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− | <onlyinclude>{{
| + | #redirect[[Zombie]] |
− | {{{tpl|MonsterInfoBox}}}
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− | |DisplayText={{{DisplayText|XXXX}}}
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− | |Name=Zombie
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− | |HP=150%
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− | |Att=100%
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− | |Traits=
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− | {{t|Undead}}
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− | }}</onlyinclude>{{Stub}}
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− | The zombie is one of the toughest "standard" monsters in the game. It has good damage output, very high hit points, and it's {{t|Undead}} and therefore immune to poison. This means there's no easy way too approach a zombie. The {{c|Priest}} obviously has a distinct advantage against undead enemies, but otherwise this is just a powerful and threatening foe.
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− | Due to its high hit points, direct damage spells and most forms of "burst" damage are ineffective. High physical resistance coupled with some good attrition magic, such as {{s|HALPMEH}} or {{s|BYSSEPS}} can be a somewhat more effective approach, but for characters without significant physical resistance or damage reduction this slugfest will be difficult and exhaust your resources. Zombies are generally NOT a good choice when going for higher level kills.
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− | The zombie boss, Frank, takes everything that makes a zombie a difficult opponent and turns it up a notch. Only characters with an obscenely effective physical attrition strategy will have an easy time with Frank. For everyone else, get ready for a long haul with this boss.
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− | {{MainNav}}
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