|APHEELSIK (Poison - "I feel sick")||5||Inflicts the poison status on a monster, preventing it from regenerating health as you explore. Will wear off when you attack a monster that isn't poisoned. Undead are immune.
|BLUDTUPOWA (Blood Magic - "Blood to power")||0||Lose 2 points of health per player level. Gain 1 point (total, NOT per level) of mana.
|BURNDAYRAZ (Fireball - "Burn their ass")||6||Hits a monster with a fireball, causing 4 points of damage per player level.|
|BYSSEPS (Power Strike - "Biceps")||2||Player gets +30% damage bonus for next physical attack only.|
|CYDSTEPP (Protection from Death - "Sidestep")||10||The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.
|ENDISWAL (Passwall - "End this wall")||8||Destroys a section of wall.|
|GETINDARE (First Strike - "Get in there")||3||Player gets first strike status for next physical attack only.|
|HALPMEH (Heal - "Help me")||3||Restores 3 points of health per player level and cures poison status.
|IMAWAL (Flesh to Stone - "I'm a wall")||5||Transforms a monster into a section of wall. Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.|
|LEMMISI (Clairvoyance - "Let me see")||3||Fully reveals 3 random unexplored tiles. As a result, you'll usually regain as much or more mana than you spent casting it.|
|PISORF (Teleport Monster - "Piss off")||10||Teleports a monster to a random empty tile.|
|WEYTWUT (Teleport Self - "Wait what?")||6||Teleports the player to a random empty tile.|
|WONAFYT (Summon Monster - "Wanna fight")||6||Teleports a random monster of the player's level to a random empty tile next to the player. Fails if no such monster or tile exists.|