Alpha:Rogue
Skills
- Dexterous: first strike in combat regardless of level
- Evasive: monsters miss you 20% of the time
- Dangerous: -5 health per level, +50% damage.
General Strategy
Use your first strike, fireballs and your enhanced evasion to take on high level monsters early on and preserve your potions for boss battles. Be cautious though, since monsters with first strike still have priority unless their level is lower than yours.
Race and Deity Choices
Dwarf is an obvious choice for a Rogue to make up for his lack of health (otherwise stronger opponents will wipe the floor with you). If you're cocky, Human, Gnome and Orc are still solid choices.
Due to his enhanced evasion, the Rogue can make pretty good use of Tikki Tooki. If gotten soon enough, your dodge rate will be at around 50%, once you're facing the bosses. If you don't want to depend on luck so much, you can still go with The Pactmaker or another deity. Be careful with the latter though: taking The Pactmaker at level 1 will usually cause instant death because of the -5 penalty to your Max Health (also the -5 to your base damage will usually destroy your melee capability).
Challenge Modes
Snake Pit
Not that much of a challenge here. Take on high level Serpents and Nagas with fireballs and melee attacks to level up. Be careful with gorgons, since they have First Attack themselves and will always attack you first in melee, no matter your level. Tikki Tooki's ability is helpful but not necessary. Use your piled up potions and midfight level ups to take on bosses and take care to not get petrified or poisoned.