| Image
| Glyph
| Cost (Mana)
| Effect
|
|
| APHEELSIK (Poison)
| 5
| Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack a monster that isn't poisoned. Undead are immune.
|
|
| BLUDTUPOWA (Blood Magic)
| 0
| Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana.
|
|
| BURNDAYRAZ (Fireball)
| 6
| Hits a monster with a fireball, causing 4 point of damage per player level.
|
|
| BYSSEPS (Power Strike)
| 2
| Player gets +30% damage bonus for next physical attack only.
|
|
| CYDSTEPP (Protection from Death)
| 10
| The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying. Does not affect Gorgon death gaze ability.
|
|
| ENDISWAL (Passwall)
| 8
| Destroys a section of wall.
|
|
| GETINDARE (First Strike)
| 3
| Player gets first strike status for next physical attack only.
|
|
| HALPMEH (Heal)
| 3
| Restores 3 points of health per player level and cures poison status.
|
|
| IMAWAL (Flesh to Stone)
| 5
| Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.
|
|
| LEMMISI (Clairvoyance)
| 3
| Fully reveals 3 random unexplored tiles. If your mana reserves don't go down after casting, it is NOT a bug. Think about it.
|
|
| PISORF (Teleport Monster)
| 10
| Teleports a monster to a random empty tile.
|
|
| WEYTWUT (Teleport Self)
| 6
| Teleports the player to a random empty tile.
|
|
| WONAFYT (Summon Monster)
| 6
| Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists.
|