Difference between revisions of "Alpha:Normal"

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'''Normal''' is the main dungeon in [[Desktop Dungeons]]. Every [[monsters|monster]] will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial).
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'''Normal''' is the main dungeon in [[Desktop Dungeons]]. Every [[Alpha:Monsters|monster]] will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial).
  
 
== Overview ==
 
== Overview ==
  
Any monster will spawn here except those which are unique to the side dungeons and those which are still [[Normal#Monsters|locked]] (initially only the following 4 monster types will spawn: [[goblin]]s, [[zombie]]s, [[meat man|meat men]], and [[warlock]]s). The total number spawned per class are as follows:
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Any monster will spawn here except those which are unique to the side dungeons and those which are still [[Alpha:Normal#Monsters|locked]] (initially only the following 4 monster types will spawn: [[Alpha:Goblin|Goblins]], [[Alpha:Zombie|Zombies]], [[Alpha:Meat man|Meat men]], and [[Alpha:Warlock|Warlocks]]). The total number spawned per class are as follows:
  
 
{|border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse" class
 
{|border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse" class
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{|border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse"
 
|- width="100"
 
|- width="100"
|[[Fighter#General Strategy|Fighter]]
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|[[Alpha:Fighter#General Strategy|Fighter]]
|[[Thief#General Strategy|Thief]]
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|[[Alpha:Thief#General Strategy|Thief]]
|[[Priest#General Strategy|Priest]]
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|[[Alpha:Priest#General Strategy|Priest]]
|[[Wizard#General Strategy|Wizard]]
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|[[Alpha:Wizard#General Strategy|Wizard]]
|[[Berserker#General Strategy|Berserker]]
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|[[Alpha:Berserker#General Strategy|Berserker]]
|[[Rogue#General Strategy|Rogue]]
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|[[Alpha:Rogue#General Strategy|Rogue]]
|[[Monk#General Strategy|Monk]]
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|[[Alpha:Monk#General Strategy|Monk]]
|[[Sorcerer#General Strategy|Sorcerer]]
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|[[Alpha:Sorcerer#General Strategy|Sorcerer]]
|[[Warlord#General Strategy|Warlord]]
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|[[Alpha:Warlord#General Strategy|Warlord]]
 
|-
 
|-
|[[Assassin#General Strategy|Assassin]]
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|[[Alpha:Assassin#General Strategy|Assassin]]
|[[Paladin#General Strategy|Paladin]]
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|[[Alpha:Paladin#General Strategy|Paladin]]
|[[Bloodmage#General Strategy|Bloodmage]]
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|[[Alpha:Bloodmage#General Strategy|Bloodmage]]
|[[Transmuter#General Strategy|Transmuter]]
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|[[Alpha:Transmuter#General Strategy|Transmuter]]
|[[Crusader#General Strategy|Crusader]]
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|[[Alpha:Crusader#General Strategy|Crusader]]
|[[Tinker#General Strategy|Tinker]]
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|[[Alpha:Tinker#General Strategy|Tinker]]
|[[Gorgon(race)#General Strategy|Gorgon]]
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|[[Alpha:Gorgon(race)#General Strategy|Gorgon]]
|[[Half-dragon#General Strategy|Half-dragon]]
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|[[Alpha:Half-dragon#General Strategy|Half-dragon]]
|[[Vampire(race)#General Strategy|Vampire]]
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|[[Alpha:Vampire(race)#General Strategy|Vampire]]
 
|}
 
|}
  
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=== Dungeons ===
 
=== Dungeons ===
  
All 4 side [[dungeon]]s are unlocked by completing the Normal dungeon with certain criteria:
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All 4 side [[Alpha:Dungeon|dungeons]] are unlocked by completing the Normal dungeon with certain criteria:
  
 
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!style="background-color: #EEEEEE"|Requirement
 
!style="background-color: #EEEEEE"|Requirement
 
|-
 
|-
|[[Snake Pit]]
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|[[Alpha:Snake Pit|Snake Pit]]
 
|Complete Normal with '''any''' Tier 1 class
 
|Complete Normal with '''any''' Tier 1 class
 
|-
 
|-
|[[Library]]
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|[[Alpha:Library|Library]]
 
|Complete Normal with '''all''' Tier 1 classes
 
|Complete Normal with '''all''' Tier 1 classes
 
|-
 
|-
|[[Crypt]]
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|[[Alpha:Crypt|Crypt]]
 
|Complete Normal with '''all''' Tier 2 classes
 
|Complete Normal with '''all''' Tier 2 classes
 
|-
 
|-
|[[Factory]]
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|[[Alpha:Factory|Factory]]
 
|Complete Normal with '''all''' Tier 3 classes
 
|Complete Normal with '''all''' Tier 3 classes
 
|}
 
|}
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=== Classes ===
 
=== Classes ===
  
Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique [[glyphs|glyph]] to be available for every other class on subsequent play-throughs (a [[Warlord]] will unlock the [[CYDSTEPP]] glyph).
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Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique [[Alpha:Glyphs|glyph]] to be available for every other class on subsequent play-throughs (a [[Alpha:Warlord|Warlord]] will unlock the [[Alpha:CYDSTEPP|CYDSTEPP]] glyph).
  
 
=== Monsters ===
 
=== Monsters ===

Revision as of 08:26, 26 June 2012


Normal is the main dungeon in Desktop Dungeons. Every monster will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial).

Overview

Any monster will spawn here except those which are unique to the side dungeons and those which are still locked (initially only the following 4 monster types will spawn: Goblins, Zombies, Meat men, and Warlocks). The total number spawned per class are as follows:

Monster Level 1 2 3 4 5 6 7 8 9 10 Total
Number spawned x10 x5 x4 x4 x4 x3 x3 x3 x2 x1 39

As shown above only one boss will spawn here, and will be a stronger variant of the normal creep with higher damage, health, and sometimes enhanced abilities (e.g., higher physical resist).

Strategy

You may wish to review each classes specific strategy for this dungeon:

Fighter Thief Priest Wizard Berserker Rogue Monk Sorcerer Warlord
Assassin Paladin Bloodmage Transmuter Crusader Tinker Gorgon Half-dragon Vampire

Rewards

The Normal dungeon is the primary means for unlocking more features, the majority of classes and all side dungeons will be unlocked here. Note that when mentioning a reward for completion it means more specifically that the boss of the dungeon was slain, not that every monster was killed.

Dungeons

All 4 side dungeons are unlocked by completing the Normal dungeon with certain criteria:

Dungeon Requirement
Snake Pit Complete Normal with any Tier 1 class
Library Complete Normal with all Tier 1 classes
Crypt Complete Normal with all Tier 2 classes
Factory Complete Normal with all Tier 3 classes

Classes

Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique glyph to be available for every other class on subsequent play-throughs (a Warlord will unlock the CYDSTEPP glyph).

Monsters

As mentioned above the Normal dungeon contains 4 starting monsters. Each Tier 1 and Tier 2 class will unlock another monster upon clearing a Normal dungeon, leading to 12 possible monster types in the dungeon once all are unlocked.


Desktop Dungeons Alpha
General Concepts: New Players Guide · Strategy · Advanced Strategy · Races · Glyphs · Mana · Leveling · Items · Scoring
Classes: Tier 1: Fighter · Thief · Priest · Wizard Tier 2: Berserker · Rogue · Monk · Sorcerer Tier 3: Warlord · Assassin · Paladin · Bloodmage Special: Transmuter · Crusader · Tinker · Gorgon · Half-dragon · Vampire · Changeling
Gods: Binlor Ironshield · Dracul · The Earthmother · Glowing Guardian · Jehora Jeheyu · Mystera Annur · The Pactmaker · Taurog · Tikki Tooki
Monsters: Animated Armour · Bandit · Dragonspawn · Goat · Goblin · Golem · Goo blob · Gorgon · Imp · Meat man · Naga · Serpent · Vampire · Warlock · Wraith · Zombie
Dungeons: Normal · Snake Pit · Library · Crypt · Factory · Ranked · Gauntlet · Lothlorien (Campaign) · The Boss Hive
Glyphs: APHEELSIK · BLUDTUPOWA · BURNDAYRAZ · BYSSEPS · CYDSTEPP · ENDISWAL · GETINDARE · HALPMEH · IMAWAL · LEMMISI · PISORF · WEYTWUT · WONAFYT