Difference between revisions of "Alpha:Classes"
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Here are some brief descriptions of the character classes. Follow the links to their individual pages for more indepth tips and suggested strategies!
Here are some brief descriptions of the character classes. Follow the links to their individual pages for more in depth tips and suggested strategies!
Revision as of 02:09, 11 March 2010
Here are some brief descriptions of the character classes. Follow the links to their individual pages for more in-depth tips and suggested strategies!
Fighter - Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free
Thief - First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP pots act as both in one
Priest - Bonus +2hp per lvl, HP potions heal 100% hp, deals 200% dmg to undead
Wizard - Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra glyph, 4 glyph slots
Berserker - +30% dmg vs. higher lvl monsters, -50% magic dmg taken, +30% dmg at all times, +2 mp cost to all glyphs
Rogue - First Strike enabled at all times, 20% base dodge rate, +50% dmg at all times, -5 hp per lvl up
Monk - Melee dmg done -50%, magic and physical dmg taken -50%, HP regen from exploration doubled
Sorcerer - Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magic dmg to monster per character lvl when hit
Warlord - Begins with CYDSTEPP (cheat death) glyph, +30% dmg when hp below 50%, drinking MP pot gives +30% dmg on next hit
Assassin - Begins with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters
Paladin - Begins with HALPMEH (heal) glyph, killing undead restores 50% HP, -25% phys dmg taken
Blood Mage - Begins with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools
Transmuter - Begins with ENDISWAL (break wall) glyph, gains 2 HP for wall destruction, ENDISWAL costs 1 MP, no HP regen
Crusader - Monster kills give 10% dmg bonus on next hit (can chain up to 100%), immune to Poison and Mana Burn, deals 300% atk dmg to monster that kills you
Tinker - Map created with 6 extra shops, 20% item discount, gold for monster kills