Difference between revisions of "Alchemist"

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(Adds Translocation Seal.)
m (added info about WHEN philosopher stone starts to appear in stores...)
 
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Unlocked by purchasing a Philosopher's Stone at a store and exiting the dungeon without dying.
 
Unlocked by purchasing a Philosopher's Stone at a store and exiting the dungeon without dying.
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(Philosopher's Stone start appearing in stores as soon as you upgrade bazaar to level 2)
  
Level 2
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==Upgrades==
{| border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse;" class
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|- style="background-color: #EEEEEE"
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===Level 0 - Horrible Wagon===
!Preparation
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''This smells utterly awful.''
!Cost
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*Description: Faint tittering can be heard from inside the noisome wagon. "I haz secretz, but I need gold. Will make neat thingz."
!Effect
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*Cost to upgrade: 1200g
|-
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|{{i|Compression Seal}}
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===Level 1 - Alchatraz Labz===
| 16
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''The smell has become decidedly toxic.''
| Use on a target large item to unleash the latest in algorithmic alchemy and compress it down to a small item.
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*Description: This makeshift lab is dedicated to the noble and vaporous study of alchemy. For years, alchemists have sought the means to transform plentiful gold into precious, useful, malleable lead. It would usher forth a glorious new era of good plumbing. "Moar gold! Then lead?"
|-
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*Cost to upgrade: 1200g
|{{i|Transmutation Seal}}
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*Provides preparations:
| 36
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**{{i|Compression Seal}}
| Converts an item or wall into its value in gold (walls give 10 gold), and grants a bonus to your next conversion. Does not work on lead items.
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**{{i|Transmutation Seal}}
|-
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|{{i|Translocation Seal}}
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===Level 2 - Alchemy-4-Ye===
| 43
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''This is truly the armpit of hell.''
| Use on a target non-apothecary shop to translocate its contents to the player's inventory, halving any conversion value. Alchemy Unlimited is not responsible for any cumin-related residues.
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*Description: The alchemist has come no closer to his ultimate, weighty goal, but his efforts have produced a slew of useful cantrips. In turn, you refuse to come any closer to the alchemist, although your adventurers have been known to brave the stink.
|-
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*Provides preparations:
|}
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**{{i|Translocation Seal}}
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{{MainNav}}

Latest revision as of 18:50, 29 November 2015

Unlocked by purchasing a Philosopher's Stone at a store and exiting the dungeon without dying. (Philosopher's Stone start appearing in stores as soon as you upgrade bazaar to level 2)

Upgrades

Level 0 - Horrible Wagon

This smells utterly awful.

  • Description: Faint tittering can be heard from inside the noisome wagon. "I haz secretz, but I need gold. Will make neat thingz."
  • Cost to upgrade: 1200g

Level 1 - Alchatraz Labz

The smell has become decidedly toxic.

  • Description: This makeshift lab is dedicated to the noble and vaporous study of alchemy. For years, alchemists have sought the means to transform plentiful gold into precious, useful, malleable lead. It would usher forth a glorious new era of good plumbing. "Moar gold! Then lead?"
  • Cost to upgrade: 1200g
  • Provides preparations:

Level 2 - Alchemy-4-Ye

This is truly the armpit of hell.

  • Description: The alchemist has come no closer to his ultimate, weighty goal, but his efforts have produced a slew of useful cantrips. In turn, you refuse to come any closer to the alchemist, although your adventurers have been known to brave the stink.
  • Provides preparations: