Difference between revisions of "Alpha:Glyphs"
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APHEELSIK (Poison) - 4 Mana | APHEELSIK (Poison) - 4 Mana | ||
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Inflicts the poison status on a monster, preventing it from regenerating as you explore. Will wear off once you attack a monster that isn't poisened. Undead are immune | Inflicts the poison status on a monster, preventing it from regenerating as you explore. Will wear off once you attack a monster that isn't poisened. Undead are immune | ||
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BLUDTUPOWA (Blood Magic) - 0 Mana | BLUDTUPOWA (Blood Magic) - 0 Mana | ||
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Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana. | Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana. | ||
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BURNDAYRAZ (Fireball) - 6 Mana | BURNDAYRAZ (Fireball) - 6 Mana | ||
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Hit a monster with a fireball, causing 4 point of damage per player level. | Hit a monster with a fireball, causing 4 point of damage per player level. | ||
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BYSSEPS (Power Strike) - 1 Mana | BYSSEPS (Power Strike) - 1 Mana | ||
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Player gets +30% damage bonus for next physical attack only. | Player gets +30% damage bonus for next physical attack only. | ||
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CYDSTEPP (Protection from Death) - 10 Mana | CYDSTEPP (Protection from Death) - 10 Mana | ||
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The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | ||
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ENDISWAL (Passwall) - 7 Mana | ENDISWAL (Passwall) - 7 Mana | ||
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Destroys a section of wall. | Destroys a section of wall. | ||
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GETINDARE (First Strike) - 2 Mana | GETINDARE (First Strike) - 2 Mana | ||
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Player gets first strike status for next physical attack only. | Player gets first strike status for next physical attack only. | ||
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HALPMEH (Heal) - 2 Man | HALPMEH (Heal) - 2 Man | ||
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Restores 3 points of health per player level and cures poison status. | Restores 3 points of health per player level and cures poison status. | ||
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IMAWAL (Flesh to Stone) - 4 Mana | IMAWAL (Flesh to Stone) - 4 Mana | ||
− | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | + | |
+ | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, | ||
+ | etc. | ||
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PISORF (Teleport Monster) - 9 Mana | PISORF (Teleport Monster) - 9 Mana | ||
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Teleports a monster to a random empty tile | Teleports a monster to a random empty tile | ||
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WEYTWUT (Teleport Self) - 5 Mana | WEYTWUT (Teleport Self) - 5 Mana | ||
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Teleports the player to a random empty tile. | Teleports the player to a random empty tile. | ||
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WONAFYT (Summon Monster) - 5 Man | WONAFYT (Summon Monster) - 5 Man | ||
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Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster of tile exists. | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster of tile exists. |
Revision as of 21:32, 11 March 2010
APHEELSIK (Poison) - 4 Mana
Inflicts the poison status on a monster, preventing it from regenerating as you explore. Will wear off once you attack a monster that isn't poisened. Undead are immune
BLUDTUPOWA (Blood Magic) - 0 Mana
Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana.
BURNDAYRAZ (Fireball) - 6 Mana
Hit a monster with a fireball, causing 4 point of damage per player level.
BYSSEPS (Power Strike) - 1 Mana
Player gets +30% damage bonus for next physical attack only.
CYDSTEPP (Protection from Death) - 10 Mana
The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
ENDISWAL (Passwall) - 7 Mana
Destroys a section of wall.
GETINDARE (First Strike) - 2 Mana
Player gets first strike status for next physical attack only.
HALPMEH (Heal) - 2 Man
Restores 3 points of health per player level and cures poison status.
IMAWAL (Flesh to Stone) - 4 Mana
Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
PISORF (Teleport Monster) - 9 Mana
Teleports a monster to a random empty tile
WEYTWUT (Teleport Self) - 5 Mana
Teleports the player to a random empty tile.
WONAFYT (Summon Monster) - 5 Man
Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster of tile exists.