Alpha:Glyphs

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{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"
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>{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable"
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|- style="background-color: #EEEEEE"
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|- style="background-color: #EEEEEE"
!Image
!Image
!Glyph
!Glyph
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|-
|-
|[[File:Apheelsik.png|center]]
|[[File:Apheelsik.png|center]]
-
|APHEELSIK (Poison - "I feel sick")  
+
|APHEELSIK (Poison - "I feel sick")  
|5
|5
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.
Line 13: Line 13:
|-
|-
|[[File:Bludtupowa.png|center]]
|[[File:Bludtupowa.png|center]]
-
|BLUDTUPOWA (Blood Magic - "Blood to power")
+
|BLUDTUPOWA (Blood Magic - "Blood to power")
|0
|0
|Enable to revoke health regeneration and boost mana regeneration by 1tile.
|Enable to revoke health regeneration and boost mana regeneration by 1tile.
Line 19: Line 19:
|-
|-
|[[File:Burndayraz.png|center]]
|[[File:Burndayraz.png|center]]
-
|BURNDAYRAZ (Fireball - "Burn their ass")
+
|BURNDAYRAZ (Fireball - "Burn their ass")
|6
|6
|Hits a monster with a fireball, causing 4 points of damage per player level.  
|Hits a monster with a fireball, causing 4 points of damage per player level.  
|-
|-
|[[File:Bysseps.png|center]]
|[[File:Bysseps.png|center]]
-
|BYSSEPS (Power Strike - "Biceps")
+
|BYSSEPS (Power Strike - "Biceps")
|2
|2
|Player gets +30% damage bonus for next physical attack only.
|Player gets +30% damage bonus for next physical attack only.
|-
|-
|[[File:Cydstepp.png|center]]
|[[File:Cydstepp.png|center]]
-
|CYDSTEPP (Protection from Death - "Sidestep")
+
|CYDSTEPP (Protection from Death - "Sidestep")
|10
|10
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
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|-
|-
|[[File:Endiswal.png|center]]
|[[File:Endiswal.png|center]]
-
|ENDISWAL (Passwall - "End this wall")
+
|ENDISWAL (Passwall - "End this wall")
|8
|8
|Destroys a section of wall.
|Destroys a section of wall.
|-
|-
|[[File:Getindare.png|center]]
|[[File:Getindare.png|center]]
-
|GETINDARE (First Strike - "Get in there")
+
|GETINDARE (First Strike - "Get in there")
|3
|3
|Player gets first strike status for next physical attack only.
|Player gets first strike status for next physical attack only.
|-
|-
|[[File:Halpmeh.png|center]]
|[[File:Halpmeh.png|center]]
-
|HALPMEH (Heal - "Help me")
+
|HALPMEH (Heal - "Help me")
|3
|3
|Restores 3 points of health per player level and cures poison status.
|Restores 3 points of health per player level and cures poison status.
Line 51: Line 51:
|-
|-
|[[File:Imawal.png|center]]
|[[File:Imawal.png|center]]
-
|IMAWAL (Flesh to Stone - "I'm a wall")
+
|IMAWAL (Flesh to Stone - "I'm a wall")
|5
|5
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
|-
|-
|[[File:Lemmisi.png|center]]
|[[File:Lemmisi.png|center]]
-
|LEMMISI (Clairvoyance - "Let me see")
+
|LEMMISI (Clairvoyance - "Let me see")
|3
|3
|Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.
|Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it.
|-
|-
|[[File:Pisorf.png|center]]
|[[File:Pisorf.png|center]]
-
|PISORF (Teleport Monster - "Piss off")
+
|PISORF (Teleport Monster - "Piss off")
|10
|10
|Teleports a monster to a random empty tile.
|Teleports a monster to a random empty tile.
|-
|-
|[[File:Weytwut.png|center]]
|[[File:Weytwut.png|center]]
-
|WEYTWUT (Teleport Self - "Wait what?")
+
|WEYTWUT (Teleport Self - "Wait what?")
|6
|6
|Teleports the player to a random empty tile.
|Teleports the player to a random empty tile.
|-
|-
|[[File:Wonafyt.png|center]]
|[[File:Wonafyt.png|center]]
-
|WONAFYT (Summon Monster - "Wanna fight")
+
|WONAFYT (Summon Monster - "Wanna fight")
|6
|6
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.
|}
|}
 +
 +
----
 +
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
 +
----
 +
=[http://iwyxuvonyfo.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=
 +
----
 +
=[http://iwyxuvonyfo.co.cc CLICK HERE]=
 +
----
 +
</div>

Revision as of 00:38, 18 November 2010

>{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" |- style="background-color: #EEEEEE" !Image !Glyph !Cost (Mana) !Effect |-

|

|APHEELSIK (Poison - "I feel sick") |5 |Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack anything. Undead are immune.

  • Unlocked by completing a normal game as an Assassin

|-

|

|BLUDTUPOWA (Blood Magic - "Blood to power") |0 |Enable to revoke health regeneration and boost mana regeneration by 1tile.

  • Unlocked by completing a normal game as a Blood Mage

|-

|

|BURNDAYRAZ (Fireball - "Burn their ass") |6 |Hits a monster with a fireball, causing 4 points of damage per player level. |-

|

|BYSSEPS (Power Strike - "Biceps") |2 |Player gets +30% damage bonus for next physical attack only. |-

|

|CYDSTEPP (Protection from Death - "Sidestep") |10 |The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.

  • Unlocked by completing a normal game as a Warlord

|-

|

|ENDISWAL (Passwall - "End this wall") |8 |Destroys a section of wall. |-

|

|GETINDARE (First Strike - "Get in there") |3 |Player gets first strike status for next physical attack only. |-

|

|HALPMEH (Heal - "Help me") |3 |Restores 3 points of health per player level and cures poison status.

  • Unlocked by completing a normal game as a Paladin

|-

|

|IMAWAL (Flesh to Stone - "I'm a wall") |5 |Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. |-

|

|LEMMISI (Clairvoyance - "Let me see") |3 |Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. |-

|

|PISORF (Teleport Monster - "Piss off") |10 |Teleports a monster to a random empty tile. |-

|

|WEYTWUT (Teleport Self - "Wait what?") |6 |Teleports the player to a random empty tile. |-

|

|WONAFYT (Summon Monster - "Wanna fight") |6 |Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. |}



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