Difference between revisions of "Alpha:Glyphs"
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+ | '''Glyphs''' are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their [[classes|class]] has a bonus (for instance the [[Wizard]] has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button [[File:Conversion.PNG]], the result of the conversion is based on their [[races|race]]. | ||
+ | |||
+ | |||
+ | __TOC__ | ||
+ | |||
+ | ===Summary=== | ||
+ | |||
+ | A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start. | ||
+ | |||
+ | |||
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
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|- | |- | ||
|[[File:Apheelsik.png|center]] | |[[File:Apheelsik.png|center]] | ||
− | |APHEELSIK (Poison - "I feel sick") | + | | |
+ | =====APHEELSIK===== | ||
+ | (Poison - "I feel sick") | ||
|5 | |5 | ||
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack anything. Undead are immune. | |Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack anything. Undead are immune. | ||
Line 13: | Line 25: | ||
|- | |- | ||
|[[File:Bludtupowa.png|center]] | |[[File:Bludtupowa.png|center]] | ||
− | |BLUDTUPOWA (Blood Magic - "Blood to power") | + | | |
+ | =====BLUDTUPOWA===== | ||
+ | (Blood Magic - "Blood to power") | ||
|0 | |0 | ||
|Enable to revoke health regeneration and boost mana regeneration by 1tile. | |Enable to revoke health regeneration and boost mana regeneration by 1tile. | ||
Line 19: | Line 33: | ||
|- | |- | ||
|[[File:Burndayraz.png|center]] | |[[File:Burndayraz.png|center]] | ||
− | |BURNDAYRAZ (Fireball - "Burn their ass") | + | | |
+ | =====BURNDAYRAZ===== | ||
+ | (Fireball - "Burn their ass") | ||
|6 | |6 | ||
|Hits a monster with a fireball, causing 4 points of damage per player level. | |Hits a monster with a fireball, causing 4 points of damage per player level. | ||
|- | |- | ||
|[[File:Bysseps.png|center]] | |[[File:Bysseps.png|center]] | ||
− | |BYSSEPS (Power Strike - "Biceps") | + | | |
+ | =====BYSSEPS===== | ||
+ | (Power Strike - "Biceps") | ||
|2 | |2 | ||
|Player gets +30% damage bonus for next physical attack only. | |Player gets +30% damage bonus for next physical attack only. | ||
|- | |- | ||
|[[File:Cydstepp.png|center]] | |[[File:Cydstepp.png|center]] | ||
− | |CYDSTEPP (Protection from Death - "Sidestep") | + | | |
+ | =====CYDSTEPP===== | ||
+ | (Protection from Death - "Sidestep") | ||
|10 | |10 | ||
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | |The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. | ||
Line 35: | Line 55: | ||
|- | |- | ||
|[[File:Endiswal.png|center]] | |[[File:Endiswal.png|center]] | ||
− | |ENDISWAL (Passwall - "End this wall") | + | | |
+ | =====ENDISWAL===== | ||
+ | (Passwall - "End this wall") | ||
|8 | |8 | ||
|Destroys a section of wall. | |Destroys a section of wall. | ||
|- | |- | ||
|[[File:Getindare.png|center]] | |[[File:Getindare.png|center]] | ||
− | |GETINDARE (First Strike - "Get in there") | + | | |
+ | =====GETINDARE===== | ||
+ | (First Strike - "Get in there") | ||
|3 | |3 | ||
|Player gets first strike status for next physical attack only. | |Player gets first strike status for next physical attack only. | ||
|- | |- | ||
|[[File:Halpmeh.png|center]] | |[[File:Halpmeh.png|center]] | ||
− | |HALPMEH (Heal - "Help me") | + | | |
+ | =====HALPMEH===== | ||
+ | (Heal - "Help me") | ||
|3 | |3 | ||
|Restores 3 points of health per player level and cures poison status. | |Restores 3 points of health per player level and cures poison status. | ||
Line 51: | Line 77: | ||
|- | |- | ||
|[[File:Imawal.png|center]] | |[[File:Imawal.png|center]] | ||
− | |IMAWAL (Flesh to Stone - "I'm a wall") | + | | |
+ | =====IMAWAL===== | ||
+ | (Flesh to Stone - "I'm a wall") | ||
|5 | |5 | ||
|Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | ||
|- | |- | ||
|[[File:Lemmisi.png|center]] | |[[File:Lemmisi.png|center]] | ||
− | |LEMMISI (Clairvoyance - "Let me see") | + | | |
+ | =====LEMMISI===== | ||
+ | (Clairvoyance - "Let me see") | ||
|3 | |3 | ||
|Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. | |Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. | ||
|- | |- | ||
|[[File:Pisorf.png|center]] | |[[File:Pisorf.png|center]] | ||
− | |PISORF (Teleport Monster - "Piss off") | + | | |
+ | =====PISORF===== | ||
+ | (Teleport Monster - "Piss off") | ||
|10 | |10 | ||
|Teleports a monster to a random empty tile. | |Teleports a monster to a random empty tile. | ||
|- | |- | ||
|[[File:Weytwut.png|center]] | |[[File:Weytwut.png|center]] | ||
− | |WEYTWUT (Teleport Self - "Wait what?") | + | | |
+ | =====WEYTWUT===== | ||
+ | (Teleport Self - "Wait what?") | ||
|6 | |6 | ||
|Teleports the player to a random empty tile. | |Teleports the player to a random empty tile. | ||
|- | |- | ||
|[[File:Wonafyt.png|center]] | |[[File:Wonafyt.png|center]] | ||
− | |WONAFYT (Summon Monster - "Wanna fight") | + | | |
+ | =====WONAFYT===== | ||
+ | (Summon Monster - "Wanna fight") | ||
|6 | |6 | ||
|Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. | |Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. | ||
|} | |} |
Revision as of 21:03, 18 November 2010
Glyphs are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their class has a bonus (for instance the Wizard has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button , the result of the conversion is based on their race.
Contents
Summary
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.
Image | Glyph | Cost (Mana) | Effect |
---|---|---|---|
APHEELSIK(Poison - "I feel sick") |
5 | Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack anything. Undead are immune.
| |
BLUDTUPOWA(Blood Magic - "Blood to power") |
0 | Enable to revoke health regeneration and boost mana regeneration by 1tile.
| |
BURNDAYRAZ(Fireball - "Burn their ass") |
6 | Hits a monster with a fireball, causing 4 points of damage per player level. | |
BYSSEPS(Power Strike - "Biceps") |
2 | Player gets +30% damage bonus for next physical attack only. | |
CYDSTEPP(Protection from Death - "Sidestep") |
10 | The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
| |
ENDISWAL(Passwall - "End this wall") |
8 | Destroys a section of wall. | |
GETINDARE(First Strike - "Get in there") |
3 | Player gets first strike status for next physical attack only. | |
HALPMEH(Heal - "Help me") |
3 | Restores 3 points of health per player level and cures poison status.
| |
IMAWAL(Flesh to Stone - "I'm a wall") |
5 | Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc. | |
LEMMISI(Clairvoyance - "Let me see") |
3 | Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it. | |
PISORF(Teleport Monster - "Piss off") |
10 | Teleports a monster to a random empty tile. | |
WEYTWUT(Teleport Self - "Wait what?") |
6 | Teleports the player to a random empty tile. | |
WONAFYT(Summon Monster - "Wanna fight") |
6 | Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists. |