Alpha:Gods

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Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Contents


Alpha Summary

Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.

While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.

Name Worship Bonuses Rewarded/Repent Actions Penalized Actions Boons
Binlor Ironshield
  • +5 Max Health
  • Starting Piety equals acquired gold
  • Destroy a wall
    • +2 Piety
  • Gain a level
    • +10 Piety
  • Use any glyph (except ENDISWAL)
    • -1 Piety
  • Kill a golem
    • -3 Piety
  • Less than 0 Piety
    • -10% Resistances
  • Convert from Earthmother
    • Cost: 45 Piety
  • Convert from Glowing Guardian
    • Cost: 30 Piety
  • Boon: Mining
    • Cost: 20 Piety
    • Effect: destroys random chunks of wall
  • Boon: Hardiness
    • Cost: 30 Piety
    • Effect: Sets Physical Resistance to 25%
    • (warning: this is not cumulative, monk drops from 50 to 25%!)
  • Boon: Heroics
    • Cost: 80 Piety
    • Effect: Instant advance to level 10.
    • Effect: No further piety gain.
Dracul
  • Gain 1 level but don't get the usual increased stats or healing
  • HALPMEH glyph is destroyed (when in inventory, or picked up later)
  • Starting Piety equals the number of bloodstains visible onscreen.
  • Kill a living creature
    • +3 Piety
  • Kill an undead creature
    • -5 Piety
  • Drop below 0 Piety
    • Instant Death
  • Boon: Bloodpower
    • Cost: 10 Piety, -5 Max Health
    • Effect: +5 Max Mana
  • Boon: Bloodfury
    • Cost: 20 Piety, -5 Max Health
    • Effect: +20% Physical Damage
  • Boon: Bloodshield
    • Cost: 25 Piety, -5 Max Health
    • Effect: +20% Physical and Magical Resistances
  • Boon: Bloodhunger
    • Cost: 30 Piety, -5 Max Health
    • Effect: +20% Life Steal
  • Boon: Bloodswell
    • Cost: 40 Piety, -5 Max Health
    • Effect: Restore full Health
The Earthmother
  • Creates IMAWAL glyph on altar space
    • Not created if glyph exists or was converted
  • Starting Piety is three times the number of previously quaffed potions (both health and mana)
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +3 Piety
  • Destroy a wall
    • -5 Piety
  • Kill an animal (goat, snake)
    • -3 Piety
  • Convert IMAWAL glyph or Kill a plant
    • -15 Piety
  • Use Life Drain
    • -??? Piety
    • Lose Life Drain ability
  • Step on a blood pool while playing Bloodmage
    • -10 Piety
  • Drop Below 0 Piety
    • Lose natural regeneration
  • Convert from Glowing Guardian
    • Cost: 30 Piety
  • Convert from Binlor Ironshield
    • Cost: 40 Piety
  • Boon: Greenblood
    • Cost: 15 Piety
    • Effect: Poison Immunity
  • Boon: Plantation
    • Cost: 15 Piety
    • Effect: +10 Piety for every visible bloodstain
    • Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)
  • Boon: Stoneform
    • Cost: 100 Piety
    • Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage
    • Applies only if worship is maintained.
    • Applied values maintained if renounced.
Glowing Guardian
  • Restores full Health
  • BLUDTUPOWA is permanently deactivated
  • Starting Piety based on prior Health spent
  • Become Poisoned
    • +1 Piety
  • Be saved from death (effect from CYDESTEPP or shop item)
    • +1 Piety
  • Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)
    • +1 Piety
  • Use the HALPMEH glyph
    • +1 Piety
  • Use the CYDESTEPP glyph
    • +2 Piety
  • Gain Level
    • +3 Piety
  • Kill a monster N levels higher than you
    • +N Piety
  • Convert BLUDTUPOWA or APHEELSIK glyph
    • +10 Piety
  • Kill a monster which has a lower level than you (BURNDAYRAZ excepted)
    • -1 Piety
  • Use a potion
    • -1 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
    • Lose ability to use the attack
  • Use lifesteal (Vampire attack)
    • Glowing Guardian renounces you
    • Lose lifesteal
  • Convert HALPMEH
    • Glowing Guardian renounces you
  • Regenerate Health by "sucking up" a Blood-stain
    • -10 Piety
  • Convert from Earthmother
    • Cost: 35 Piety
  • Convert from Binlor
    • Cost: 30 Piety
  • Boon: Healing
    • Cost: 50 Piety
    • Restores full Health
  • Boon: Protection
    • Cost: 50 Piety
    • Gain Protection from next Killing Blow
  • Boon: Absolution
    • Cost: 100 Piety
    • Gain +1 Max Health for all visible bloodstains
Jehora Jeheyu
  • Removes poison immunity
  • Removes mana burn immunity
  • Removes death gaze immunity
  • Removes death protection
  • Removes dodge
  • Removes first strike
  • Starting Piety is random from 1-25
  • Destroy a wall
    • +1 Piety
  • Deal ~150 cumulative damage
    • +4 Piety
  • Receive 100 cumulative damage
    • +4 Piety
  • Use the PISORF glyph
    • +1 Piety
  • Use the WEYTWUT glyph
    • +5 Piety
  • Use the CYDSTEPP glyph
    • -10 piety
  • Use the GETINDARE glyph
    • -10 piety
  • Boon: Chaos
    • Cost: All Piety
    • Effect: Either death or restore full health or mana or death.
      • Success correlates to amount of remaining piety (which is 0).
  • Boon: Madness
    • Cost: 25 piety
    • Effect: +5 Physical Damage
  • Boon: Bolstering
    • Cost: 15 piety, 1 Health Potion
    • Effect: +15 Max Health
  • Boon: Retaliation
    • Cost: 30 piety
    • Effect: Gain Mana Shield (see Sorcerer)
  • Boon: Polymorph
    • Cost: 50 piety
    • Effect: Randomly change all enemies
      • Will become enemies of same level
Mystera Annur
  • Sets Physical damage permanently to 1
  • Starting Piety based on prior Mana spent
  • Use a glyph
    • +1 piety
  • Destroy a glyph
    • -10 piety
  • Use a Physical Attack
    • To kill an enemy that uses a physical attack
      • -1 Piety
    • To kill an enemy that uses a magical attack
      • -5 Piety
    • Note: BURNDAYRAZ or Mana Shield are Magical Attacks
  • Convert from Tikki Tooki
    • Cost: 95 piety
  • Boon: Magic
    • Cost: 20 piety
    • Effect: +15 Max Mana
  • Boon: Faith
    • Cost: 20 piety
    • Effect: Doubles piety bonus for glyph use (+2 piety)
  • Boon: Flames
    • Cost: 50 piety
    • Effect: +25% damage for BURNDAYRAZ glyph attack
  • Boon: Weakening
    • Cost: 100 piety
    • Effect: Removes all enemy Magic Resistances
The Pactmaker
  • No Bonuses
  • Starting Piety equals # of revealed tiles / 10.
  • Gain Level
    • +20 Piety
  • None
  • Convert from Mysteria Annur
    • Cost: 25 Piety
  • Boon: Experience
    • Cost: 20 piety
    • Effect: +10 Experience
  • Boon: Learning
    • Cost: 45 piety
    • Effect: +1 Experience per enemy kill
  • Boon: Mana
    • Cost: 80 piety
    • Effect: +10 Max Mana
  • Boon: Health
    • Cost: 80 piety
    • Effect: +15 Max Health
Taurog
  • -2 Max Mana
  • Removes Immunity from Mana Burn
  • Inflicted with Mana Burn
  • Starting Piety based on Number of bloodstains on the ground.
  • Kill an enemy
    • +2 Piety
  • Kill an enemy that uses magical attack
    • +5 Piety
  • Convert a glyph
    • +5 Piety
  • Use a glyph
    • -5 Piety
  • Less than 0 Piety
    • -50% Max Health after each glyph usage
  • Boon: Fury
    • Cost: 15 Piety, -2 Max Mana
    • Effect: +5 Physical Damage
  • Boon: Command
    • Cost: 15 Piety, -2 Max Mana
    • Effect: +5 Experience
  • Boon: Mageshield
    • Cost: 25 Piety, -2 Max Mana
    • Effect: Sets Magical Resistance to 25%
  • Boon: Penetration
    • Cost: 50 Piety, -2 Max Mana
    • Effect: Removes all enemy Physical Resistances
  • Boon: Rage
    • Cost: 90 Piety, Max Mana set to 1
    • Effect: +50% Physical Damage
  • Note that you may still take the boons which deduct 2 Max Mana after taking Rage.
Tikki Tooki
  • Lose half of your gold
  • Starting Piety based on amount of gold carried (up to 40)
  • Kill enemy without taking damage
    • +4 Piety
  • Dodge an attack that would deal ???% of your health
    • +5 Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use PISORF glyph
    • +1 Piety
  • Use WEYTWUT glyph
    • +10 Piety
  • Get hit too often(2+?) in combat
    • -1 Piety
  • Use a death protection effect
    • -10 Piety
  • Less than 0 Piety
    • All enemies get First Strike

(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)

  • Convert from Pactmaker
    • Cost: 55 Piety
  • Boon: Dodging
    • Cost: 15 Piety
    • Effect: +10% Dodge
  • Boon: Gold
    • Cost: 30 Piety
    • Effect: +40 Gold
  • Boon: Poison
    • Cost: 60 Piety
    • Effect: All Physical attacks cause Poison
  • Boon: First Strike
    • Cost: 80 Piety
    • Effect: Gain permanent First Strike
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