Assassin

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*'''LIGHT FOOT''': Exploring the area around a monster gives the player first strike
*'''LIGHT FOOT''': Exploring the area around a monster gives the player first strike
*'''SWIFT HAND''': attacking a lower level monster always grants an instant kill. This will overwhelm every other status effect in the game.
*'''SWIFT HAND''': attacking a lower level monster always grants an instant kill. This will overwhelm every other status effect in the game.
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Note that spaces that fall off the edge of the board count as "revealed" for the purpose of light foot, so you can gain first strike against edge-hugging monsters in this manner.  The swift hands ability ignores abilities such as first strike and death protection, meaning you face no risks when attacking monsters like gorgons or animated armors as a higher-level assassin.
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==Strategy==
==Strategy==
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todo
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The Assassin is one of the game's most potent classes, and is well-suited to a wide variety of approaches.  At low levels, he has a strong and reliable opener with the APHEELSIK glyph, and at high levels he can cleave through strong monsters to gain a few extra levels that can make the difference.
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Although at first glance it may not be apparent, the Assassin is actually a very strong class for spellcaster strategies.  One of the biggest problems dedicated spellcasters face is that they neglect their attack damage, and may be easily worn down by low-level monsters.  An assassin will never face this problem, even on vicious-difficulty levels, and can therefor focus all his attention on the boss.
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Because the assassin can easily 1-hit-kill monsters that are lower-level than him, he should ''never'' fight a monster that is equal-level to him unless he has no other choice.  There is no bonus XP given for defeating a monster of equal level to yourself, and once you gain a level you can kill him effortless.  Always focus your efforts on fighting stronger monsters to earn bonus XP.
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The corrosion effect the Assassin gains on his APHEELSIK glyph is very powerful.  He can repeatedly cast it on a monster to build up corrosion, causing it to attack additional damage when attacked.  Unlike burning damage, there is no upper limit on corrosion so you can take down very powerful monsters in this fashion.  It's entirely possible to defeat some bosses as a 1st level character if you find them early enough!
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Strong races for the Assassin are Human, Elf, and Goblin.  Human Assassins excel at physical attacks, Elves excel at magical approaches, and Goblins are great for experience catapults.  Combined with swift hands, a Goblin Assassin who saves all his conversion for the boss battle can gain up to five levels mid-battle for repeated full restores to his HP and Mana.  Very few bosses outside of vicious difficulty can withstand this, and the Goblin Assassin is one of the best ways to obtain the Unstoppable, Ding Max, and Feeling Parched badges all in one go!
== Hints ==
== Hints ==

Revision as of 15:28, 17 April 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Assassin
Assassin
Human Assassin Large.png
Class traits
POISONED BLADE
Starts with the APHEELSIK glyph, corrosive cast
LIGHT FOOT
Exploring the area around a monster gives the player first strike
SWIFT HAND
attacking a lower level monster always grants an instant kill. This will overwhelm every other status effect in the game.
[[Category:{{{Group}}} Classes]]

Class Features

  • POISONED BLADE: Starts with the APHEELSIK glyph, corrosive cast
  • LIGHT FOOT: Exploring the area around a monster gives the player first strike
  • SWIFT HAND: attacking a lower level monster always grants an instant kill. This will overwhelm every other status effect in the game.

Note that spaces that fall off the edge of the board count as "revealed" for the purpose of light foot, so you can gain first strike against edge-hugging monsters in this manner. The swift hands ability ignores abilities such as first strike and death protection, meaning you face no risks when attacking monsters like gorgons or animated armors as a higher-level assassin.


Strategy

The Assassin is one of the game's most potent classes, and is well-suited to a wide variety of approaches. At low levels, he has a strong and reliable opener with the APHEELSIK glyph, and at high levels he can cleave through strong monsters to gain a few extra levels that can make the difference.

Although at first glance it may not be apparent, the Assassin is actually a very strong class for spellcaster strategies. One of the biggest problems dedicated spellcasters face is that they neglect their attack damage, and may be easily worn down by low-level monsters. An assassin will never face this problem, even on vicious-difficulty levels, and can therefor focus all his attention on the boss.

Because the assassin can easily 1-hit-kill monsters that are lower-level than him, he should never fight a monster that is equal-level to him unless he has no other choice. There is no bonus XP given for defeating a monster of equal level to yourself, and once you gain a level you can kill him effortless. Always focus your efforts on fighting stronger monsters to earn bonus XP.

The corrosion effect the Assassin gains on his APHEELSIK glyph is very powerful. He can repeatedly cast it on a monster to build up corrosion, causing it to attack additional damage when attacked. Unlike burning damage, there is no upper limit on corrosion so you can take down very powerful monsters in this fashion. It's entirely possible to defeat some bosses as a 1st level character if you find them early enough!

Strong races for the Assassin are Human, Elf, and Goblin. Human Assassins excel at physical attacks, Elves excel at magical approaches, and Goblins are great for experience catapults. Combined with swift hands, a Goblin Assassin who saves all his conversion for the boss battle can gain up to five levels mid-battle for repeated full restores to his HP and Mana. Very few bosses outside of vicious difficulty can withstand this, and the Goblin Assassin is one of the best ways to obtain the Unstoppable, Ding Max, and Feeling Parched badges all in one go!

Hints

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