Difference between revisions of "Feedback"

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About Health and Attack powerups (the kind scattered about the dungeon): Can we get some explanation on these things?  After noticing that the attack power up does nothing for a level 1 character, I've been holding off on getting them. Likewise, the health power ups give more health at higher levels.
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What I want to know is, should I hold off on getting them or do they scale to level even after you've gotten them?
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--golden_cow2
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I've found it really evil that the Escape key closes the entire game instantly.  I've already lost at least 2 characters from tapping escape trying to cancel a spell :/  (I'm aware right click cancels, but habits from other games don't die so easily...) --[[User:Twinge|Twinge]] 01:54, 18 March 2010 (UTC)
 
I've found it really evil that the Escape key closes the entire game instantly.  I've already lost at least 2 characters from tapping escape trying to cancel a spell :/  (I'm aware right click cancels, but habits from other games don't die so easily...) --[[User:Twinge|Twinge]] 01:54, 18 March 2010 (UTC)
  
 
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I like this game a lot :)
 
I like this game a lot :)

Revision as of 02:27, 18 March 2010

About Health and Attack powerups (the kind scattered about the dungeon): Can we get some explanation on these things? After noticing that the attack power up does nothing for a level 1 character, I've been holding off on getting them. Likewise, the health power ups give more health at higher levels.

What I want to know is, should I hold off on getting them or do they scale to level even after you've gotten them? --golden_cow2



I've found it really evil that the Escape key closes the entire game instantly. I've already lost at least 2 characters from tapping escape trying to cancel a spell :/ (I'm aware right click cancels, but habits from other games don't die so easily...) --Twinge 01:54, 18 March 2010 (UTC)


I like this game a lot :)