Alpha:Warlord
Skills
- Defiant - start with the CYDSTEPP glyph
- Determined - +30% bonus damage when health is below half
- Courageous - drinking a mana potion causes next attack to do +30% damage (not cumulative)
General Strategy
The Warlord can be an extremely powerful class if played right. This is specifically because he comes equipped with the CYDSTEPP glyph, which is one of the most powerful glyphs in the game. The most important general tip for playing a Warlord is to immediately cast CYDSTEPP at the start of the dungeon, then keep your eye on your mana: when your mana hits 10 again, you effectively have two extra hits in combat. Engage with an enemy -- once the game tells you you're going to die, hit the monster again. You'll be saved from the deathblow. Then cast CYDSTEPP again and hit the enemy one more time. Getting two extra hits in will ensure that you can easily defeat monsters that are 1, 2, and sometimes 3 levels above you. This tactic even works for Gorgons. Given their low base HP you can easily take out a high-level Gorgon if your attack bonus is high enough.
Race and Deity Choices
Play Warlord either as a Human or as a Gnome. As a human you will boost your strenght, which is always good, but as a Gnome you'll get a big load of Mana Potions, not only boosting your power for one hit, but as well regenerate your mana for further CYDSTEPP uses.
Regarding Deity you have all choices here. Take Binlor, the Pactmaker or Tikki Tooki for the biggest benefits. Taurog and Jehora aren't an option, since they won't allow you to use CYDSTEPP anymore.
Challenge Modes
Snake Pit
Don't go for Nagas unless you can kill them in one hit without retail. Instead go for Gorgons 1-3 Levels above (which is easy with CYDSTEPP) until you're around level 7. At that point you can start fighting Medusa, using the low-level Serpents and Nagas for midfight leveling. Afterwards use your many Mana Potions to outlast the Nidhogg.