Difference between revisions of "Alpha:Boss Hive"

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(Changed Changeling to Alpha:Changeling because this is the Alpha Boss Hive)
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The Boss Hive is a stage that includes all the different monsters from all the different Challenges. In addition, all the monsters are given the "boss" stat. Thus, regardless of level, the creatures will have the special abilities of a boss, as well as enhanced health. For example the Gorgons in the Boss Hive have Death Gaze (Player health lower then 100%) and Golems have 75% magic resist.  Monsters that are unique to the Challenge Dungeons also receive special boosts, despite never appearing in boss form.  For example, Nagas have Magic resist 35% and Animated Armours have health that scales with its level as opposed to being fixed at 1.
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The Boss Hive is a stage that includes all the different monsters from all the different Challenges. In addition, all the monsters are given the "boss" stat. Thus, regardless of level, the creatures will have the special abilities of a boss, as well as enhanced health. For example, the Gorgons in the Boss Hive have Death Gaze (Player health lower then 100%) and Golems have 75% magic resist.  Monsters that are unique to the Challenge Dungeons also receive special boosts, despite never appearing in boss form.  For example, Nagas have Magic resist 35% and Animated Armours have health that scales with its level as opposed to being fixed at 1.
  
 
To unlock the Boss Hive, you must unlock all the races except for the [[Alpha:Changeling|Changeling]] race.
 
To unlock the Boss Hive, you must unlock all the races except for the [[Alpha:Changeling|Changeling]] race.

Latest revision as of 02:28, 2 December 2018

The Boss Hive is a stage that includes all the different monsters from all the different Challenges. In addition, all the monsters are given the "boss" stat. Thus, regardless of level, the creatures will have the special abilities of a boss, as well as enhanced health. For example, the Gorgons in the Boss Hive have Death Gaze (Player health lower then 100%) and Golems have 75% magic resist. Monsters that are unique to the Challenge Dungeons also receive special boosts, despite never appearing in boss form. For example, Nagas have Magic resist 35% and Animated Armours have health that scales with its level as opposed to being fixed at 1.

To unlock the Boss Hive, you must unlock all the races except for the Changeling race.

Completing the Boss Hive with 4 different characters unlocks the Changeling race.

Desktop Dungeons Alpha
General Concepts: New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring
Classes: Tier 1: Fighter · Thief · Priest · Wizard Tier 2: Berserker · Rogue · Monk · Sorcerer Tier 3: Warlord · Assassin · Paladin · Bloodmage Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling
Gods: Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki
Monsters: Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie
Dungeons: Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive
Glyphs: APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT