Difference between revisions of "Alpha:Glyphs"

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(Created page with 'APHEELSIK (Poison) - 4 Mana Inflicts the poison status on a monster, preventing it from regenerating as you explore. Will wear off once you attack a monster that isn't poisened.…')
 
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APHEELSIK (Poison) - 4 Mana
 
APHEELSIK (Poison) - 4 Mana
 +
 
Inflicts the poison status on a monster, preventing it from regenerating as you explore.  Will wear off once you attack a monster that isn't poisened.  Undead are immune
 
Inflicts the poison status on a monster, preventing it from regenerating as you explore.  Will wear off once you attack a monster that isn't poisened.  Undead are immune
 +
 +
  
 
BLUDTUPOWA (Blood Magic) - 0 Mana
 
BLUDTUPOWA (Blood Magic) - 0 Mana
 +
 
Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.
 
Lose 2 points of health per player level.  Gain 1 point (total, NOT per level) of mana.
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 +
  
 
BURNDAYRAZ (Fireball) - 6 Mana
 
BURNDAYRAZ (Fireball) - 6 Mana
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Hit a monster with a fireball, causing 4 point of damage per player level.
 
Hit a monster with a fireball, causing 4 point of damage per player level.
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 +
  
 
BYSSEPS (Power Strike) - 1 Mana
 
BYSSEPS (Power Strike) - 1 Mana
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Player gets +30% damage bonus for next physical attack only.
 
Player gets +30% damage bonus for next physical attack only.
 +
 +
  
 
CYDSTEPP (Protection from Death) - 10 Mana
 
CYDSTEPP (Protection from Death) - 10 Mana
 +
 
The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
 
The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
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 +
  
 
ENDISWAL (Passwall) - 7 Mana
 
ENDISWAL (Passwall) - 7 Mana
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Destroys a section of wall.
 
Destroys a section of wall.
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 +
  
 
GETINDARE (First Strike) - 2 Mana
 
GETINDARE (First Strike) - 2 Mana
 +
 
Player gets first strike status for next physical attack only.
 
Player gets first strike status for next physical attack only.
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 +
  
 
HALPMEH (Heal) - 2 Man
 
HALPMEH (Heal) - 2 Man
 +
 
Restores 3 points of health per player level and cures poison status.
 
Restores 3 points of health per player level and cures poison status.
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 +
  
 
IMAWAL (Flesh to Stone) - 4 Mana
 
IMAWAL (Flesh to Stone) - 4 Mana
Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
+
 
 +
Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods,  
 +
etc.
 +
 
 +
 
  
 
PISORF (Teleport Monster) - 9 Mana
 
PISORF (Teleport Monster) - 9 Mana
 +
 
Teleports a monster to a random empty tile   
 
Teleports a monster to a random empty tile   
 +
 +
  
 
WEYTWUT (Teleport Self) - 5 Mana
 
WEYTWUT (Teleport Self) - 5 Mana
 +
 
Teleports the player to a random empty tile.
 
Teleports the player to a random empty tile.
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 +
  
 
WONAFYT (Summon Monster) - 5 Man
 
WONAFYT (Summon Monster) - 5 Man
 +
 
Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster of tile exists.
 
Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster of tile exists.

Revision as of 21:32, 11 March 2010

APHEELSIK (Poison) - 4 Mana

Inflicts the poison status on a monster, preventing it from regenerating as you explore. Will wear off once you attack a monster that isn't poisened. Undead are immune


BLUDTUPOWA (Blood Magic) - 0 Mana

Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana.


BURNDAYRAZ (Fireball) - 6 Mana

Hit a monster with a fireball, causing 4 point of damage per player level.


BYSSEPS (Power Strike) - 1 Mana

Player gets +30% damage bonus for next physical attack only.


CYDSTEPP (Protection from Death) - 10 Mana

The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.


ENDISWAL (Passwall) - 7 Mana

Destroys a section of wall.


GETINDARE (First Strike) - 2 Mana

Player gets first strike status for next physical attack only.


HALPMEH (Heal) - 2 Man

Restores 3 points of health per player level and cures poison status.


IMAWAL (Flesh to Stone) - 4 Mana

Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.


PISORF (Teleport Monster) - 9 Mana

Teleports a monster to a random empty tile


WEYTWUT (Teleport Self) - 5 Mana

Teleports the player to a random empty tile.


WONAFYT (Summon Monster) - 5 Man

Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster of tile exists.