and worshiping Mystera Annur as a deity will get you far in your career as a wizard. | ||
+ | |||
+ | Generally, boss creatures can be defeated between level 7 and 8 using Mystera Annur (unload all but one of your fireballs on the boss, use last fireball to kill a low level creature in one hit to level up, then use all your potions on level 8 fireballs at the boss). | ||
+ | |||
+ | Using fireball vs [[monsters|animated armour]] helps Wizard beat Factory with [[Strategy|Experience Catapult strategy]]. |
Revision as of 11:50, 16 April 2010
Skills
- Magic Sense - Can see location of all glyphs
- Magic Affinity - Skills cost -1 mana, attack -25%
- Magic Attunement - +1 glyph on map, +1 glyph slot
Strategies
Since you can see the glyphs, good luck getting the fireball.
Finding the fireball glyph early in the game and worshiping Mystera Annur as a deity will get you far in your career as a wizard.
Generally, boss creatures can be defeated between level 7 and 8 using Mystera Annur (unload all but one of your fireballs on the boss, use last fireball to kill a low level creature in one hit to level up, then use all your potions on level 8 fireballs at the boss).
Using fireball vs animated armour helps Wizard beat Factory with Experience Catapult strategy.